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- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "platform/platformThread.h"
- #include "platformX86UNIX/platformX86UNIX.h"
- #include "platform/platformSemaphore.h"
- #include <SDL/SDL.h>
- #include <SDL/SDL_thread.h>
- #include "pthread.h"
- //--------------------------------------------------------------------------
- struct x86UNIXThreadData
- {
- ThreadRunFunction mRunFunc;
- S32 mRunArg;
- Thread * mThread;
- void * mSemaphore;
- SDL_Thread *mTheThread;
- x86UNIXThreadData()
- {
- mRunFunc = 0;
- mRunArg = 0;
- mThread = 0;
- mSemaphore = 0;
- };
- };
- //--------------------------------------------------------------------------
- Thread::Thread(ThreadRunFunction func, S32 arg, bool start_thread)
- {
- x86UNIXThreadData * threadData = new x86UNIXThreadData();
- threadData->mRunFunc = func;
- threadData->mRunArg = arg;
- threadData->mThread = this;
- threadData->mSemaphore = Semaphore::createSemaphore();
- threadData->mTheThread = NULL;
- mData = reinterpret_cast<void*>(threadData);
- if (start_thread)
- start();
- }
- Thread::~Thread()
- {
- join();
-
- x86UNIXThreadData * threadData = reinterpret_cast<x86UNIXThreadData*>(mData);
- Semaphore::destroySemaphore(threadData->mSemaphore);
- delete threadData;
- }
- static int ThreadRunHandler(void * arg)
- {
- x86UNIXThreadData * threadData = reinterpret_cast<x86UNIXThreadData*>(arg);
- threadData->mThread->run(threadData->mRunArg);
- Semaphore::releaseSemaphore(threadData->mSemaphore);
- return 0;
- }
- void Thread::start()
- {
- if(isAlive())
- return;
- x86UNIXThreadData *threadData = reinterpret_cast<x86UNIXThreadData*>(mData);
- Semaphore::acquireSemaphore(threadData->mSemaphore);
- threadData->mTheThread = SDL_CreateThread(ThreadRunHandler, mData);
- }
- bool Thread::join()
- {
- if(!isAlive())
- return(false);
- x86UNIXThreadData * threadData = reinterpret_cast<x86UNIXThreadData*>(mData);
- //
- // (SDL 1.2.7) Even after the procedure started in the thread returns, there
- // still exist some resources allocated to the thread. To free these
- // resources, use SDL_WaitThread to wait for the thread to finish and
- // obtain the status code of the thread. If not done so, SDL_CreateThread
- // will hang after about 1010 successfully created threads
- // (tested on GNU/Linux).
- //
- SDL_WaitThread(threadData->mTheThread, NULL);
- threadData->mTheThread = NULL;
- return (Semaphore::acquireSemaphore(threadData->mSemaphore, true));
- }
- void Thread::run(S32 arg)
- {
- x86UNIXThreadData * threadData = reinterpret_cast<x86UNIXThreadData*>(mData);
- if(threadData->mRunFunc)
- threadData->mRunFunc(arg);
- }
- bool Thread::isAlive()
- {
- x86UNIXThreadData * threadData = reinterpret_cast<x86UNIXThreadData*>(mData);
- if (threadData->mTheThread)
- {
- bool signal = Semaphore::acquireSemaphore(threadData->mSemaphore, false);
- if (signal)
- Semaphore::releaseSemaphore(threadData->mSemaphore);
- return (!signal);
- }
- return false;
- }
- ThreadIdent Thread::getCurrentThreadId()
- {
- return SDL_ThreadID();
- }
- class PlatformThreadStorage
- {
- public:
- pthread_key_t mThreadKey;
- };
- /*ThreadStorage::ThreadStorage()
- {
- mThreadStorage = (PlatformThreadStorage *) mStorage;
- constructInPlace(mThreadStorage);
- pthread_key_create(&mThreadStorage->mThreadKey, NULL);
- }
- ThreadStorage::~ThreadStorage()
- {
- pthread_key_delete(mThreadStorage->mThreadKey);
- }
- void *ThreadStorage::get()
- {
- return pthread_getspecific(mThreadStorage->mThreadKey);
- }
- void ThreadStorage::set(void *value)
- {
- pthread_setspecific(mThreadStorage->mThreadKey, value);
- }
- */
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