BoneData.c 2.1 KB

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  1. /******************************************************************************
  2. * Spine Runtimes License Agreement
  3. * Last updated January 1, 2020. Replaces all prior versions.
  4. *
  5. * Copyright (c) 2013-2020, Esoteric Software LLC
  6. *
  7. * Integration of the Spine Runtimes into software or otherwise creating
  8. * derivative works of the Spine Runtimes is permitted under the terms and
  9. * conditions of Section 2 of the Spine Editor License Agreement:
  10. * http://esotericsoftware.com/spine-editor-license
  11. *
  12. * Otherwise, it is permitted to integrate the Spine Runtimes into software
  13. * or otherwise create derivative works of the Spine Runtimes (collectively,
  14. * "Products"), provided that each user of the Products must obtain their own
  15. * Spine Editor license and redistribution of the Products in any form must
  16. * include this license and copyright notice.
  17. *
  18. * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
  19. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  20. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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  28. *****************************************************************************/
  29. #include <spine/BoneData.h>
  30. #include <spine/extension.h>
  31. spBoneData* spBoneData_create (int index, const char* name, spBoneData* parent) {
  32. spBoneData* self = NEW(spBoneData);
  33. CONST_CAST(int, self->index) = index;
  34. MALLOC_STR(self->name, name);
  35. CONST_CAST(spBoneData*, self->parent) = parent;
  36. self->scaleX = 1;
  37. self->scaleY = 1;
  38. self->transformMode = SP_TRANSFORMMODE_NORMAL;
  39. return self;
  40. }
  41. void spBoneData_dispose (spBoneData* self) {
  42. FREE(self->name);
  43. FREE(self);
  44. }