guiImageButtonCtrl_ScriptBindings.h 3.0 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2013 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. ConsoleMethod( GuiImageButtonCtrl, setNormalImage, void, 3, 3, "(imageAssetId) Sets the asset Id the button \"up\" state.\n"
  23. "@return No return value.")
  24. {
  25. object->setNormalImage( argv[2] );
  26. }
  27. //-----------------------------------------------------------------------------
  28. ConsoleMethod( GuiImageButtonCtrl, setHoverImage, void, 3, 3, "(imageAssetId) Sets the asset Id the button \"hover\" state.\n"
  29. "@return No return value.")
  30. {
  31. object->setHoverImage( argv[2] );
  32. }
  33. //-----------------------------------------------------------------------------
  34. ConsoleMethod( GuiImageButtonCtrl, setDownImage, void, 3, 3, "(imageAssetId) Sets the asset Id the button \"down\" state.\n"
  35. "@return No return value.")
  36. {
  37. object->setDownImage( argv[2] );
  38. }
  39. //-----------------------------------------------------------------------------
  40. ConsoleMethod( GuiImageButtonCtrl, setInactiveImage, void, 3, 3, "(imageAssetId) Sets the asset Id the button \"inactive\" state.\n"
  41. "@return No return value.")
  42. {
  43. object->setInactiveImage( argv[2] );
  44. }
  45. //-----------------------------------------------------------------------------
  46. ConsoleMethod( GuiImageButtonCtrl, setActive, void, 3, 3, "(imageAssetId) Sets the asset Id the button \"inactive\" state.\n"
  47. "@return No return value.")
  48. {
  49. bool flag = dAtob( argv[2] );
  50. object->setActive( flag );
  51. }