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DynamicTexture.cc
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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12 lat temu |
DynamicTexture.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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12 lat temu |
PNGImage.cpp
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6de480a615
- The "onAdd()" and "onRemove()" callbacks are now processed by SimObject meaning each derived-type doesn't have to do so.
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12 lat temu |
PNGImage.h
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6de480a615
- The "onAdd()" and "onRemove()" callbacks are now processed by SimObject meaning each derived-type doesn't have to do so.
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12 lat temu |
TextureDictionary.cc
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e1d86262e8
- Added ability to force the texture manager to upload the bitmap to a texture again.
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12 lat temu |
TextureDictionary.h
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e1d86262e8
- Added ability to force the texture manager to upload the bitmap to a texture again.
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12 lat temu |
TextureHandle.cc
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1d2918d3d6
- Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc.
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12 lat temu |
TextureHandle.h
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1d2918d3d6
- Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc.
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12 lat temu |
TextureManager.cc
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e1d86262e8
- Added ability to force the texture manager to upload the bitmap to a texture again.
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12 lat temu |
TextureManager.h
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e1d86262e8
- Added ability to force the texture manager to upload the bitmap to a texture again.
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12 lat temu |
TextureObject.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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12 lat temu |
bitmapBmp.cc
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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12 lat temu |
bitmapJpeg.cc
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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12 lat temu |
bitmapPng.cc
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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12 lat temu |
bitmapPvr.cc
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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12 lat temu |
color.cc
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0d5dddfa0a
- Added support for ColorF & ColorI for both values and stock-color enums.
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12 lat temu |
color.h
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0d5dddfa0a
- Added support for ColorF & ColorI for both values and stock-color enums.
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12 lat temu |
dgl.cc
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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12 lat temu |
dgl.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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12 lat temu |
dglMatrix.cc
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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12 lat temu |
gBitmap.cc
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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12 lat temu |
gBitmap.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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12 lat temu |
gFont.cc
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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12 lat temu |
gFont.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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12 lat temu |
gPalette.cc
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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12 lat temu |
gPalette.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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12 lat temu |
splineUtil.cc
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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12 lat temu |
splineUtil.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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12 lat temu |