guiAutoScrollCtrl.h 2.2 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2013 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _GUIAUTOSCROLLCTRL_H_
  23. #define _GUIAUTOSCROLLCTRL_H_
  24. #ifndef _GUICONTROL_H_
  25. #include "gui/guiControl.h"
  26. #endif
  27. class GuiAutoScrollCtrl : public GuiControl
  28. {
  29. private:
  30. typedef GuiControl Parent;
  31. bool mScrolling;
  32. F32 mCurrentTime;
  33. F32 mStartDelay;
  34. F32 mResetDelay;
  35. S32 mChildBorder;
  36. F32 mScrollSpeed;
  37. bool mTickCallback;
  38. F32 mControlPositionY;
  39. void resetChild(GuiControl* control);
  40. public:
  41. // Constructor/Destructor/Conobject Declaration
  42. GuiAutoScrollCtrl();
  43. ~GuiAutoScrollCtrl();
  44. DECLARE_CONOBJECT(GuiAutoScrollCtrl);
  45. // Persistence
  46. static void initPersistFields();
  47. // Control Events
  48. virtual void onChildAdded(GuiControl* control);
  49. virtual void onChildRemoved(GuiControl* control);
  50. virtual void resize(const Point2I& newPosition, const Point2I& newExtent);
  51. virtual void childResized(GuiControl *child);
  52. virtual void processTick();
  53. virtual void advanceTime(F32 timeDelta);
  54. };
  55. #endif