//----------------------------------------------------------------------------- // Copyright (c) 2013 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- #ifndef _CONSOLEINTERNAL_H_ #include "console/consoleInternal.h" #endif #import #import #import @interface iOSMotionManager: NSObject { // The sole CMMotionManager reference CMMotionManager* motionManager; // The starting attitude reference DeviceMotion will use CMAttitude* referenceAttitude; bool accelerometerEnabled; bool gyroscopeEnabled; } @property (readwrite, assign) bool accelerometerEnabled; @property (readwrite, assign) bool gyroscopeEnabled; @property (strong) CMAttitude* referenceAttitude; // Accelerometer related functions - (void) enableAccelerometer; - (void) disableAccelerometer; - (bool) isAccelerometerActive; // Gyroscope related functions - (bool) enableGyroscope; - (bool) disableGyroscope; - (bool) isGyroAvailable; - (bool) isGyroActive; // Motion device related functions - (bool) startDeviceMotion; - (bool) stopDeviceMotion; - (bool) resetDeviceMotionReference; - (bool) isDeviceMotionAvailable; - (bool) isDeviceMotionActive; @end static iOSMotionManager* gMotionManager;