Paul Jan 0bd0d13555 remove second alcCreateContext in iOS build, il y a 11 ans
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AudioAsset.cc 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. il y a 12 ans
AudioAsset.h 99703ab577 - Added consistent "copyTo()" (cloning) functionality to AssetBase and all existing asset types. The ParticleAsset was already wired-up correctly. il y a 12 ans
audio.cc 0bd0d13555 remove second alcCreateContext in iOS build, il y a 11 ans
audio.h 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. il y a 12 ans
audioBuffer.cc 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." il y a 12 ans
audioBuffer.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) il y a 13 ans
audioDataBlock.cc 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." il y a 12 ans
audioDataBlock.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) il y a 13 ans
audioStreamSource.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) il y a 13 ans
audioStreamSourceFactory.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) il y a 13 ans
audioStreamSourceFactory.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) il y a 13 ans
audio_ScriptBinding.cc be911dc2ff Merge branch 'emscripten' of https://github.com/jamesu/Torque2D into emscripten il y a 11 ans
wavStreamSource.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) il y a 13 ans
wavStreamSource.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) il y a 13 ans