functions_s.html 48 KB

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  1. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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  7. <title>TorqueScript Reference: Class Members</title>
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  16. <div id="titlearea">
  17. <table cellspacing="0" cellpadding="0">
  18. <tbody>
  19. <tr style="height: 56px;">
  20. <td id="projectalign" style="padding-left: 0.5em;">
  21. <div id="projectname">TorqueScript Reference
  22. </div>
  23. </td>
  24. </tr>
  25. </tbody>
  26. </table>
  27. </div>
  28. <!-- end header part -->
  29. <!-- Generated by Doxygen 1.8.10 -->
  30. <div id="navrow1" class="tabs">
  31. <ul class="tablist">
  32. <li><a href="index.html"><span>Main&#160;Page</span></a></li>
  33. <li><a href="modules.html"><span>Modules</span></a></li>
  34. <li class="current"><a href="annotated.html"><span>Classes</span></a></li>
  35. </ul>
  36. </div>
  37. <div id="navrow2" class="tabs2">
  38. <ul class="tablist">
  39. <li><a href="annotated.html"><span>Class&#160;List</span></a></li>
  40. <li><a href="classes.html"><span>Class&#160;Index</span></a></li>
  41. <li><a href="hierarchy.html"><span>Class&#160;Hierarchy</span></a></li>
  42. <li class="current"><a href="functions.html"><span>Class&#160;Members</span></a></li>
  43. </ul>
  44. </div>
  45. <div id="navrow3" class="tabs2">
  46. <ul class="tablist">
  47. <li class="current"><a href="functions.html"><span>All</span></a></li>
  48. <li><a href="functions_func.html"><span>Functions</span></a></li>
  49. <li><a href="functions_vars.html"><span>Variables</span></a></li>
  50. </ul>
  51. </div>
  52. <div id="navrow4" class="tabs3">
  53. <ul class="tablist">
  54. <li><a href="functions.html#index_a"><span>a</span></a></li>
  55. <li><a href="functions_b.html#index_b"><span>b</span></a></li>
  56. <li><a href="functions_c.html#index_c"><span>c</span></a></li>
  57. <li><a href="functions_d.html#index_d"><span>d</span></a></li>
  58. <li><a href="functions_e.html#index_e"><span>e</span></a></li>
  59. <li><a href="functions_f.html#index_f"><span>f</span></a></li>
  60. <li><a href="functions_g.html#index_g"><span>g</span></a></li>
  61. <li><a href="functions_h.html#index_h"><span>h</span></a></li>
  62. <li><a href="functions_i.html#index_i"><span>i</span></a></li>
  63. <li><a href="functions_l.html#index_l"><span>l</span></a></li>
  64. <li><a href="functions_m.html#index_m"><span>m</span></a></li>
  65. <li><a href="functions_n.html#index_n"><span>n</span></a></li>
  66. <li><a href="functions_o.html#index_o"><span>o</span></a></li>
  67. <li><a href="functions_p.html#index_p"><span>p</span></a></li>
  68. <li><a href="functions_q.html#index_q"><span>q</span></a></li>
  69. <li><a href="functions_r.html#index_r"><span>r</span></a></li>
  70. <li class="current"><a href="functions_s.html#index_s"><span>s</span></a></li>
  71. <li><a href="functions_t.html#index_t"><span>t</span></a></li>
  72. <li><a href="functions_u.html#index_u"><span>u</span></a></li>
  73. <li><a href="functions_w.html#index_w"><span>w</span></a></li>
  74. </ul>
  75. </div>
  76. </div><!-- top -->
  77. <div class="contents">
  78. <div class="textblock">Here is a list of all class members with links to the classes they belong to:</div>
  79. <h3><a class="anchor" id="index_s"></a>- s -</h3><ul>
  80. <li>safeDelete()
  81. : <a class="el" href="classSceneObject.html#a8d19b8e298391f87ba9da7a928e290a5">SceneObject</a>
  82. </li>
  83. <li>save()
  84. : <a class="el" href="classActionMap.html#aba70d852a967c89a18a2dbf4cb117927">ActionMap</a>
  85. , <a class="el" href="classModuleDefinition.html#a8c105901a9f426b3a7594de702f7b39d">ModuleDefinition</a>
  86. , <a class="el" href="classSimObject.html#ab6e816c3694e8b6119bf9ac3f5556f32">SimObject</a>
  87. </li>
  88. <li>saveAssetTags()
  89. : <a class="el" href="classAssetManager.html#a7866668892f0eea1a340376e3635c8f9">AssetManager</a>
  90. </li>
  91. <li>saveFile()
  92. : <a class="el" href="classSimXMLDocument.html#a037860d940d6efc41aa0f6bc0c6d6b84">SimXMLDocument</a>
  93. </li>
  94. <li>SaveImage()
  95. : <a class="el" href="classPNGImage.html#aeb0ee2a202dfc646be16a4497bb99a07">PNGImage</a>
  96. </li>
  97. <li>scanModules()
  98. : <a class="el" href="classModuleManager.html#a805089bd9522b41ee37f45074cfc415c">ModuleManager</a>
  99. </li>
  100. <li>schedule()
  101. : <a class="el" href="classSimObject.html#ab5179f3203c92793cb8f4e6066b55e39">SimObject</a>
  102. </li>
  103. <li>scopeToClient()
  104. : <a class="el" href="classNetObject.html#a5685d724c820bad1df850f22d218b3a4">NetObject</a>
  105. </li>
  106. <li>selectField()
  107. : <a class="el" href="classParticleAsset.html#a687d85d8bb36cbb086bc6d7df4b1bee9">ParticleAsset</a>
  108. , <a class="el" href="classParticleAssetEmitter.html#a687d85d8bb36cbb086bc6d7df4b1bee9">ParticleAssetEmitter</a>
  109. </li>
  110. <li>selectSprite()
  111. : <a class="el" href="classCompositeSprite.html#ae5f89f86e9fa217ae5c197dde6a71bd9">CompositeSprite</a>
  112. </li>
  113. <li>selectSpriteId()
  114. : <a class="el" href="classCompositeSprite.html#af4ee7b38c12aef45a775a6184c4a804a">CompositeSprite</a>
  115. </li>
  116. <li>selectSpriteName()
  117. : <a class="el" href="classCompositeSprite.html#a65bd7dcfbd4ca21de537fcdc46d6db21">CompositeSprite</a>
  118. </li>
  119. <li>send()
  120. : <a class="el" href="classTCPObject.html#a364ca7a04073427d87db11e94ce17cf9">TCPObject</a>
  121. </li>
  122. <li>set()
  123. : <a class="el" href="classAssetQuery.html#ad7500ac58bdbb3bf2bb875c3aec090a2">AssetQuery</a>
  124. </li>
  125. <li>setActive()
  126. : <a class="el" href="classGuiControl.html#a8f28561f4fe9f2f8ba30ecb8ad586c6d">GuiControl</a>
  127. , <a class="el" href="classSceneObject.html#a632cb7132eb5c4426bd4914034eda8f8">SceneObject</a>
  128. </li>
  129. <li>setAlignedAngleOffset()
  130. : <a class="el" href="classParticleAssetEmitter.html#a3b4d974735281b42ca921727aa903e0e">ParticleAssetEmitter</a>
  131. </li>
  132. <li>setAlphaTest()
  133. : <a class="el" href="classParticleAssetEmitter.html#a2f4ed5b7cf71ec83cba8e28f09f8e56a">ParticleAssetEmitter</a>
  134. , <a class="el" href="classSceneObject.html#a2f4ed5b7cf71ec83cba8e28f09f8e56a">SceneObject</a>
  135. </li>
  136. <li>setAngle()
  137. : <a class="el" href="classSceneObject.html#a32c6fb4b11e33873f5e32604012209d9">SceneObject</a>
  138. </li>
  139. <li>setAngularDamping()
  140. : <a class="el" href="classSceneObject.html#ab71049af3abbcfce081ab233368d3612">SceneObject</a>
  141. </li>
  142. <li>setAngularDrag()
  143. : <a class="el" href="classPointForceController.html#a98bb5a1ac536ecb5af2cef6b3fca8b28">PointForceController</a>
  144. </li>
  145. <li>setAngularVelocity()
  146. : <a class="el" href="classSceneObject.html#a308ace6fe4d346ffe287106c85992f96">SceneObject</a>
  147. </li>
  148. <li>setAnimation()
  149. : <a class="el" href="classParticleAssetEmitter.html#ae172adfba5e1b8176d014a785fed1bb6">ParticleAssetEmitter</a>
  150. </li>
  151. <li>setAnimationCycle()
  152. : <a class="el" href="classAnimationAsset.html#a8dfd391c972d6d4c0caff2c2f7f76dad">AnimationAsset</a>
  153. , <a class="el" href="classSkeletonObject.html#a0f9e309721aea0c87d9814b24c7fce4b">SkeletonObject</a>
  154. </li>
  155. <li>setAnimationFrame()
  156. : <a class="el" href="classRenderProxy.html#aab0b1a423b173bc7f83e19bb4a437d99">RenderProxy</a>
  157. , <a class="el" href="classSpriteBase.html#aab0b1a423b173bc7f83e19bb4a437d99">SpriteBase</a>
  158. </li>
  159. <li>setAnimationFrames()
  160. : <a class="el" href="classAnimationAsset.html#af05f5598f124126af7e0f0d53f409f36">AnimationAsset</a>
  161. </li>
  162. <li>setAnimationName()
  163. : <a class="el" href="classSkeletonObject.html#a3091720df9484756f8665fd8331be83e">SkeletonObject</a>
  164. </li>
  165. <li>setAnimationTime()
  166. : <a class="el" href="classAnimationAsset.html#ab362a4604a421df3d549b405248d348c">AnimationAsset</a>
  167. </li>
  168. <li>setAnimationTimeScale()
  169. : <a class="el" href="classRenderProxy.html#aea03a067699dfb3e1055c8b59a1a2090">RenderProxy</a>
  170. , <a class="el" href="classSpriteBase.html#aea03a067699dfb3e1055c8b59a1a2090">SpriteBase</a>
  171. </li>
  172. <li>setArea()
  173. : <a class="el" href="classSceneObject.html#acc38a09f0607e88c7334894e1fb82fd4">SceneObject</a>
  174. </li>
  175. <li>setAtlasFile()
  176. : <a class="el" href="classSkeletonAsset.html#a8fdfa1771b26c56ca149641fb561586c">SkeletonAsset</a>
  177. </li>
  178. <li>setAttachPositionToEmitter()
  179. : <a class="el" href="classParticleAssetEmitter.html#ac9722b503a3b4492b71ca4bdbff188b4">ParticleAssetEmitter</a>
  180. </li>
  181. <li>setAttachRotationToEmitter()
  182. : <a class="el" href="classParticleAssetEmitter.html#a5b7595487faca46ba39b199e1c7c42d9">ParticleAssetEmitter</a>
  183. </li>
  184. <li>setAttribute()
  185. : <a class="el" href="classSimXMLDocument.html#a5a21ea9de7a3577b77f5dbe26e9f50d8">SimXMLDocument</a>
  186. </li>
  187. <li>setAudioListener()
  188. : <a class="el" href="classSceneWindow.html#af5f5f17823e886d4e5fb02ef5a8dfc77">SceneWindow</a>
  189. </li>
  190. <li>setAutoFormat()
  191. : <a class="el" href="classTaml.html#a94fe0663c1139e75526dea549b54a1af">Taml</a>
  192. </li>
  193. <li>setAutoFormatBinaryExtension()
  194. : <a class="el" href="classTaml.html#aaec13623de6a1d1ec1e8610184b81fd0">Taml</a>
  195. </li>
  196. <li>setAutoFormatXmlExtension()
  197. : <a class="el" href="classTaml.html#a837b478e51ee798106a18032fbd1637c">Taml</a>
  198. </li>
  199. <li>setAutoLineHeight()
  200. : <a class="el" href="classTextSprite.html#a304524456ebfda5a22ea50b94c09dc71">TextSprite</a>
  201. </li>
  202. <li>setAwake()
  203. : <a class="el" href="classSceneObject.html#ac69e9969481ace56deb4ec1d15639729">SceneObject</a>
  204. </li>
  205. <li>setBackgroundColor()
  206. : <a class="el" href="classGuiCanvas.html#a384c3ead0aa0c633ec5aeecd96bb766d">GuiCanvas</a>
  207. , <a class="el" href="classSceneWindow.html#a384c3ead0aa0c633ec5aeecd96bb766d">SceneWindow</a>
  208. </li>
  209. <li>setBatchCulling()
  210. : <a class="el" href="classCompositeSprite.html#a63a74fa82540a3f74575adb87ca32214">CompositeSprite</a>
  211. </li>
  212. <li>setBatchingEnabled()
  213. : <a class="el" href="classScene.html#a7d74530a31755ff6a86ea69349a3eacc">Scene</a>
  214. </li>
  215. <li>setBatchIsolated()
  216. : <a class="el" href="classCompositeSprite.html#afcc93d8509d7ca0789ecbfe3004fb735">CompositeSprite</a>
  217. </li>
  218. <li>setBatchLayout()
  219. : <a class="el" href="classCompositeSprite.html#a80b89b32ff5590470cd44990ae3287f5">CompositeSprite</a>
  220. </li>
  221. <li>setBatchSortMode()
  222. : <a class="el" href="classCompositeSprite.html#a82994cd2f851da255349ebc412c3897e">CompositeSprite</a>
  223. </li>
  224. <li>setBinaryCompression()
  225. : <a class="el" href="classTaml.html#a4729343b7637a9e33d691cf77baba11e">Taml</a>
  226. </li>
  227. <li>setBlendAlpha()
  228. : <a class="el" href="classSceneObject.html#a8f815115e654e4f59cf5081753d6a30f">SceneObject</a>
  229. </li>
  230. <li>setBlendColor()
  231. : <a class="el" href="classSceneObject.html#aa028ede82c8f1098f175d36170b4b1f4">SceneObject</a>
  232. </li>
  233. <li>setBlendMode()
  234. : <a class="el" href="classParticleAssetEmitter.html#a0462a68abe8d32503cc3c31bfec07154">ParticleAssetEmitter</a>
  235. , <a class="el" href="classSceneObject.html#aaba73d4c541d86ef46c7a00b8e84830e">SceneObject</a>
  236. </li>
  237. <li>setBodyType()
  238. : <a class="el" href="classSceneObject.html#a62397bae841296a4b30b2e5fcdd77c4a">SceneObject</a>
  239. </li>
  240. <li>setBullet()
  241. : <a class="el" href="classSceneObject.html#ad2760a03092fdd073b0a83c867018d1f">SceneObject</a>
  242. </li>
  243. <li>setCameraAngle()
  244. : <a class="el" href="classSceneWindow.html#adfc5ef4f5911d82195d337036aeb7fd7">SceneWindow</a>
  245. </li>
  246. <li>setCameraArea()
  247. : <a class="el" href="classSceneWindow.html#a7809abd1de50159020c33dc5eafd713e">SceneWindow</a>
  248. </li>
  249. <li>setCameraIdleDistance()
  250. : <a class="el" href="classParticlePlayer.html#a121fa1d47c757398acc66152f26b62c4">ParticlePlayer</a>
  251. </li>
  252. <li>setCameraInterpolationMode()
  253. : <a class="el" href="classSceneWindow.html#aa9b2522c0b355cc60c6b59ca3f8f95dd">SceneWindow</a>
  254. </li>
  255. <li>setCameraInterpolationTime()
  256. : <a class="el" href="classSceneWindow.html#ab83a1ba754c6f63a5c9e75c01f2e7b14">SceneWindow</a>
  257. </li>
  258. <li>setCameraPosition()
  259. : <a class="el" href="classSceneWindow.html#a473eb16796c8552535c43f0651389921">SceneWindow</a>
  260. </li>
  261. <li>setCameraSize()
  262. : <a class="el" href="classSceneWindow.html#a02738bc809f0691db83a3159671824b2">SceneWindow</a>
  263. </li>
  264. <li>setCameraZoom()
  265. : <a class="el" href="classSceneWindow.html#ae7ea2dbc221806802a2d77b6d96010c5">SceneWindow</a>
  266. </li>
  267. <li>setCanSave()
  268. : <a class="el" href="classGuiControl.html#ae96a357d63d095bace0284f579edb993">GuiControl</a>
  269. </li>
  270. <li>setCellCountX()
  271. : <a class="el" href="classImageAsset.html#a1b2cf41bc1dcdad3b5f5cfccde762dfa">ImageAsset</a>
  272. </li>
  273. <li>setCellCountY()
  274. : <a class="el" href="classImageAsset.html#a74cc4e3d67657f28e850c40de4fa30e0">ImageAsset</a>
  275. </li>
  276. <li>setCellHeight()
  277. : <a class="el" href="classImageAsset.html#a1fe763c3e58593e398905989d2260098">ImageAsset</a>
  278. </li>
  279. <li>setCellOffsetX()
  280. : <a class="el" href="classImageAsset.html#a0c69218226dd4bf63505c239ab3b261d">ImageAsset</a>
  281. </li>
  282. <li>setCellOffsetY()
  283. : <a class="el" href="classImageAsset.html#a4e660709e2f9e8ec43cf8876085856fb">ImageAsset</a>
  284. </li>
  285. <li>setCellRowOrder()
  286. : <a class="el" href="classImageAsset.html#a385e3aaf527ad86225b7b53223b782f4">ImageAsset</a>
  287. </li>
  288. <li>setCellStrideX()
  289. : <a class="el" href="classImageAsset.html#a79377caef373282289238d3d82b460f9">ImageAsset</a>
  290. </li>
  291. <li>setCellStrideY()
  292. : <a class="el" href="classImageAsset.html#a695a30cd50d00c538dc8f2d225f3a1ea">ImageAsset</a>
  293. </li>
  294. <li>setCellWidth()
  295. : <a class="el" href="classImageAsset.html#adbba11ca7c89cfeac612bf36ea6de895">ImageAsset</a>
  296. </li>
  297. <li>setCenter()
  298. : <a class="el" href="classGuiControl.html#aa964464577a29d704e5fb091ebec0807">GuiControl</a>
  299. </li>
  300. <li>setCharacterBlendColor()
  301. : <a class="el" href="classTextSprite.html#a08f2e073e56d12c74fd5c00aa1fb5418">TextSprite</a>
  302. </li>
  303. <li>setCharacterOffset()
  304. : <a class="el" href="classTextSprite.html#a405a531f2364bbed41ce82a57cb1f0c7">TextSprite</a>
  305. </li>
  306. <li>setCharacterScale()
  307. : <a class="el" href="classTextSprite.html#a000238adb6c08d7af51828810882cd12">TextSprite</a>
  308. </li>
  309. <li>setCircleRadius()
  310. : <a class="el" href="classShapeVector.html#a3e9e6f680fad9e7af13b3ed407b95cdd">ShapeVector</a>
  311. </li>
  312. <li>setClassNamespace()
  313. : <a class="el" href="classSimObject.html#a847e859bcc5b58df83fa7f331c167c32">SimObject</a>
  314. </li>
  315. <li>setCollisionAgainst()
  316. : <a class="el" href="classSceneObject.html#abdb7965fa5f397d7ea9f2cd03649bd5d">SceneObject</a>
  317. </li>
  318. <li>setCollisionCallback()
  319. : <a class="el" href="classSceneObject.html#af908be3f9a216413ba6f129dcd67d593">SceneObject</a>
  320. </li>
  321. <li>setCollisionGroups()
  322. : <a class="el" href="classSceneObject.html#a57f9ec94bd69f283dffe7a07c7f35846">SceneObject</a>
  323. </li>
  324. <li>setCollisionLayers()
  325. : <a class="el" href="classSceneObject.html#a34df57bed566afaf246becb6365e4e29">SceneObject</a>
  326. </li>
  327. <li>setCollisionMasks()
  328. : <a class="el" href="classSceneObject.html#a516f4543b1879846fdd6a7814a2700c9">SceneObject</a>
  329. </li>
  330. <li>setCollisionOneWay()
  331. : <a class="el" href="classSceneObject.html#a9e2338fcee778d2591b387161d742446">SceneObject</a>
  332. </li>
  333. <li>setCollisionShapeDensity()
  334. : <a class="el" href="classSceneObject.html#ad007c099a2c7844da7e4241f8bd7314d">SceneObject</a>
  335. </li>
  336. <li>setCollisionShapeFriction()
  337. : <a class="el" href="classSceneObject.html#af8d19ae4ab51526a51650d95a7340650">SceneObject</a>
  338. </li>
  339. <li>setCollisionShapeIsSensor()
  340. : <a class="el" href="classSceneObject.html#aca478cfbda3d8bfd90177177f678031c">SceneObject</a>
  341. </li>
  342. <li>setCollisionShapeRestitution()
  343. : <a class="el" href="classSceneObject.html#ac83dde15d03d2aeddc4e30ba5f09a4f3">SceneObject</a>
  344. </li>
  345. <li>setCollisionSuppress()
  346. : <a class="el" href="classSceneObject.html#a283bef7ceed5265f1d87b63a9ca35c73">SceneObject</a>
  347. </li>
  348. <li>setConnectArgs()
  349. : <a class="el" href="classGameConnection.html#af0bfb16be194ff56464e54a853e24499">GameConnection</a>
  350. </li>
  351. <li>setContent()
  352. : <a class="el" href="classGuiCanvas.html#ad44ea8ffb2b28e5e15b62fa109f045cb">GuiCanvas</a>
  353. </li>
  354. <li>setControlGroups()
  355. : <a class="el" href="classPickingSceneController.html#a3f162210eed641e53ac4dff47a9661fe">PickingSceneController</a>
  356. </li>
  357. <li>setControlLayers()
  358. : <a class="el" href="classPickingSceneController.html#ac0faf5eb850dbc9eeec14f21e7bf5658">PickingSceneController</a>
  359. </li>
  360. <li>setCursor()
  361. : <a class="el" href="classGuiCanvas.html#a7e7ac249b0968d3a584cdb6e977019c5">GuiCanvas</a>
  362. </li>
  363. <li>setCursorPos()
  364. : <a class="el" href="classGuiCanvas.html#a0a1c00269a5da1001689a609dd105fa5">GuiCanvas</a>
  365. </li>
  366. <li>setCustomLineHeight()
  367. : <a class="el" href="classTextSprite.html#a97eff1b49f33f462c499bd9720732252">TextSprite</a>
  368. </li>
  369. <li>setDataKeyValue()
  370. : <a class="el" href="classParticleAsset.html#aaf6e29780456083fd9ec57880063a12a">ParticleAsset</a>
  371. , <a class="el" href="classParticleAssetEmitter.html#aaf6e29780456083fd9ec57880063a12a">ParticleAssetEmitter</a>
  372. </li>
  373. <li>setDebugOff()
  374. : <a class="el" href="classScene.html#a16f05fd89378a5f7149e46dfd9a759d9">Scene</a>
  375. , <a class="el" href="classSceneObject.html#a16f05fd89378a5f7149e46dfd9a759d9">SceneObject</a>
  376. </li>
  377. <li>setDebugOn()
  378. : <a class="el" href="classScene.html#aefa942fdbfda9d4e37139eb36d34789b">Scene</a>
  379. , <a class="el" href="classSceneObject.html#aefa942fdbfda9d4e37139eb36d34789b">SceneObject</a>
  380. </li>
  381. <li>setDebugSceneObject()
  382. : <a class="el" href="classScene.html#a086818fd3866e5eb971fd390c7e7eb0e">Scene</a>
  383. </li>
  384. <li>setDefaultDensity()
  385. : <a class="el" href="classSceneObject.html#addf42ee6fe131e4585bc26f0b18e83a6">SceneObject</a>
  386. </li>
  387. <li>setDefaultFriction()
  388. : <a class="el" href="classSceneObject.html#a2468daad10cdbfcd50de1f6e46111bc2">SceneObject</a>
  389. </li>
  390. <li>setDefaultRestitution()
  391. : <a class="el" href="classSceneObject.html#a11d710bc27faf210528f9a421b72ac92">SceneObject</a>
  392. </li>
  393. <li>setDefaultSpriteAngle()
  394. : <a class="el" href="classCompositeSprite.html#a81ba1e40302381000023f88b120523f0">CompositeSprite</a>
  395. </li>
  396. <li>setDefaultSpriteSize()
  397. : <a class="el" href="classCompositeSprite.html#ac08f654eecef6bcda24a922493701336">CompositeSprite</a>
  398. </li>
  399. <li>setDefaultSpriteStride()
  400. : <a class="el" href="classCompositeSprite.html#a14ae34de6a5d1093c9766ce436bda0bd">CompositeSprite</a>
  401. </li>
  402. <li>setDistanceJointDampingRatio()
  403. : <a class="el" href="classScene.html#a992c1b3c3dfc46371920db78efc54658">Scene</a>
  404. </li>
  405. <li>setDistanceJointFrequency()
  406. : <a class="el" href="classScene.html#a2d8107cc04edc88ea6bf81c593f25edd">Scene</a>
  407. </li>
  408. <li>setDistanceJointLength()
  409. : <a class="el" href="classScene.html#af5134c22884624a61c6d6834bffcde77">Scene</a>
  410. </li>
  411. <li>setDoubleClickDelay()
  412. : <a class="el" href="classGuiCanvas.html#a9c45cb3718256770fb91160f6190c123">GuiCanvas</a>
  413. </li>
  414. <li>setDoubleClickMoveBuffer()
  415. : <a class="el" href="classGuiCanvas.html#a844ae18610873efc52cfcdc1ef5d43a7">GuiCanvas</a>
  416. </li>
  417. <li>setDstBlendFactor()
  418. : <a class="el" href="classParticleAssetEmitter.html#a34ea8229d2b75304d14be99178806148">ParticleAssetEmitter</a>
  419. , <a class="el" href="classSceneObject.html#a34ea8229d2b75304d14be99178806148">SceneObject</a>
  420. </li>
  421. <li>setEmissionRateScale()
  422. : <a class="el" href="classParticlePlayer.html#a48b624113d29074ece9cc512fcc51f78">ParticlePlayer</a>
  423. </li>
  424. <li>setEmitterAngle()
  425. : <a class="el" href="classParticleAssetEmitter.html#aca8e89f44b46226a627c80489cf63f7b">ParticleAssetEmitter</a>
  426. </li>
  427. <li>setEmitterName()
  428. : <a class="el" href="classParticleAssetEmitter.html#a53ab69bacbef530dd5568089a54c8770">ParticleAssetEmitter</a>
  429. </li>
  430. <li>setEmitterOffset()
  431. : <a class="el" href="classParticleAssetEmitter.html#a36c472956cf34aacc1634514b1fbf986">ParticleAssetEmitter</a>
  432. </li>
  433. <li>setEmitterPaused()
  434. : <a class="el" href="classParticlePlayer.html#a2b5f6cc9a6743eb4a90942d8efbae117">ParticlePlayer</a>
  435. </li>
  436. <li>setEmitterSize()
  437. : <a class="el" href="classParticleAssetEmitter.html#a40058771f1bcb3614a395d7c77001b7d">ParticleAssetEmitter</a>
  438. </li>
  439. <li>setEmitterType()
  440. : <a class="el" href="classParticleAssetEmitter.html#a43c036bad7a39bd5c5156a2ea69a0b87">ParticleAssetEmitter</a>
  441. </li>
  442. <li>setEmitterVisible()
  443. : <a class="el" href="classParticlePlayer.html#aa7c43904f5d88bf746845129c57b51fa">ParticlePlayer</a>
  444. </li>
  445. <li>setEnabled()
  446. : <a class="el" href="classSceneObject.html#ad0dfcaf75dde1e5f9c47c4e370aae888">SceneObject</a>
  447. , <a class="el" href="classSimComponent.html#af8a22cb1cf3aa737bdd42a61cf8fde0a">SimComponent</a>
  448. </li>
  449. <li>setEnterCallback()
  450. : <a class="el" href="classTrigger.html#a6603a3ebd4740029fd9b4796aec34ff6">Trigger</a>
  451. </li>
  452. <li>setExplicitCell()
  453. : <a class="el" href="classImageAsset.html#ad0d0b30cc68a13a09dc6111653c2e4d1">ImageAsset</a>
  454. </li>
  455. <li>setExtent()
  456. : <a class="el" href="classGuiControl.html#ae02549eb9fb23ba73889e6f7c545e2c0">GuiControl</a>
  457. </li>
  458. <li>setFieldValue()
  459. : <a class="el" href="classSimObject.html#a1084f1964e446b3d279943cf6e575069">SimObject</a>
  460. </li>
  461. <li>setFillAlpha()
  462. : <a class="el" href="classShapeVector.html#aa97f38760c3e869cd20ac0f3b56b889a">ShapeVector</a>
  463. </li>
  464. <li>setFillColor()
  465. : <a class="el" href="classShapeVector.html#a8bbd916319d244665d80ffb29766585d">ShapeVector</a>
  466. </li>
  467. <li>setFillMode()
  468. : <a class="el" href="classShapeVector.html#afd7b37fa70afa087d9be7da8faf05a4a">ShapeVector</a>
  469. </li>
  470. <li>setFilterMode()
  471. : <a class="el" href="classImageAsset.html#a3ef9ea57ef0585d49d323889549750a3">ImageAsset</a>
  472. </li>
  473. <li>setFirstResponder()
  474. : <a class="el" href="classGuiControl.html#a027d7313dfaca48ac22f8d0fef1d3c73">GuiControl</a>
  475. </li>
  476. <li>setFixedAngle()
  477. : <a class="el" href="classSceneObject.html#a3b874981a84ce286babdf57014ea5291">SceneObject</a>
  478. </li>
  479. <li>setFixedAngleOffset()
  480. : <a class="el" href="classParticleAssetEmitter.html#a852c1cd07c67d29947f80590abefd813">ParticleAssetEmitter</a>
  481. </li>
  482. <li>setFixedAspect()
  483. : <a class="el" href="classParticleAssetEmitter.html#aeb29297a98a1013b2207501dbff195e0">ParticleAssetEmitter</a>
  484. </li>
  485. <li>setFixedForceAngle()
  486. : <a class="el" href="classParticleAssetEmitter.html#ab8a583f6d5f2d50501c28d8e60bbb73d">ParticleAssetEmitter</a>
  487. </li>
  488. <li>setFlip()
  489. : <a class="el" href="classShapeVector.html#ade90c43366bdce91e51c8a5e6ace851f">ShapeVector</a>
  490. , <a class="el" href="classSkeletonObject.html#ade90c43366bdce91e51c8a5e6ace851f">SkeletonObject</a>
  491. , <a class="el" href="classSprite.html#ade90c43366bdce91e51c8a5e6ace851f">Sprite</a>
  492. </li>
  493. <li>setFlipX()
  494. : <a class="el" href="classShapeVector.html#aedd3e4b3396f365ea813b93a62051b7a">ShapeVector</a>
  495. , <a class="el" href="classSkeletonObject.html#aedd3e4b3396f365ea813b93a62051b7a">SkeletonObject</a>
  496. , <a class="el" href="classSprite.html#aedd3e4b3396f365ea813b93a62051b7a">Sprite</a>
  497. </li>
  498. <li>setFlipY()
  499. : <a class="el" href="classShapeVector.html#ab736353bc396f3fa38d6d759d73b2a47">ShapeVector</a>
  500. , <a class="el" href="classSkeletonObject.html#ab736353bc396f3fa38d6d759d73b2a47">SkeletonObject</a>
  501. , <a class="el" href="classSprite.html#ab736353bc396f3fa38d6d759d73b2a47">Sprite</a>
  502. </li>
  503. <li>setFont()
  504. : <a class="el" href="classTextSprite.html#a41914eece7522369a7cafbd1c77d04f6">TextSprite</a>
  505. </li>
  506. <li>setFontFile()
  507. : <a class="el" href="classFontAsset.html#afdc08e980f3c2dfce813e371ab727b25">FontAsset</a>
  508. </li>
  509. <li>setFontScaleX()
  510. : <a class="el" href="classTextSprite.html#ad7bd1bfde14e36726e2048a59c5c2852">TextSprite</a>
  511. </li>
  512. <li>setFontScaleY()
  513. : <a class="el" href="classTextSprite.html#af8ce6a89fb858942ba245ca180995630">TextSprite</a>
  514. </li>
  515. <li>setFontSize()
  516. : <a class="el" href="classTextSprite.html#adef92bb3c91e27c6ce7bd7fcb4033acf">TextSprite</a>
  517. </li>
  518. <li>setForce()
  519. : <a class="el" href="classAmbientForceController.html#a3ad349a0c6886e6008b0bf72f87b8184">AmbientForceController</a>
  520. , <a class="el" href="classPointForceController.html#a67e9fd0d52e8392db59247dc659a0b1a">PointForceController</a>
  521. </li>
  522. <li>setForce16Bit()
  523. : <a class="el" href="classImageAsset.html#ac449323fec68260724288c149a12c05d">ImageAsset</a>
  524. </li>
  525. <li>setForceScale()
  526. : <a class="el" href="classParticlePlayer.html#a010d3c1ac82f0fbb29a135b3be923108">ParticlePlayer</a>
  527. </li>
  528. <li>setFormat()
  529. : <a class="el" href="classTaml.html#ab05c70d3c9b31e17cd439e2e70190518">Taml</a>
  530. </li>
  531. <li>setFrictionJointMaxForce()
  532. : <a class="el" href="classScene.html#a877ded105f3cce92354a13c2fc05798e">Scene</a>
  533. </li>
  534. <li>setFrictionJointMaxTorque()
  535. : <a class="el" href="classScene.html#a6d2366746dd1cea71b96055148cf2a31">Scene</a>
  536. </li>
  537. <li>setGatherContacts()
  538. : <a class="el" href="classSceneObject.html#ac23eeffe0de1b2d69f3562fbcedd7351">SceneObject</a>
  539. </li>
  540. <li>setGravity()
  541. : <a class="el" href="classScene.html#a3b48045fe7e6dc73eccd6188dea48746">Scene</a>
  542. </li>
  543. <li>setGravityScale()
  544. : <a class="el" href="classSceneObject.html#a3ce110fee82e70844f1c5ecacf520f9f">SceneObject</a>
  545. </li>
  546. <li>setHeight()
  547. : <a class="el" href="classSceneObject.html#a1cae8173a27f7a029a6610975b5e5cbc">SceneObject</a>
  548. </li>
  549. <li>setImage()
  550. : <a class="el" href="classAnimationAsset.html#aa54343e5fc3a378b83e30eaf61c2eea0">AnimationAsset</a>
  551. , <a class="el" href="classParticleAssetEmitter.html#a6a4af34ad4e29bac4d62fcbb26741859">ParticleAssetEmitter</a>
  552. , <a class="el" href="classRenderProxy.html#a07a04cdb5656c28601fb16f2a704e23e">RenderProxy</a>
  553. , <a class="el" href="classSpriteBase.html#a6a4af34ad4e29bac4d62fcbb26741859">SpriteBase</a>
  554. </li>
  555. <li>setImageFile()
  556. : <a class="el" href="classImageAsset.html#af4543314564a8aaf4a5f6ab3d9b16d27">ImageAsset</a>
  557. </li>
  558. <li>setImageFrame()
  559. : <a class="el" href="classParticleAssetEmitter.html#ad60ff24cf53ae364c044dbe39807a82f">ParticleAssetEmitter</a>
  560. , <a class="el" href="classRenderProxy.html#ae7c385fd1ecd8a1b703512fa3f9261fe">RenderProxy</a>
  561. , <a class="el" href="classSpriteBase.html#ad60ff24cf53ae364c044dbe39807a82f">SpriteBase</a>
  562. </li>
  563. <li>setIntenseParticles()
  564. : <a class="el" href="classParticleAssetEmitter.html#ac0c6e836f681bfa7019bf2afa5b8ecd1">ParticleAssetEmitter</a>
  565. </li>
  566. <li>setInternalName()
  567. : <a class="el" href="classSimObject.html#a5aaca360a719feabae0e4e57b921deae">SimObject</a>
  568. </li>
  569. <li>setIsCircle()
  570. : <a class="el" href="classShapeVector.html#a0a84979cafde569604048087926a2dd0">ShapeVector</a>
  571. </li>
  572. <li>setIsEditorScene()
  573. : <a class="el" href="classScene.html#a7237f10a6dc12d1acce4784bb9a08b17">Scene</a>
  574. </li>
  575. <li>setJoinPassword()
  576. : <a class="el" href="classGameConnection.html#aa996b68527ba67974d831a900af0890c">GameConnection</a>
  577. </li>
  578. <li>setJSONStrict()
  579. : <a class="el" href="classTaml.html#afe5d248747ab517a8a8bcf1e29d2d991">Taml</a>
  580. </li>
  581. <li>setKeepAligned()
  582. : <a class="el" href="classParticleAssetEmitter.html#a9c63f7e3f5bd6d8eb46706f7fa8d160a">ParticleAssetEmitter</a>
  583. </li>
  584. <li>setKerning()
  585. : <a class="el" href="classTextSprite.html#a2837f298fc17ff03992a7ab11a75577b">TextSprite</a>
  586. </li>
  587. <li>setLayerSortMode()
  588. : <a class="el" href="classScene.html#ad6afa52bbea778a6a0f81139af2ebd4b">Scene</a>
  589. </li>
  590. <li>setLeaveCallback()
  591. : <a class="el" href="classTrigger.html#a646e67afcb108dba81c4f06d51d76da9">Trigger</a>
  592. </li>
  593. <li>setLifeMode()
  594. : <a class="el" href="classParticleAsset.html#ae2b8cff4324629987e69f1d4557b9619">ParticleAsset</a>
  595. </li>
  596. <li>setLifetime()
  597. : <a class="el" href="classParticleAsset.html#a986da5eaa0f93b8b350c6398be9b9794">ParticleAsset</a>
  598. , <a class="el" href="classSceneObject.html#ababe79aaab529bbb12984ae229a7988c">SceneObject</a>
  599. </li>
  600. <li>setLineAlpha()
  601. : <a class="el" href="classShapeVector.html#a816a342634e38bf80cd0a85586b06db8">ShapeVector</a>
  602. </li>
  603. <li>setLinearDamping()
  604. : <a class="el" href="classSceneObject.html#a5be82ed7c89df5559745fa63fa069ba1">SceneObject</a>
  605. </li>
  606. <li>setLinearDrag()
  607. : <a class="el" href="classPointForceController.html#a36752b956535171ff78f1199d44bdb15">PointForceController</a>
  608. </li>
  609. <li>setLinearVelocity()
  610. : <a class="el" href="classSceneObject.html#a63a947acb9b8d1d1f4adcc391cf03737">SceneObject</a>
  611. </li>
  612. <li>setLinearVelocityPolar()
  613. : <a class="el" href="classSceneObject.html#aeeacaefc2d33865cd983dc9da4453f21">SceneObject</a>
  614. </li>
  615. <li>setLinearVelocityX()
  616. : <a class="el" href="classSceneObject.html#a1135e3d942e11dc790bc406b99ea3013">SceneObject</a>
  617. </li>
  618. <li>setLinearVelocityY()
  619. : <a class="el" href="classSceneObject.html#affd361b14cb06560bb62638592919eb2">SceneObject</a>
  620. </li>
  621. <li>setLineColor()
  622. : <a class="el" href="classShapeVector.html#a8d3016e4faa61824ae4731c985abe14f">ShapeVector</a>
  623. </li>
  624. <li>setLinkEmissionRotation()
  625. : <a class="el" href="classParticleAssetEmitter.html#af56b9412e00cfa969706985ac949f3b7">ParticleAssetEmitter</a>
  626. </li>
  627. <li>setLockMouse()
  628. : <a class="el" href="classSceneWindow.html#acac25b98c1021c5efa61c9410421067b">SceneWindow</a>
  629. </li>
  630. <li>setMix()
  631. : <a class="el" href="classSkeletonObject.html#aacb3996bb65fda662a0d089b3b830aca">SkeletonObject</a>
  632. </li>
  633. <li>setModuleExtension()
  634. : <a class="el" href="classModuleManager.html#a0300627139a7acc44f13f491dcb8e8e7">ModuleManager</a>
  635. </li>
  636. <li>setMotorJointAngularOffset()
  637. : <a class="el" href="classScene.html#a9d7a5a7d5c4bb22202fde5d577609249">Scene</a>
  638. </li>
  639. <li>setMotorJointLinearOffset()
  640. : <a class="el" href="classScene.html#a09b062dd0d196285f743cdfd69cd2257">Scene</a>
  641. </li>
  642. <li>setMotorJointMaxForce()
  643. : <a class="el" href="classScene.html#a3347d79e622d1a521c0653bf7c446b54">Scene</a>
  644. </li>
  645. <li>setMotorJointMaxTorque()
  646. : <a class="el" href="classScene.html#a1d6e0b81c6dbca9dd54da6c205cfbcf6">Scene</a>
  647. </li>
  648. <li>setMousePosition()
  649. : <a class="el" href="classSceneWindow.html#ad8cd79d7d0654d61cc001ef7a55f1ff8">SceneWindow</a>
  650. </li>
  651. <li>setName()
  652. : <a class="el" href="classSimObject.html#a4f673cd959711ae09927e7c44dae5fdb">SimObject</a>
  653. </li>
  654. <li>setNamedAnimationFrames()
  655. : <a class="el" href="classAnimationAsset.html#a12b1788eeacbaa0e7072181428c831b7">AnimationAsset</a>
  656. </li>
  657. <li>setNamedCellsMode()
  658. : <a class="el" href="classAnimationAsset.html#a998f4a9b4aa5a8fe335f0af530454b0f">AnimationAsset</a>
  659. </li>
  660. <li>setNamedImageFrame()
  661. : <a class="el" href="classParticleAssetEmitter.html#af1eaf44cca0f2b71c0d574081c43b6ea">ParticleAssetEmitter</a>
  662. , <a class="el" href="classSpriteBase.html#af1eaf44cca0f2b71c0d574081c43b6ea">SpriteBase</a>
  663. </li>
  664. <li>setNextStatementBreak()
  665. : <a class="el" href="classRemoteDebugger1.html#aa763e1e7d4fa1ff2c818953734cfdda6">RemoteDebugger1</a>
  666. </li>
  667. <li>setNonLinear()
  668. : <a class="el" href="classPointForceController.html#a5f8cfdc829dafc3022d33354f34fa95c">PointForceController</a>
  669. </li>
  670. <li>setObjectAttributes()
  671. : <a class="el" href="classSimXMLDocument.html#ae6fe2d098e65cc33f45d7a58f6cd83b7">SimXMLDocument</a>
  672. </li>
  673. <li>setObjectInputEventFilter()
  674. : <a class="el" href="classSceneWindow.html#aae3229fc699c64b250bd12db0fc1ea82">SceneWindow</a>
  675. </li>
  676. <li>setObjectInputEventGroupFilter()
  677. : <a class="el" href="classSceneWindow.html#a679db0f71d6c6bcd908a56f0d2accb02">SceneWindow</a>
  678. </li>
  679. <li>setObjectInputEventInvisibleFilter()
  680. : <a class="el" href="classSceneWindow.html#a712daacd03c7ec0bf838b20490f93735">SceneWindow</a>
  681. </li>
  682. <li>setObjectInputEventLayerFilter()
  683. : <a class="el" href="classSceneWindow.html#a05c2c9343e769d7dc0070aecaeed3634">SceneWindow</a>
  684. </li>
  685. <li>setOldestInFront()
  686. : <a class="el" href="classParticleAssetEmitter.html#a97432cbad0d71e2fd7be51a2fe416a87">ParticleAssetEmitter</a>
  687. </li>
  688. <li>setOrientationType()
  689. : <a class="el" href="classParticleAssetEmitter.html#a0b3a46b995738c0822886d1e751fddf7">ParticleAssetEmitter</a>
  690. </li>
  691. <li>setOverflowModeX()
  692. : <a class="el" href="classTextSprite.html#ab541f3e5bb8b58cb2bd00ebf348475fc">TextSprite</a>
  693. </li>
  694. <li>setOverflowModeY()
  695. : <a class="el" href="classTextSprite.html#a2a14045adacb73428784d8e3eeda7af5">TextSprite</a>
  696. </li>
  697. <li>setParticleAsset()
  698. : <a class="el" href="classParticlePlayer.html#a98be8e5b2b307a7fadbf83ec0caae2fd">ParticlePlayer</a>
  699. </li>
  700. <li>setParticleInterpolation()
  701. : <a class="el" href="classParticlePlayer.html#aba2199abe457b4afef4a6dc64d843cd3">ParticlePlayer</a>
  702. </li>
  703. <li>setPaused()
  704. : <a class="el" href="classParticlePlayer.html#a2530688afafd45051c572a57ede8655f">ParticlePlayer</a>
  705. </li>
  706. <li>setPickingAllowed()
  707. : <a class="el" href="classSceneObject.html#a10514e4ad6803f4080409b08b1155f7f">SceneObject</a>
  708. </li>
  709. <li>setPivotPoint()
  710. : <a class="el" href="classParticleAssetEmitter.html#a84a67ff7dc7824e082ee406d13fcbadb">ParticleAssetEmitter</a>
  711. </li>
  712. <li>setPolyCustom()
  713. : <a class="el" href="classShapeVector.html#a2496a065424e56336d2e8569db1ed7f0">ShapeVector</a>
  714. </li>
  715. <li>setPolyPrimitive()
  716. : <a class="el" href="classShapeVector.html#aba66708271d8507646c2e5bc049c615b">ShapeVector</a>
  717. </li>
  718. <li>setPosition()
  719. : <a class="el" href="classGuiControl.html#ad6c107fadf835c74a229f8cac0cc98ab">GuiControl</a>
  720. , <a class="el" href="classPointForceController.html#ab01fb4092c206e17432172dc4b973dd2">PointForceController</a>
  721. , <a class="el" href="classSceneObject.html#ab01fb4092c206e17432172dc4b973dd2">SceneObject</a>
  722. , <a class="el" href="classStreamObject.html#aafccfed55be9bae35cb3f09862f49023">StreamObject</a>
  723. </li>
  724. <li>setPositionGlobal()
  725. : <a class="el" href="classGuiControl.html#a98098c5cbd63eeb7885723b1266822e2">GuiControl</a>
  726. </li>
  727. <li>setPositionIterations()
  728. : <a class="el" href="classScene.html#aa0db357087ea53514903069dd819e11c">Scene</a>
  729. </li>
  730. <li>setPositionX()
  731. : <a class="el" href="classSceneObject.html#a777a35cfacc1847caf2a49c082c335c2">SceneObject</a>
  732. </li>
  733. <li>setPositionY()
  734. : <a class="el" href="classSceneObject.html#ad795f5d394927bb17d23f97d03d9dc87">SceneObject</a>
  735. </li>
  736. <li>setPrismaticJointLimit()
  737. : <a class="el" href="classScene.html#a81608bd34953b54b4657d227e9bc31e5">Scene</a>
  738. </li>
  739. <li>setPrismaticJointMotor()
  740. : <a class="el" href="classScene.html#a18eb981d66baa36b69c4a42d36230d26">Scene</a>
  741. </li>
  742. <li>setProfile()
  743. : <a class="el" href="classGuiControl.html#ae285a02aa287b0fc1c6dd25af891ca93">GuiControl</a>
  744. </li>
  745. <li>setProgenitorFile()
  746. : <a class="el" href="classSimObject.html#aa8f68d1e6d8c6601c39b3f676f0e9c70">SimObject</a>
  747. </li>
  748. <li>setProgenitorUpdate()
  749. : <a class="el" href="classTaml.html#ad3f6baef92730b73d8664605553fee24">Taml</a>
  750. </li>
  751. <li>setRadius()
  752. : <a class="el" href="classPointForceController.html#a9b8898d25d9129a9c1bfb7f4db4524d3">PointForceController</a>
  753. </li>
  754. <li>setRandomAngleOffset()
  755. : <a class="el" href="classParticleAssetEmitter.html#aecb7d2d84c0187397969536c67919480">ParticleAssetEmitter</a>
  756. </li>
  757. <li>setRandomArc()
  758. : <a class="el" href="classParticleAssetEmitter.html#a36bde586feaa9823e57b968afc746335">ParticleAssetEmitter</a>
  759. </li>
  760. <li>setRandomImageFrame()
  761. : <a class="el" href="classParticleAssetEmitter.html#ac7d25dbbdbde33bee89bbd56f6fe54bf">ParticleAssetEmitter</a>
  762. </li>
  763. <li>setRenderGroup()
  764. : <a class="el" href="classSceneObject.html#a89c0b169c0a79f187158ad4bf6577ba7">SceneObject</a>
  765. </li>
  766. <li>setRenderGroups()
  767. : <a class="el" href="classSceneWindow.html#af49c981c471af20072ff8b614d46fbab">SceneWindow</a>
  768. </li>
  769. <li>setRenderLayers()
  770. : <a class="el" href="classSceneWindow.html#a1885caa8662369c3068c6469fcab08e5">SceneWindow</a>
  771. </li>
  772. <li>setRenderMasks()
  773. : <a class="el" href="classSceneWindow.html#a461abf99b4e38969f47dd54f0e4348ab">SceneWindow</a>
  774. </li>
  775. <li>setRepeat()
  776. : <a class="el" href="classScroller.html#ab638c33e8e0f01f519b202b4b4094786">Scroller</a>
  777. </li>
  778. <li>setRepeatTime()
  779. : <a class="el" href="classParticleAsset.html#aa2fc6f92b94e635e603073bfdb564284">ParticleAsset</a>
  780. , <a class="el" href="classParticleAssetEmitter.html#aa2fc6f92b94e635e603073bfdb564284">ParticleAssetEmitter</a>
  781. </li>
  782. <li>setRepeatX()
  783. : <a class="el" href="classScroller.html#aff17ea24a640f0508cb559b8378cbaef">Scroller</a>
  784. </li>
  785. <li>setRepeatY()
  786. : <a class="el" href="classScroller.html#a283e8740aef8ff7ac77a2eec511fe5a2">Scroller</a>
  787. </li>
  788. <li>setRevoluteJointLimit()
  789. : <a class="el" href="classScene.html#ae3fa6a66c95f2eb7bf260503aab97035">Scene</a>
  790. </li>
  791. <li>setRevoluteJointMotor()
  792. : <a class="el" href="classScene.html#a71d48c51aafb42c9b10c302f9df4655c">Scene</a>
  793. </li>
  794. <li>setRootBoneOffset()
  795. : <a class="el" href="classSkeletonObject.html#a53ca29920f3fd4b09be62857ad60082d">SkeletonObject</a>
  796. </li>
  797. <li>setRootBoneScale()
  798. : <a class="el" href="classSkeletonObject.html#a830b93d328757f6aef6aee0c2f847c5e">SkeletonObject</a>
  799. </li>
  800. <li>setRopeJointMaxLength()
  801. : <a class="el" href="classScene.html#a43653956ac81333290f8433084178eec">Scene</a>
  802. </li>
  803. <li>setScene()
  804. : <a class="el" href="classSceneWindow.html#abc7842a7ef3203452b343343e785bd48">SceneWindow</a>
  805. </li>
  806. <li>setSceneGroup()
  807. : <a class="el" href="classSceneObject.html#a66099aa8d52ae7184599ae25ffd95f03">SceneObject</a>
  808. </li>
  809. <li>setSceneLayer()
  810. : <a class="el" href="classSceneObject.html#aab2c934119cfb5b2fb68547b30de2b60">SceneObject</a>
  811. </li>
  812. <li>setSceneLayerDepth()
  813. : <a class="el" href="classSceneObject.html#aecaab29d99c5033ccb0cb4483df1c241">SceneObject</a>
  814. </li>
  815. <li>setSceneLayerDepthBack()
  816. : <a class="el" href="classSceneObject.html#ab252b1f269832d3e9a94f93bd05fd06c">SceneObject</a>
  817. </li>
  818. <li>setSceneLayerDepthBackward()
  819. : <a class="el" href="classSceneObject.html#a42ef883e0174f60c804a52c18708d055">SceneObject</a>
  820. </li>
  821. <li>setSceneLayerDepthForward()
  822. : <a class="el" href="classSceneObject.html#a8c1d6ef145fd57ea81b62b16038c0b36">SceneObject</a>
  823. </li>
  824. <li>setSceneLayerDepthFront()
  825. : <a class="el" href="classSceneObject.html#a4cacdd0c21c62cb9ad2ec8787a35bcbb">SceneObject</a>
  826. </li>
  827. <li>setScenePause()
  828. : <a class="el" href="classScene.html#ab0c9962ab39eca113ca39ee3ad436e62">Scene</a>
  829. </li>
  830. <li>setScopeAlways()
  831. : <a class="el" href="classNetObject.html#a13e3b261212dbe9d24533def18460f3d">NetObject</a>
  832. </li>
  833. <li>setScroll()
  834. : <a class="el" href="classScroller.html#a398c55dffe7429aac8e0867c8577fdf0">Scroller</a>
  835. </li>
  836. <li>setScrollPolar()
  837. : <a class="el" href="classScroller.html#a1e6678ccb34147c858cc3db750382d4f">Scroller</a>
  838. </li>
  839. <li>setScrollPosition()
  840. : <a class="el" href="classScroller.html#a624f198149ecf01fa57779543b0ba7a8">Scroller</a>
  841. </li>
  842. <li>setScrollPositionX()
  843. : <a class="el" href="classScroller.html#a0ecacbef02f285944138f982857019a5">Scroller</a>
  844. </li>
  845. <li>setScrollPositionY()
  846. : <a class="el" href="classScroller.html#abd8f464b017e860e3cc34288313f23e7">Scroller</a>
  847. </li>
  848. <li>setScrollX()
  849. : <a class="el" href="classScroller.html#ab25711225b80e6dc5623f20fe576e3b0">Scroller</a>
  850. </li>
  851. <li>setScrollY()
  852. : <a class="el" href="classScroller.html#a5ce9de4528af29c771e2b27b5f50cef9">Scroller</a>
  853. </li>
  854. <li>setSimulatedNetParams()
  855. : <a class="el" href="classNetConnection.html#ad796615b5ffc4d20f4e48e3421ff3c47">NetConnection</a>
  856. </li>
  857. <li>setSingleDataKey()
  858. : <a class="el" href="classParticleAsset.html#a000c741e5c68b4571838f58d26ccb667">ParticleAsset</a>
  859. , <a class="el" href="classParticleAssetEmitter.html#a000c741e5c68b4571838f58d26ccb667">ParticleAssetEmitter</a>
  860. </li>
  861. <li>setSingleParticle()
  862. : <a class="el" href="classParticleAssetEmitter.html#a4222edc4593105bad184cf2daf39ae0d">ParticleAssetEmitter</a>
  863. </li>
  864. <li>setSize()
  865. : <a class="el" href="classSceneObject.html#af95eef34f21274bf43d6e62c9616a311">SceneObject</a>
  866. </li>
  867. <li>setSizeScale()
  868. : <a class="el" href="classParticlePlayer.html#a80afba63cf6c95b872f9db85feaa423c">ParticlePlayer</a>
  869. </li>
  870. <li>setSizeX()
  871. : <a class="el" href="classSceneObject.html#a3160ac56583b6325d38ba44c02dc5794">SceneObject</a>
  872. </li>
  873. <li>setSizeY()
  874. : <a class="el" href="classSceneObject.html#a85a5d1b1c377f4f08114e8d8b01027be">SceneObject</a>
  875. </li>
  876. <li>setSkeletonAsset()
  877. : <a class="el" href="classSkeletonObject.html#a16642cd66c8811bae89cae54403df964">SkeletonObject</a>
  878. </li>
  879. <li>setSkeletonFile()
  880. : <a class="el" href="classSkeletonAsset.html#afde309cd8f1f43d8a3a771f66b2066ba">SkeletonAsset</a>
  881. </li>
  882. <li>setSkin()
  883. : <a class="el" href="classSkeletonObject.html#a4a31c4b99dd466df51c2dea3195a3292">SkeletonObject</a>
  884. </li>
  885. <li>setSleepingAllowed()
  886. : <a class="el" href="classSceneObject.html#aa0b83d479863908d9355eaa879af7eae">SceneObject</a>
  887. </li>
  888. <li>setSleepingCallback()
  889. : <a class="el" href="classSceneObject.html#a6b22c253ab24f424127bb6fad51f4257">SceneObject</a>
  890. </li>
  891. <li>setSortPoint()
  892. : <a class="el" href="classSceneObject.html#a43e990775cb5f414afb6a090bb0303d9">SceneObject</a>
  893. </li>
  894. <li>setSortPointX()
  895. : <a class="el" href="classSceneObject.html#a78c5c9c61d3fa48a8e6e3e93653292e0">SceneObject</a>
  896. </li>
  897. <li>setSortPointY()
  898. : <a class="el" href="classSceneObject.html#a4257d4f881a82c22b1e20e196f0f4607">SceneObject</a>
  899. </li>
  900. <li>setSpriteAlphaTest()
  901. : <a class="el" href="classCompositeSprite.html#a767621b41f67808dfe9af49633dba170">CompositeSprite</a>
  902. </li>
  903. <li>setSpriteAngle()
  904. : <a class="el" href="classCompositeSprite.html#a755de365e8da38ab90237a731ed910a6">CompositeSprite</a>
  905. </li>
  906. <li>setSpriteAnimation()
  907. : <a class="el" href="classCompositeSprite.html#ae71bcec7d9cc507504dc5f75428f46d1">CompositeSprite</a>
  908. </li>
  909. <li>setSpriteAnimationFrame()
  910. : <a class="el" href="classCompositeSprite.html#a786551166d0b414191e9cda2302b2ab8">CompositeSprite</a>
  911. </li>
  912. <li>setSpriteBlendAlpha()
  913. : <a class="el" href="classCompositeSprite.html#acb6ca856e7d9fd5c6f01aaab6e5947b0">CompositeSprite</a>
  914. </li>
  915. <li>setSpriteBlendColor()
  916. : <a class="el" href="classCompositeSprite.html#a112bbed22e7a5ba7712e75366bc7f8aa">CompositeSprite</a>
  917. </li>
  918. <li>setSpriteBlendMode()
  919. : <a class="el" href="classCompositeSprite.html#a9b444099a18a06778bb61df783482877">CompositeSprite</a>
  920. </li>
  921. <li>setSpriteDataObject()
  922. : <a class="el" href="classCompositeSprite.html#a54d2e64d857642735cba5fee9368f961">CompositeSprite</a>
  923. </li>
  924. <li>setSpriteDepth()
  925. : <a class="el" href="classCompositeSprite.html#a56354bb3b1070a670eca6101b97e2213">CompositeSprite</a>
  926. </li>
  927. <li>setSpriteDstBlendFactor()
  928. : <a class="el" href="classCompositeSprite.html#aa4d945b2c25c7fedbb8b6aeb39d81c5a">CompositeSprite</a>
  929. </li>
  930. <li>setSpriteFlipX()
  931. : <a class="el" href="classCompositeSprite.html#a9180a1361efc26dbced971c4bd5c5268">CompositeSprite</a>
  932. </li>
  933. <li>setSpriteFlipY()
  934. : <a class="el" href="classCompositeSprite.html#a0457c9b68b987662f6dd8f95186e26a3">CompositeSprite</a>
  935. </li>
  936. <li>setSpriteImage()
  937. : <a class="el" href="classCompositeSprite.html#af469f2243200ed21f4e3ba802c93648a">CompositeSprite</a>
  938. </li>
  939. <li>setSpriteImageFrame()
  940. : <a class="el" href="classCompositeSprite.html#af19fec1d9c4c435d319b1d22fa2f3d18">CompositeSprite</a>
  941. </li>
  942. <li>setSpriteLocalPosition()
  943. : <a class="el" href="classCompositeSprite.html#a4b48a0d8694f631cbd6f07446f77642f">CompositeSprite</a>
  944. </li>
  945. <li>setSpriteName()
  946. : <a class="el" href="classCompositeSprite.html#a1f9558698fb0f5fd4a929c466b15b936">CompositeSprite</a>
  947. </li>
  948. <li>setSpriteNamedImageFrame()
  949. : <a class="el" href="classCompositeSprite.html#a00efeecf96ce47c4ba301b06c672501c">CompositeSprite</a>
  950. </li>
  951. <li>setSpriteRenderGroup()
  952. : <a class="el" href="classCompositeSprite.html#a176ac3e428b140317fdd267164c048f7">CompositeSprite</a>
  953. </li>
  954. <li>setSpriteSize()
  955. : <a class="el" href="classCompositeSprite.html#a234046bd8859b5f5d3cf7df2dc0c4c8f">CompositeSprite</a>
  956. </li>
  957. <li>setSpriteSortPoint()
  958. : <a class="el" href="classCompositeSprite.html#a6f703a93a5d6f2e0994409e3907f7da6">CompositeSprite</a>
  959. </li>
  960. <li>setSpriteSrcBlendFactor()
  961. : <a class="el" href="classCompositeSprite.html#a8b3a5c43a64c677f2a806c8425197ad1">CompositeSprite</a>
  962. </li>
  963. <li>setSpriteUserData()
  964. : <a class="el" href="classCompositeSprite.html#a67b0b9da9cc521fe094c75ab50efb312">CompositeSprite</a>
  965. </li>
  966. <li>setSpriteVisible()
  967. : <a class="el" href="classCompositeSprite.html#aee7c76c8d70ef2985fa75533f52df152">CompositeSprite</a>
  968. </li>
  969. <li>setSrcBlendFactor()
  970. : <a class="el" href="classParticleAssetEmitter.html#a77fb85415ad44603ced70260119343d0">ParticleAssetEmitter</a>
  971. , <a class="el" href="classSceneObject.html#a77fb85415ad44603ced70260119343d0">SceneObject</a>
  972. </li>
  973. <li>setStayCallback()
  974. : <a class="el" href="classTrigger.html#ad94f073aca087eb8d58dbf13b1306bb0">Trigger</a>
  975. </li>
  976. <li>setSuperClassNamespace()
  977. : <a class="el" href="classSimObject.html#a9cbf471b97387d5bdefb88f92094ad54">SimObject</a>
  978. </li>
  979. <li>setTargetCameraAngle()
  980. : <a class="el" href="classSceneWindow.html#addda490273635fe52215248d0d6bec40">SceneWindow</a>
  981. </li>
  982. <li>setTargetCameraArea()
  983. : <a class="el" href="classSceneWindow.html#acef72931dd55aa366f3d6c4fca4f8560">SceneWindow</a>
  984. </li>
  985. <li>setTargetCameraPosition()
  986. : <a class="el" href="classSceneWindow.html#ac4f77d3addf5bfe2ea0394d0ee3b1939">SceneWindow</a>
  987. </li>
  988. <li>setTargetCameraSize()
  989. : <a class="el" href="classSceneWindow.html#a2589e02ca2fb94cca77b890d92ceab5f">SceneWindow</a>
  990. </li>
  991. <li>setTargetCameraZoom()
  992. : <a class="el" href="classSceneWindow.html#ab8e19c8f4bfa4ba5f64cd36a20141629">SceneWindow</a>
  993. </li>
  994. <li>setTargetJointDampingRatio()
  995. : <a class="el" href="classScene.html#a372cb58985e2ad0cdb7f6eb02c382d53">Scene</a>
  996. </li>
  997. <li>setTargetJointFrequency()
  998. : <a class="el" href="classScene.html#a721201aba052c42592b7068e73d9c92f">Scene</a>
  999. </li>
  1000. <li>setTargetJointTarget()
  1001. : <a class="el" href="classScene.html#a4826e4c5fe1a3fcc838d99b65b862f97">Scene</a>
  1002. </li>
  1003. <li>setText()
  1004. : <a class="el" href="classTextSprite.html#a322803a0b6092a7f432517e3bbd6e614">TextSprite</a>
  1005. </li>
  1006. <li>setTextAlignment()
  1007. : <a class="el" href="classTextSprite.html#a37d8a402ebeccc892798a3621d5bd4ee">TextSprite</a>
  1008. </li>
  1009. <li>setTextVAlignment()
  1010. : <a class="el" href="classTextSprite.html#a7ebf1d146216b0171dba0ea3ea4d131d">TextSprite</a>
  1011. </li>
  1012. <li>setTimeScale()
  1013. : <a class="el" href="classParticlePlayer.html#afb44dbd49e466ba7459b6514732e53c3">ParticlePlayer</a>
  1014. </li>
  1015. <li>setTrackedObject()
  1016. : <a class="el" href="classPointForceController.html#ad24941ebaa845a8f10542c7bad743074">PointForceController</a>
  1017. </li>
  1018. <li>setUpdateCallback()
  1019. : <a class="el" href="classSceneObject.html#a74bf89980cc3e37d604346850afb8773">SceneObject</a>
  1020. </li>
  1021. <li>setUseBackgroundColor()
  1022. : <a class="el" href="classGuiCanvas.html#add8f202c1c9216c297ca9303647c832d">GuiCanvas</a>
  1023. , <a class="el" href="classSceneWindow.html#add8f202c1c9216c297ca9303647c832d">SceneWindow</a>
  1024. </li>
  1025. <li>setUseInputEvents()
  1026. : <a class="el" href="classSceneObject.html#a5190e36f8d1e0298f95a67dc965d7f81">SceneObject</a>
  1027. </li>
  1028. <li>setUseObjectInputEvents()
  1029. : <a class="el" href="classSceneWindow.html#a59e98b574196349c3f478c6ff2150482">SceneWindow</a>
  1030. </li>
  1031. <li>setUseWindowInputEvents()
  1032. : <a class="el" href="classSceneWindow.html#a7152d483daa9f538d4295f3c1dc72e28">SceneWindow</a>
  1033. </li>
  1034. <li>setValue()
  1035. : <a class="el" href="classGuiControl.html#a85de7207005ddac355bc228383053fc7">GuiControl</a>
  1036. </li>
  1037. <li>setValueScale()
  1038. : <a class="el" href="classParticleAsset.html#a0f8cf197492e13fe524358f1e25be836">ParticleAsset</a>
  1039. , <a class="el" href="classParticleAssetEmitter.html#a0f8cf197492e13fe524358f1e25be836">ParticleAssetEmitter</a>
  1040. </li>
  1041. <li>setVelocityIterations()
  1042. : <a class="el" href="classScene.html#aac7a9c43e5a69de84a17e3ac6b692d2f">Scene</a>
  1043. </li>
  1044. <li>setViewLimitOff()
  1045. : <a class="el" href="classSceneWindow.html#a7f5ae2155ceb70f55f1d69e45a308218">SceneWindow</a>
  1046. </li>
  1047. <li>setViewLimitOn()
  1048. : <a class="el" href="classSceneWindow.html#a69c165fe82316a67f22f0356e3293f54">SceneWindow</a>
  1049. </li>
  1050. <li>setVisible()
  1051. : <a class="el" href="classGuiControl.html#af205cf4b7908a58b75b2bbf0ea41b100">GuiControl</a>
  1052. , <a class="el" href="classSceneObject.html#a5ddabb6a8812f1929284beab2fbe52a1">SceneObject</a>
  1053. </li>
  1054. <li>setWeldJointDampingRatio()
  1055. : <a class="el" href="classScene.html#a073a64dc1793fcbf8414b6dd47a137b0">Scene</a>
  1056. </li>
  1057. <li>setWeldJointFrequency()
  1058. : <a class="el" href="classScene.html#a87bfdf31f5b370895f00418d7fdd144e">Scene</a>
  1059. </li>
  1060. <li>setWheelJointDampingRatio()
  1061. : <a class="el" href="classScene.html#a386b7517ea74fc2b1579d1fe06e13f04">Scene</a>
  1062. </li>
  1063. <li>setWheelJointFrequency()
  1064. : <a class="el" href="classScene.html#aafe8a0a747f85fdcc517e187e5f3cea0">Scene</a>
  1065. </li>
  1066. <li>setWheelJointMotor()
  1067. : <a class="el" href="classScene.html#a62a43228754500b80292bd70d0ec18b1">Scene</a>
  1068. </li>
  1069. <li>setWidth()
  1070. : <a class="el" href="classSceneObject.html#a21926c99f9ed7ba46fb67cf6f5095312">SceneObject</a>
  1071. </li>
  1072. <li>setWriteDefaults()
  1073. : <a class="el" href="classTaml.html#ae3c8e893048cd7b2078fdd7ca379d505">Taml</a>
  1074. </li>
  1075. <li>showCursor()
  1076. : <a class="el" href="classGuiCanvas.html#ad84ea3ef3bfa8f70f3c8d28a56423a22">GuiCanvas</a>
  1077. </li>
  1078. <li>showPopup()
  1079. : <a class="el" href="classPopupMenu.html#a22a2aaef0c4a76c557b202c76a56ad11">PopupMenu</a>
  1080. </li>
  1081. <li>startCameraMove()
  1082. : <a class="el" href="classSceneWindow.html#a043961b7f8f25b48ad4a9cc14003f881">SceneWindow</a>
  1083. </li>
  1084. <li>startCameraShake()
  1085. : <a class="el" href="classSceneWindow.html#acf94824aca1c14f1770cf9d8bf54c7a3">SceneWindow</a>
  1086. </li>
  1087. <li>startTimer()
  1088. : <a class="el" href="classSimObject.html#a39653bc04e82875f2dc8d6dea25acdaa">SimObject</a>
  1089. </li>
  1090. <li>stop()
  1091. : <a class="el" href="classParticlePlayer.html#a1aaaff8f20f7283109a18c3c9179d29a">ParticlePlayer</a>
  1092. </li>
  1093. <li>stopAnimation()
  1094. : <a class="el" href="classRenderProxy.html#a84c1367b486680bcf22987540e217cfb">RenderProxy</a>
  1095. , <a class="el" href="classSpriteBase.html#a84c1367b486680bcf22987540e217cfb">SpriteBase</a>
  1096. </li>
  1097. <li>stopCameraMove()
  1098. : <a class="el" href="classSceneWindow.html#afa181a0297bf9809fd8274484edab73e">SceneWindow</a>
  1099. </li>
  1100. <li>stopCameraShake()
  1101. : <a class="el" href="classSceneWindow.html#acf4defd1a7d8c39d792a6ddaef0d0456">SceneWindow</a>
  1102. </li>
  1103. <li>stopSound()
  1104. : <a class="el" href="classSceneObject.html#a4860f4aecb60a8872adfaa79ca952f2c">SceneObject</a>
  1105. </li>
  1106. <li>stopTimer()
  1107. : <a class="el" href="classSimObject.html#aa6f6bfef028c7b053444cbd48567d286">SimObject</a>
  1108. </li>
  1109. <li>strMode
  1110. : <a class="el" href="classZipObject.html#ab9eced2c5fab5729cc642106eaf65d9a">ZipObject</a>
  1111. </li>
  1112. <li>subscribe()
  1113. : <a class="el" href="classEventManager.html#a6e61e286325231fee8e2190597f0c0d3">EventManager</a>
  1114. </li>
  1115. <li>synchronizeDependencies()
  1116. : <a class="el" href="classModuleManager.html#ad08793828ac655810981948d83c0afeb">ModuleManager</a>
  1117. </li>
  1118. </ul>
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