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- #ifndef _GUIGRIDCTRL_H_
- #define _GUIGRIDCTRL_H_
- #ifndef _GUICONTROL_H_
- #include "gui/guiControl.h"
- #endif
- #include "graphics/dgl.h"
- #include "console/console.h"
- #include "console/consoleTypes.h"
- class GuiGridControl : public GuiControl
- {
- private:
- struct GridItem
- {
- int Size;
- bool IsPercentage;
- bool IsRemaining;
- bool IsAbsolute;
- };
- private:
- typedef GuiControl Parent;
- Vector<StringTableEntry> mGridRows;
- Vector<StringTableEntry> mGridCols;
- Vector<S32> mRowSizes;
- Vector<S32> mColSizes;
- Vector<Point2I> mOrginalControlPos;
- void AdjustGrid(const Point2I& newExtent);
- void AdjustGridItems(S32 size, Vector<StringTableEntry>& strItems, Vector<S32>& items);
- RectI GetGridRect(GuiControl* ctrl);
- bool IsPointInGridControl(GuiControl* ctrl, const Point2I& pt);
- public:
- GuiGridControl();
- void resize(const Point2I &newPosition, const Point2I &newExtent);
- void inspectPostApply();
- void addObject(SimObject *obj);
- void removeObject(SimObject *obj);
- bool onWake();
- void onSleep();
- static void initPersistFields();
- DECLARE_CONOBJECT(GuiGridControl);
- };
- #endif // _GUIGRIDCTRL_H_
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