William Lee Sims 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. 12 years ago
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assets a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
scripts 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. 12 years ago
.gitignore a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
main.cs 3c0acabd9b - Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff. 12 years ago
module.taml a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago