MelvMay-GG d63a3db4bf - Scene controllers WIP. 13 anni fa
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SimObjectList.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
SimObjectList.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
scriptGroup.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
scriptGroup.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
scriptObject.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
scriptObject.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
simBase.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
simBase.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
simConsoleEvent.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
simConsoleEvent.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
simConsoleThreadExecEvent.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
simConsoleThreadExecEvent.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
simDatablock.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
simDatablock.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
simDatablockGroup.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
simDictionary.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
simDictionary.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
simEvent.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
simFieldDictionary.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
simFieldDictionary.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
simManager.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
simObject.cc 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. 13 anni fa
simObject.h 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. 13 anni fa
simObjectPtr.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
simObjectTimerEvent.h 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. 13 anni fa
simSerialize.cpp a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
simSet.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
simSet.h d63a3db4bf - Scene controllers WIP. 13 anni fa