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- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- /*! @defgroup MessageQueueFunctions Message Queue (Dispatcher)
- @ingroup TorqueScriptFunctions
- @{
- */
- using namespace Dispatcher;
- /*! Checks whether message queue is registered
- @param queueName The name of the queue to check
- @return Returns true if registered and false if not
- */
- ConsoleFunctionWithDocs(isQueueRegistered, ConsoleBool, 2, 2, (queueName))
- {
- return isQueueRegistered(argv[1]);
- }
- /*! Registers given message queue
- @param queueName The name of the message queue
- @return No Return Value
- */
- ConsoleFunctionWithDocs(registerMessageQueue, ConsoleVoid, 2, 2, (queueName))
- {
- return registerMessageQueue(argv[1]);
- }
- /*! Unregisters given message queue
- @param The name of the message queue
- @return No Return Value
- */
- ConsoleFunctionWithDocs(unregisterMessageQueue, ConsoleVoid, 2, 2, (queueName))
- {
- return unregisterMessageQueue(argv[1]);
- }
- //////////////////////////////////////////////////////////////////////////
- /*! Registers a message listener on a message queue
- @param queueName The name of the message queue
- @param listener The name of the listener to register
- @return Returns true on success, and false otherwise (probably not found)
- */
- ConsoleFunctionWithDocs(registerMessageListener, ConsoleBool, 3, 3, (queueName, listener))
- {
- IMessageListener *listener = dynamic_cast<IMessageListener *>(Sim::findObject(argv[2]));
- if(listener == NULL)
- {
- Con::errorf("registerMessageListener - Unable to find listener object, not an IMessageListener ?!");
- return false;
- }
- return registerMessageListener(argv[1], listener);
- }
- /*! Unregisters the message listener on given message queue
- @param queueName The name of the message queue
- @param listener The name of the listener to unregister
- @return No Return Value
- */
- ConsoleFunctionWithDocs(unregisterMessageListener, ConsoleVoid, 3, 3, (queueName, listener))
- {
- IMessageListener *listener = dynamic_cast<IMessageListener *>(Sim::findObject(argv[2]));
- if(listener == NULL)
- {
- Con::errorf("unregisterMessageListener - Unable to find listener object, not an IMessageListener ?!");
- return;
- }
- unregisterMessageListener(argv[1], listener);
- }
- //////////////////////////////////////////////////////////////////////////
- /*! Dispatches a message to given message queue
- @param queueName The queue to dispatch to
- @param event The message you are passing
- @param data Data
- @return Returns true on success and false otherwise
- */
- ConsoleFunctionWithDocs(dispatchMessage, ConsoleBool, 3, 4, (queueName, event, data))
- {
- return dispatchMessage(argv[1], argv[2], argc > 3 ? argv[3] : "" );
- }
- /*! Dispatches a message object to the given queue
- @param queueName The name of the queue to dispatch object to
- @param message The message object
- */
- ConsoleFunctionWithDocs(dispatchMessageObject, ConsoleBool, 3, 3, (queueName, message))
- {
- Message *msg = dynamic_cast<Message *>(Sim::findObject(argv[2]));
- if(msg == NULL)
- {
- Con::errorf("dispatchMessageObject - Unable to find message object");
- return false;
- }
- return dispatchMessageObject(argv[1], msg);
- }
- /*! @} */ // group MessageQueueFunctions
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