guiDefaultControlRender.h 2.4 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2013 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _H_GUIDEFAULTCONTROLRENDER_
  23. #define _H_GUIDEFAULTCONTROLRENDER_
  24. class GuiControlProfile;
  25. void renderRaisedBox(RectI &bounds, GuiControlProfile *profile);
  26. void renderSlightlyRaisedBox(RectI &bounds, GuiControlProfile *profile);
  27. void renderLoweredBox(RectI &bounds, GuiControlProfile *profile);
  28. void renderSlightlyLoweredBox(RectI &bounds, GuiControlProfile *profile, bool active = true);
  29. void renderBorder(RectI &bounds, GuiControlProfile *profile);
  30. void renderFilledBorder( RectI &bounds, GuiControlProfile *profile );
  31. void renderFilledBorder( RectI &bounds, ColorI &borderColor, ColorI &fillColor );
  32. void renderSizableBitmapBordersFilled(RectI &bounds, S32 baseMultiplier, GuiControlProfile *profile); // DAW: Added
  33. void renderSizableBitmapBordersFilledIndex(RectI &bounds, S32 startIndex, GuiControlProfile *profile);
  34. void renderFixedBitmapBordersFilled(RectI &bounds, S32 baseMultiplier, GuiControlProfile *profile); // DAW: Added
  35. void renderFixedBitmapBordersFilled(RectI &bounds, S32 startIndex, GuiControlProfile *profile);
  36. void renderFixedBitmapBordersStretchYFilled(RectI &bounds, S32 baseMultiplier, GuiControlProfile *profile); // DAW: Added
  37. #endif