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dealsDamageBehavior.cs
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6c675d7aac
- After a discussion on usability the following changes have been made:
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12 yıl önce |
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faceObjectBehavior.cs
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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12 yıl önce |
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moveTowardBehavior.cs
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 yıl önce |
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spawnAreaBehavior.cs
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 yıl önce |
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takesDamageBehavior.cs
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 yıl önce |