marauder2k7 5701285ef5 PhysicsParticles ground work преди 5 години
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ContactFilter.cc aa23bc6bf6 Fix Android Studio compiler errors преди 10 години
ContactFilter.h a4e0b1c7b7 Implementation of one way collisions for chain and edge shapes преди 11 години
DebugDraw.cc bfcbc32803 - Changed Buoyancy controller to be area based. It currently still only uses objects you tell it to but that's easy to change. Need to change the BuoyancyControllerToy art to show a region. преди 13 години
DebugDraw.h 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. преди 12 години
DebugStats.h 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. преди 12 години
PhysicsProxy.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) преди 13 години
Scene.cc 5701285ef5 PhysicsParticles ground work преди 5 години
Scene.h 5701285ef5 PhysicsParticles ground work преди 5 години
SceneRenderFactories.cpp a20f2864a1 - First push of Torque 2D 2.0 (MIT) преди 13 години
SceneRenderFactories.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) преди 13 години
SceneRenderObject.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) преди 13 години
SceneRenderQueue.cpp a20f2864a1 - First push of Torque 2D 2.0 (MIT) преди 13 години
SceneRenderQueue.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) преди 13 години
SceneRenderRequest.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) преди 13 години
SceneRenderState.h 351b2f4512 - SceneRenderState now refers to a SimObject as a render-host rather than a GuiControl. преди 13 години
Scene_ScriptBinding.h 0d6ebf611a Fixed a couple compiler warnings преди 12 години
WorldQuery.cc b6966b0b6e WorldQuery Now Treats Objects with No Area as Invisible преди 10 години
WorldQuery.h 83ad121c78 - Added Scene "pickCircle" to WorldQuery. преди 13 години
WorldQueryFilter.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) преди 13 години
WorldQueryResult.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) преди 13 години