Greenfire27 a093cdf421 Fixes for iOS пре 2 година
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DynamicTexture.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) пре 13 година
DynamicTexture.h 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." пре 12 година
PNGImage.cpp 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." пре 12 година
PNGImage.h 699804a397 Layered Image Asset пре 3 година
PNGImage_ScriptBinding.h 9c2b026d3a updated xcode OSX project. пре 12 година
TextureDictionary.cc e1d86262e8 - Added ability to force the texture manager to upload the bitmap to a texture again. пре 13 година
TextureDictionary.h e1d86262e8 - Added ability to force the texture manager to upload the bitmap to a texture again. пре 13 година
TextureHandle.cc 1d2918d3d6 - Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc. пре 13 година
TextureHandle.h 1d2918d3d6 - Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc. пре 13 година
TextureManager.cc f597e8ad88 Fixed compile errors and warnings resulting from the Xcode 5.1 update пре 12 година
TextureManager.h e1d86262e8 - Added ability to force the texture manager to upload the bitmap to a texture again. пре 13 година
TextureManager_ScriptBinding.h 47196e7688 Merging android port into development пре 12 година
TextureObject.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) пре 13 година
bitmapBmp.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) пре 13 година
bitmapJpeg.cc f597e8ad88 Fixed compile errors and warnings resulting from the Xcode 5.1 update пре 12 година
bitmapPng.cc f597e8ad88 Fixed compile errors and warnings resulting from the Xcode 5.1 update пре 12 година
bitmapPvr.cc 4b80a9f3f5 fix linux32 builds пре 4 година
dgl.cc a093cdf421 Fixes for iOS пре 2 година
dgl.h 9fbeeb6170 GuiColorPopupCtrl пре 2 година
dglMac_ScriptBinding.h 9c2b026d3a updated xcode OSX project. пре 12 година
dglMatrix.cc 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." пре 12 година
dgl_ScriptBinding.h fbccd86f49 Android Studio build fixes 2of2 -- Fix dStrstr and other build errors пре 8 година
gBitmap.cc 42b50d8984 Fixed an ImageAsset Blending Issue пре 3 година
gBitmap.h 42b50d8984 Fixed an ImageAsset Blending Issue пре 3 година
gColor.cc f0de4c7c5f Fixes issue 44 - allows Linux build with compiler flag -std=c++17 пре 2 година
gColor.h 9fbeeb6170 GuiColorPopupCtrl пре 2 година
gColor_ScriptBinding.h 4ac9c584c5 Updated Spine runtime version to 3.8. Refactored from SkeletonObject to SpineObject to clear way for other potential runtimes like Creature or Flare. пре 5 година
gFont.cc 9f68dc45c4 add bitmap fonts пре 11 година
gFont.h 9f68dc45c4 add bitmap fonts пре 11 година
gFont_ScriptBinding.h 8ea23400c4 Added Custom Fonts to the Editors пре 4 година
gPalette.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) пре 13 година
gPalette.h 4ac9c584c5 Updated Spine runtime version to 3.8. Refactored from SkeletonObject to SpineObject to clear way for other potential runtimes like Creature or Flare. пре 5 година
splineUtil.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) пре 13 година
splineUtil.h 4ac9c584c5 Updated Spine runtime version to 3.8. Refactored from SkeletonObject to SpineObject to clear way for other potential runtimes like Creature or Flare. пре 5 година