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- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- //-----------------------------------------------------------------------------
- /// Puts the current thread in a modal state & shows the alert.
- /// This should only be called from the main thread.
- /// If you call it from any other thread, bad things will happen. So don't.
- /// The 'main thread' here means the program's thread zero. The first thread.
- /// In multithreaded Torque, this is NOT the game loop thread.
- /// On the Mac, events and alerts have to happen in thread zero.
- //-----------------------------------------------------------------------------
- //void iOSRunAlertMain();
- #import "UIKit/UIViewController.h"
- #import "UIKit/UIAlertView.h"
- @interface iOSAlertDelegate : UIViewController <UIAlertViewDelegate>
- {
- @public
- NSInteger buttonNumber;
- }
- - (void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex;
- //Luma: Added delegate for dismissed call by system
- - (void)alertView:(UIAlertView *)alertView didDismissWithButtonIndex:(NSInteger)buttonIndex;
- - (void)didPresentAlertView:(UIAlertView *)alertView;
- @end
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