Mike Lilligreen 5954873bcf Initial implementation of Spine support 12 سال پیش
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AlphaBlendToy 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. 13 سال پیش
AmbientForceControllerToy 7ed1f79dd3 - Reorganized controllers into a picking/grouped hierarchy. 13 سال پیش
AngleToy 1b4197fe03 Final fixes to polar velocity and aligned particles. 12 سال پیش
AppCore 4835dcff08 Fixed button problem related to screen mode being set wrong due to android virtual bar 12 سال پیش
AquariumToy 91a64d689f - Removed redundant declared asset entry from the AquariumToy. 12 سال پیش
BridgeToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 سال پیش
BuoyancyControllerToy 8995a9f6a2 - Update BuoyancyControllerToy to better show off the features of the controller. 13 سال پیش
ChainToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 سال پیش
CollisionToy a352bbc32b - Fixed console warning from CollisionToy (zero-sized dimension was being specified). 12 سال پیش
CompositeSpriteToy 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. 12 سال پیش
CompoundObjectsToy 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. 12 سال پیش
DeathBallToy 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. 12 سال پیش
Experiments 28beb53b39 - Added composite experiment. 13 سال پیش
FlipToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 سال پیش
ImageFontToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 سال پیش
LeapToy f2c757fbd6 Attempted merge of Leap motion and current development. Windows support first. 12 سال پیش
MoveToToy 3c0acabd9b - Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff. 12 سال پیش
MultiWindowToy e181e2fe3c - Stopped the MultiWindowToy from mounting using "angle" to stop the view from spinning like crazy. 12 سال پیش
PickingToy 83ad121c78 - Added Scene "pickCircle" to WorldQuery. 12 سال پیش
PointForceControllerToy 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. 12 سال پیش
PyramidToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 سال پیش
RestitutionToy 6db2661b0e - Changed the contact filter so that the contact rules is now such that a contact occurs if either A is configured to contact B OR B is configured to contact A. Previously both conditions (AND) were required which caused undue configuration. 13 سال پیش
RotateToToy 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. 12 سال پیش
Sandbox 2bf27123e8 splash screen file and script changes i missed commiting 12 سال پیش
SceneLayerToy 7ed1f79dd3 - Reorganized controllers into a picking/grouped hierarchy. 13 سال پیش
ScrollerToy 3c0acabd9b - Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff. 12 سال پیش
ShapeVectorToy 7ecec41520 Updated ShapeVectorToy to use setPolyPrimitive instead of manual PolyList points 13 سال پیش
SoftbodyToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 سال پیش
SphereStackToy 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. 13 سال پیش
SpineToy 5954873bcf Initial implementation of Spine support 12 سال پیش
SpriteStressToy 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. 13 سال پیش
SpriteToy c63f333929 - Removed extra line in script. 12 سال پیش
ToyAssets d39be86797 - Added JSON parser. You can now write module and assets using JSON because there's a parser available (it can even update so it works with renaming assets etc). 12 سال پیش
TropicalAssets 391bbcf1e8 - Fixed bad particle asset reference. 12 سال پیش
TruckToy 3c0acabd9b - Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff. 12 سال پیش
TumblerToy a5d5017dbe - Fixed a bug where when creating a joint and referencing an object using its name then the joint creation failed. 13 سال پیش