| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247 | //-----------------------------------------------------------------------------// Copyright (c) 2013 GarageGames, LLC//// Permission is hereby granted, free of charge, to any person obtaining a copy// of this software and associated documentation files (the "Software"), to// deal in the Software without restriction, including without limitation the// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or// sell copies of the Software, and to permit persons to whom the Software is// furnished to do so, subject to the following conditions://// The above copyright notice and this permission notice shall be included in// all copies or substantial portions of the Software.//// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS// IN THE SOFTWARE.//-----------------------------------------------------------------------------#include "sim/simFieldDictionary.h"#include "memory/dataChunker.h"#include "console/consoleInternal.h"#include "memory/frameAllocator.h"//-----------------------------------------------------------------------------SimFieldDictionary::Entry *SimFieldDictionary::mFreeList = NULL;static Chunker<SimFieldDictionary::Entry> fieldChunker;SimFieldDictionary::Entry *SimFieldDictionary::allocEntry(){   if(mFreeList)   {      Entry *ret = mFreeList;      mFreeList = ret->next;      return ret;   }   else      return fieldChunker.alloc();}void SimFieldDictionary::freeEntry(SimFieldDictionary::Entry *ent){   ent->next = mFreeList;   mFreeList = ent;}SimFieldDictionary::SimFieldDictionary(){   for(U32 i = 0; i < HashTableSize; i++)      mHashTable[i] = 0;   mVersion = 0;}SimFieldDictionary::~SimFieldDictionary(){   for(U32 i = 0; i < HashTableSize; i++)   {      for(Entry *walk = mHashTable[i]; walk;)      {         Entry *temp = walk;         walk = temp->next;         dFree(temp->value);         freeEntry(temp);      }   }}void SimFieldDictionary::setFieldValue(StringTableEntry slotName, const char *value){   U32 bucket = HashPointer(slotName) % HashTableSize;   Entry **walk = &mHashTable[bucket];   while(*walk && (*walk)->slotName != slotName)      walk = &((*walk)->next);   Entry *field = *walk;   if(!*value)   {      if(field)      {         mVersion++;         dFree(field->value);         *walk = field->next;         freeEntry(field);      }   }   else   {      if(field)      {         dFree(field->value);         field->value = dStrdup(value);      }      else      {         mVersion++;         field = allocEntry();         field->value = dStrdup(value);         field->slotName = slotName;         field->next = NULL;         *walk = field;      }   }}const char *SimFieldDictionary::getFieldValue(StringTableEntry slotName){   U32 bucket = HashPointer(slotName) % HashTableSize;   for(Entry *walk = mHashTable[bucket];walk;walk = walk->next)      if(walk->slotName == slotName)         return walk->value;   return NULL;}void SimFieldDictionary::assignFrom(SimFieldDictionary *dict){   mVersion++;   for(U32 i = 0; i < HashTableSize; i++)      for(Entry *walk = dict->mHashTable[i];walk; walk = walk->next)         setFieldValue(walk->slotName, walk->value);}static S32 QSORT_CALLBACK compareEntries(const void* a,const void* b){   SimFieldDictionary::Entry *fa = *((SimFieldDictionary::Entry **)a);   SimFieldDictionary::Entry *fb = *((SimFieldDictionary::Entry **)b);   return dStricmp(fa->slotName, fb->slotName);}void SimFieldDictionary::writeFields(SimObject *obj, Stream &stream, U32 tabStop){   const AbstractClassRep::FieldList &list = obj->getFieldList();   Vector<Entry *> flist(__FILE__, __LINE__);   for(U32 i = 0; i < HashTableSize; i++)   {      for(Entry *walk = mHashTable[i];walk; walk = walk->next)      {         // make sure we haven't written this out yet:         U32 i;         for(i = 0; i < (U32)list.size(); i++)            if(list[i].pFieldname == walk->slotName)               break;         if(i != list.size())            continue;         if (!obj->writeField(walk->slotName, walk->value))            continue;         flist.push_back(walk);      }   }   // Sort Entries to prevent version control conflicts   dQsort(flist.address(),flist.size(),sizeof(Entry *),compareEntries);   // Save them out   for(Vector<Entry *>::iterator itr = flist.begin(); itr != flist.end(); itr++)   {      U32 nBufferSize = (dStrlen( (*itr)->value ) * 2) + dStrlen( (*itr)->slotName ) + 16;      FrameTemp<char> expandedBuffer( nBufferSize );      stream.writeTabs(tabStop+1);      dSprintf(expandedBuffer, nBufferSize, "%s = \"", (*itr)->slotName);      expandEscape((char*)expandedBuffer + dStrlen(expandedBuffer), (*itr)->value);      dStrcat(expandedBuffer, "\";\r\n");      stream.write(dStrlen(expandedBuffer),expandedBuffer);   }}void SimFieldDictionary::printFields(SimObject *obj){   const AbstractClassRep::FieldList &list = obj->getFieldList();   char expandedBuffer[4096];   Vector<Entry *> flist(__FILE__, __LINE__);   for(U32 i = 0; i < HashTableSize; i++)   {      for(Entry *walk = mHashTable[i];walk; walk = walk->next)      {         // make sure we haven't written this out yet:         U32 i;         for(i = 0; i < (U32)list.size(); i++)            if(list[i].pFieldname == walk->slotName)               break;         if(i != list.size())            continue;         flist.push_back(walk);      }   }   dQsort(flist.address(),flist.size(),sizeof(Entry *),compareEntries);   for(Vector<Entry *>::iterator itr = flist.begin(); itr != flist.end(); itr++)   {      dSprintf(expandedBuffer, sizeof(expandedBuffer), "  %s = \"", (*itr)->slotName);      expandEscape(expandedBuffer + dStrlen(expandedBuffer), (*itr)->value);      Con::printf("%s\"", expandedBuffer);   }}//------------------------------------------------------------------------------SimFieldDictionaryIterator::SimFieldDictionaryIterator(SimFieldDictionary * dictionary){   mDictionary = dictionary;   mHashIndex = -1;   mEntry = 0;   operator++();}SimFieldDictionary::Entry* SimFieldDictionaryIterator::operator++(){   if(!mDictionary)      return(mEntry);   if(mEntry)      mEntry = mEntry->next;   while(!mEntry && (mHashIndex < (SimFieldDictionary::HashTableSize-1)))      mEntry = mDictionary->mHashTable[++mHashIndex];   return(mEntry);}SimFieldDictionary::Entry* SimFieldDictionaryIterator::operator*(){   return(mEntry);}
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