TransformConstraintData.h 3.1 KB

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  1. /******************************************************************************
  2. * Spine Runtimes License Agreement
  3. * Last updated January 1, 2020. Replaces all prior versions.
  4. *
  5. * Copyright (c) 2013-2020, Esoteric Software LLC
  6. *
  7. * Integration of the Spine Runtimes into software or otherwise creating
  8. * derivative works of the Spine Runtimes is permitted under the terms and
  9. * conditions of Section 2 of the Spine Editor License Agreement:
  10. * http://esotericsoftware.com/spine-editor-license
  11. *
  12. * Otherwise, it is permitted to integrate the Spine Runtimes into software
  13. * or otherwise create derivative works of the Spine Runtimes (collectively,
  14. * "Products"), provided that each user of the Products must obtain their own
  15. * Spine Editor license and redistribution of the Products in any form must
  16. * include this license and copyright notice.
  17. *
  18. * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
  19. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  20. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  21. * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
  22. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  23. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
  24. * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
  25. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  26. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
  27. * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  28. *****************************************************************************/
  29. #ifndef SPINE_TRANSFORMCONSTRAINTDATA_H_
  30. #define SPINE_TRANSFORMCONSTRAINTDATA_H_
  31. #include <spine/dll.h>
  32. #include <spine/BoneData.h>
  33. #ifdef __cplusplus
  34. extern "C" {
  35. #endif
  36. typedef struct spTransformConstraintData {
  37. const char* const name;
  38. int order;
  39. int/*bool*/ skinRequired;
  40. int bonesCount;
  41. spBoneData** const bones;
  42. spBoneData* target;
  43. float rotateMix, translateMix, scaleMix, shearMix;
  44. float offsetRotation, offsetX, offsetY, offsetScaleX, offsetScaleY, offsetShearY;
  45. int /*boolean*/ relative;
  46. int /*boolean*/ local;
  47. #ifdef __cplusplus
  48. spTransformConstraintData() :
  49. name(0),
  50. order(0),
  51. skinRequired(0),
  52. bonesCount(0),
  53. bones(0),
  54. target(0),
  55. rotateMix(0),
  56. translateMix(0),
  57. scaleMix(0),
  58. shearMix(0),
  59. offsetRotation(0),
  60. offsetX(0),
  61. offsetY(0),
  62. offsetScaleX(0),
  63. offsetScaleY(0),
  64. offsetShearY(0),
  65. relative(0),
  66. local(0) {
  67. }
  68. #endif
  69. } spTransformConstraintData;
  70. SP_API spTransformConstraintData* spTransformConstraintData_create (const char* name);
  71. SP_API void spTransformConstraintData_dispose (spTransformConstraintData* self);
  72. #ifdef SPINE_SHORT_NAMES
  73. typedef spTransformConstraintData TransformConstraintData;
  74. #define TransformConstraintData_create(...) spTransformConstraintData_create(__VA_ARGS__)
  75. #define TransformConstraintData_dispose(...) spTransformConstraintData_dispose(__VA_ARGS__)
  76. #endif
  77. #ifdef __cplusplus
  78. }
  79. #endif
  80. #endif /* SPINE_TRANSFORMCONSTRAINTDATA_H_ */