marauder2k7 48600313f7 Dynamic Shadows hace 5 años
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BatchRender.cc dce5130779 - Batch renderer now works exclusively with triangles making the quads as special-case of two triangles. The changes remove the single/multiple strict batching therefore this metric has been removed from the DebugStats which causes the changes outside of the BatchRender type. hace 12 años
BatchRender.h dce5130779 - Batch renderer now works exclusively with triangles making the quads as special-case of two triangles. The changes remove the single/multiple strict batching therefore this metric has been removed from the DebugStats which causes the changes outside of the BatchRender type. hace 12 años
CoreMath.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) hace 13 años
CoreMath.h 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. hace 12 años
ImageFrameProvider.cc 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. hace 12 años
ImageFrameProvider.h 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. hace 12 años
ImageFrameProviderCore.cc a7d89b8041 Named Cell/Frame improvements hace 11 años
ImageFrameProviderCore.h a7d89b8041 Named Cell/Frame improvements hace 11 años
ParticleSystem.cc 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. hace 12 años
ParticleSystem.h 48600313f7 Dynamic Shadows hace 5 años
RenderProxy.cc 1d2918d3d6 - Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc. hace 13 años
RenderProxy.h 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. hace 12 años
RenderProxy_ScriptBinding.h 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." hace 12 años
SpriteBase.cc a7d89b8041 Named Cell/Frame improvements hace 11 años
SpriteBase.h a7d89b8041 Named Cell/Frame improvements hace 11 años
SpriteBase_ScriptBinding.h a7d89b8041 Named Cell/Frame improvements hace 11 años
SpriteBatch.cc fec28e4f99 Fix overall general compiler warnings hace 8 años
SpriteBatch.h b57b423bbc CompositeSprite Animation Bug hace 9 años
SpriteBatchItem.cc b57b423bbc CompositeSprite Animation Bug hace 9 años
SpriteBatchItem.h d75d644b54 Fixed some merge conflicts between development and linux branches hace 12 años
SpriteBatchQuery.cc 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. hace 12 años
SpriteBatchQuery.h df712056fa Final CompositeSprite Fix. hace 12 años
SpriteBatchQueryResult.h 60fb8ec555 - Added first pass of picking for CompositeSprite. This is limited to sprite AABB until I can get some time to share the fixture (collision shape) set-up between it and the SceneObject. hace 13 años
Utility.cc ce62ed54d9 Fixes for CollisionGroups and CollisionLayers hace 11 años
Utility.h ce62ed54d9 Fixes for CollisionGroups and CollisionLayers hace 11 años
Utility_ScriptBinding.h 9c2b026d3a updated xcode OSX project. hace 12 años
Vector2.cc bfcbc32803 - Changed Buoyancy controller to be area based. It currently still only uses objects you tell it to but that's easy to change. Need to change the BuoyancyControllerToy art to show a region. hace 13 años
Vector2.h 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. hace 12 años
Vector2_ScriptBinding.h fec28e4f99 Fix overall general compiler warnings hace 8 años