//----------------------------------------------------------------------------- // Copyright (c) 2013 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #include "platformX86UNIX/platformX86UNIX.h" #include "platform/menus/popupMenu.h" void PopupMenu::createPlatformPopupMenuData() { } void PopupMenu::deletePlatformPopupMenuData() { } void PopupMenu::createPlatformMenu() { } S32 PopupMenu::insertItem(S32 pos, const char *title, const char *accel) { return 0; } S32 PopupMenu::insertSubMenu(S32 pos, const char *title, PopupMenu *submenu) { return 0; } void PopupMenu::removeItem(S32 itemPos) { } void PopupMenu::enableItem(S32 pos, bool enable) { } void PopupMenu::checkItem(S32 pos, bool checked) { } void PopupMenu::checkRadioItem(S32 pos, S32 lastPos, S32 checkPos) { } bool PopupMenu::isItemChecked(S32 pos) { return false; } bool PopupMenu::handleSelect(U32 command, const char *text) { return false; } void PopupMenu::showPopup(S32 x, S32 y) { } void PopupMenu::attachToMenuBar(S32 pos, const char *title) { } void PopupMenu::removeFromMenuBar() { }