| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117 |
- /******************************************************************************
- * Spine Runtimes Software License
- * Version 2
- *
- * Copyright (c) 2013, Esoteric Software
- * All rights reserved.
- *
- * You are granted a perpetual, non-exclusive, non-sublicensable and
- * non-transferable license to install, execute and perform the Spine Runtimes
- * Software (the "Software") solely for internal use. Without the written
- * permission of Esoteric Software, you may not (a) modify, translate, adapt or
- * otherwise create derivative works, improvements of the Software or develop
- * new applications using the Software or (b) remove, delete, alter or obscure
- * any trademarks or any copyright, trademark, patent or other intellectual
- * property or proprietary rights notices on or in the Software, including
- * any copy thereof. Redistributions in binary or source form must include
- * this license and terms. THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
- * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTARE BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *****************************************************************************/
- #include <spine/Skin.h>
- #include <spine/extension.h>
- typedef struct _Entry _Entry;
- struct _Entry {
- int slotIndex;
- const char* name;
- spAttachment* attachment;
- _Entry* next;
- };
- _Entry* _Entry_create (int slotIndex, const char* name, spAttachment* attachment) {
- _Entry* self = NEW(_Entry);
- self->slotIndex = slotIndex;
- MALLOC_STR(self->name, name);
- self->attachment = attachment;
- return self;
- }
- void _Entry_dispose (_Entry* self) {
- spAttachment_dispose(self->attachment);
- FREE(self->name);
- FREE(self);
- }
- /**/
- typedef struct {
- spSkin super;
- _Entry* entries;
- } _spSkin;
- spSkin* spSkin_create (const char* name) {
- spSkin* self = SUPER(NEW(_spSkin));
- MALLOC_STR(self->name, name);
- return self;
- }
- void spSkin_dispose (spSkin* self) {
- _Entry* entry = SUB_CAST(_spSkin, self)->entries;
- while (entry) {
- _Entry* nextEntry = entry->next;
- _Entry_dispose(entry);
- entry = nextEntry;
- }
- FREE(self->name);
- FREE(self);
- }
- void spSkin_addAttachment (spSkin* self, int slotIndex, const char* name, spAttachment* attachment) {
- _Entry* newEntry = _Entry_create(slotIndex, name, attachment);
- newEntry->next = SUB_CAST(_spSkin, self)->entries;
- SUB_CAST(_spSkin, self)->entries = newEntry;
- }
- spAttachment* spSkin_getAttachment (const spSkin* self, int slotIndex, const char* name) {
- const _Entry* entry = SUB_CAST(_spSkin, self)->entries;
- while (entry) {
- if (entry->slotIndex == slotIndex && strcmp(entry->name, name) == 0) return entry->attachment;
- entry = entry->next;
- }
- return 0;
- }
- const char* spSkin_getAttachmentName (const spSkin* self, int slotIndex, int attachmentIndex) {
- const _Entry* entry = SUB_CAST(_spSkin, self)->entries;
- int i = 0;
- while (entry) {
- if (entry->slotIndex == slotIndex) {
- if (i == attachmentIndex) return entry->name;
- i++;
- }
- entry = entry->next;
- }
- return 0;
- }
- void spSkin_attachAll (const spSkin* self, spSkeleton* skeleton, const spSkin* oldSkin) {
- const _Entry *entry = SUB_CAST(_spSkin, oldSkin)->entries;
- while (entry) {
- spSlot *slot = skeleton->slots[entry->slotIndex];
- if (slot->attachment == entry->attachment) {
- spAttachment *attachment = spSkin_getAttachment(self, entry->slotIndex, entry->name);
- if (attachment) spSlot_setAttachment(slot, attachment);
- }
- entry = entry->next;
- }
- }
|