//----------------------------------------------------------------------------- // Copyright (c) 2013 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- $iOS::constant::iPhone = 0; $iOS::constant::iPad = 1; $iOS::constant::iPhone5 = 2; $iOS::constant::Landscape = 0; $iOS::constant::Portrait = 1; $iOS::constant::ResolutionFull = 0; $iOS::constant::ResolutionSmall = 1; $iOS::constant::iPhoneWidth = 480; $iOS::constant::iPhoneHeight = 320; $iOS::constant::iPhone4Width = 960; $iOS::constant::iPhone4Height = 640; $iOS::constant::iPadWidth = 1024; $iOS::constant::iPadHeight = 768; $iOS::constant::NewiPadWidth = 2048; $iOS::constant::NewiPadHeight = 1536; $iOS::constant::iPhone5Width = 1136; $iOS::constant::iPhone5Height = 640; $iOS::constant::OrientationUnknown = 0; $iOS::constant::OrientationLandscapeLeft = 1; $iOS::constant::OrientationLandscapeRight = 2; $iOS::constant::OrientationPortrait = 3; $iOS::constant::OrientationPortraitUpsideDown = 4;