//----------------------------------------------------------------------------- // Copyright (c) 2013 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. //----------------------------------------------------------------------------- /// Game $Game::CompanyName = "Torque Game Engines"; $Game::ProductName = "Torque2D"; /// iOS $pref::iOS::ScreenOrientation = $iOS::constant::Landscape; $pref::iOS::ScreenDepth = 32; $pref::iOS::UseGameKit = 0; $pref::iOS::UseMusic = 0; $pref::iOS::UseMoviePlayer = 0; $pref::iOS::UseAutoRotate = 1; $pref::iOS::EnableOrientationRotation = 1; $pref::iOS::EnableOtherOrientationRotation = 1; $pref::iOS::StatusBarType = 0; /// T2D $pref::T2D::ParticlePlayerEmissionRateScale = 1.0; $pref::T2D::ParticlePlayerSizeScale = 1.0; $pref::T2D::ParticlePlayerForceScale = 1.0; $pref::T2D::ParticlePlayerTimeScale = 1.0; $pref::T2D::warnFileDeprecated = 1; $pref::T2D::warnSceneOccupancy = 1; $pref::T2D::imageAssetGlobalFilterMode = Bilinear; $pref::T2D::TAMLSchema=""; $pref::T2D::JSONStrict = 1; /// Video $pref::Video::appliedPref = 0; $pref::Video::displayDevice = "OpenGL"; $pref::Video::preferOpenGL = 1; $pref::Video::fullScreen = 0; $pref::Video::defaultResolution = "1024 768"; $pref::Video::windowedRes = "1024 768 32"; $pref::OpenGL::gammaCorrection = 0.5; /// Fonts. $Gui::fontCacheDirectory = expandPath( "^AppCore/fonts" );