12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394 |
- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- ConsoleMethod(PointForceController, setPosition, void, 3, 4, "(float x, float y) - Sets the position of the force center.\n"
- "@param x The position along the horizontal axis.\n"
- "@param y The position along the vertical axis.\n"
- "@return No return value.")
- {
- // The new position.
- b2Vec2 position;
- // Elements in the first argument.
- U32 elementCount = Utility::mGetStringElementCount(argv[2]);
- // ("x y")
- if ((elementCount == 2) && (argc == 3))
- position = Utility::mGetStringElementVector(argv[2]);
- // (x, y)
- else if ((elementCount == 1) && (argc == 4))
- position.Set(dAtof(argv[2]), dAtof(argv[3]));
- // Invalid
- else
- {
- Con::warnf("PointForceController::setPosition() - Invalid number of parameters!");
- return;
- }
- // Set Position.
- object->setPosition(position);
- }
- //-----------------------------------------------------------------------------
- ConsoleMethod(PointForceController, PointForceController, const char*, 2, 2, "() Gets the position of the force center.\n"
- "@return (float x/float y) The x and y (horizontal and vertical) position of the force center.")
- {
- // Get position.
- return object->getPosition().scriptThis();
- }
- //-----------------------------------------------------------------------------
- ConsoleMethod(PointForceController, setRadius, void, 3, 3, "(radius) - Sets the radius of the point force to use.\n"
- "@param radius The radius of the point force to use.\n"
- "@return No return value.")
- {
- object->setRadius( dAtof(argv[2]) );
- }
- //-----------------------------------------------------------------------------
- ConsoleMethod(PointForceController, getRadius, F32, 2, 2, "() Gets the radius of the point force being used.\n"
- "@return The radius of the point force being used.")
- {
- return object->getRadius();
- }
- //-----------------------------------------------------------------------------
- ConsoleMethod(PointForceController, setForce, void, 3, 3, "(force) - Sets the point force to use.\n"
- "@param force The point force to use.\n"
- "@return No return value.")
- {
- object->setForce( dAtof(argv[2]) );
- }
- //-----------------------------------------------------------------------------
- ConsoleMethod(PointForceController, getForce, F32, 2, 2, "() Gets the point force being used.\n"
- "@return The point force being used.")
- {
- return object->getForce();
- }
|