EmscriptenSemaphore.cpp 1.8 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2013 GarageGames, LLC
  3. // Portions Copyright (c) 2014 James S Urquhart
  4. //
  5. // Permission is hereby granted, free of charge, to any person obtaining a copy
  6. // of this software and associated documentation files (the "Software"), to
  7. // deal in the Software without restriction, including without limitation the
  8. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  9. // sell copies of the Software, and to permit persons to whom the Software is
  10. // furnished to do so, subject to the following conditions:
  11. //
  12. // The above copyright notice and this permission notice shall be included in
  13. // all copies or substantial portions of the Software.
  14. //
  15. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  18. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  20. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  21. // IN THE SOFTWARE.
  22. //-----------------------------------------------------------------------------
  23. #include "platform/platform.h"
  24. #include "platform/threads/semaphore.h"
  25. struct PlatformSemaphore
  26. {
  27. S32 count;
  28. };
  29. Semaphore::Semaphore(S32 initialCount)
  30. {
  31. bool ok;
  32. PlatformSemaphore* semaphore = new PlatformSemaphore();
  33. semaphore->count = initialCount;
  34. mData = semaphore;
  35. }
  36. Semaphore::~Semaphore()
  37. {
  38. delete mData;
  39. }
  40. bool Semaphore::acquire( bool block, S32 timeoutMS )
  41. {
  42. return true;
  43. }
  44. void Semaphore::release()
  45. {
  46. }