T2DView.h 1.7 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2013 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. //TODO: android
  23. /*
  24. #import <GLKit/GLKit.h>
  25. @interface T2DView : GLKView {
  26. }
  27. @property (strong, nonatomic) EAGLContext *context;
  28. @property (nonatomic) CGFloat currentAngle;//for knowing our current oriantion
  29. @property (nonatomic) BOOL isLayedOut;
  30. - (void)swapBuffers;
  31. - (void)rotateByAngle:(CGFloat)angle;//rotate BY a certain degree
  32. - (void)rotateToAngle:(CGFloat)angle;//rotate TO a certain degree
  33. - (void)centerOnPoint:(CGPoint)point;//set the center position
  34. @end
  35. */