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EmscriptenMutex.cpp 2.0 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2013 GarageGames, LLC
  3. // Portions Copyright (c) 2014 James S Urquhart
  4. //
  5. // Permission is hereby granted, free of charge, to any person obtaining a copy
  6. // of this software and associated documentation files (the "Software"), to
  7. // deal in the Software without restriction, including without limitation the
  8. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  9. // sell copies of the Software, and to permit persons to whom the Software is
  10. // furnished to do so, subject to the following conditions:
  11. //
  12. // The above copyright notice and this permission notice shall be included in
  13. // all copies or substantial portions of the Software.
  14. //
  15. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  18. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  20. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  21. // IN THE SOFTWARE.
  22. //-----------------------------------------------------------------------------
  23. #include <pthread.h>
  24. #include <stdlib.h>
  25. #include <errno.h>
  26. #include "platform/platform.h"
  27. #include "platform/threads/mutex.h"
  28. #include "platform/threads/thread.h"
  29. #include "memory/safeDelete.h"
  30. struct PlatformMutexData
  31. {
  32. bool locked;
  33. U32 lockedByThread;
  34. };
  35. Mutex::Mutex(void)
  36. {
  37. bool ok;
  38. mData = new PlatformMutexData;
  39. mData->locked = false;
  40. mData->lockedByThread = 0;
  41. }
  42. Mutex::~Mutex()
  43. {
  44. SAFE_DELETE(mData);
  45. }
  46. bool Mutex::lock( bool block)
  47. {
  48. mData->locked = true;
  49. mData->lockedByThread = ThreadManager::getCurrentThreadId();
  50. return true;
  51. }
  52. void Mutex::unlock()
  53. {
  54. mData->locked = false;
  55. mData->lockedByThread = 0;
  56. }