| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749 |
- <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
- <html xmlns="http://www.w3.org/1999/xhtml">
- <head>
- <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
- <meta http-equiv="X-UA-Compatible" content="IE=9"/>
- <meta name="generator" content="Doxygen 1.8.3.1"/>
- <title>Torque2D Reference: BatchRender Class Reference</title>
- <link href="tabs.css" rel="stylesheet" type="text/css"/>
- <script type="text/javascript" src="jquery.js"></script>
- <script type="text/javascript" src="dynsections.js"></script>
- <link href="search/search.css" rel="stylesheet" type="text/css"/>
- <script type="text/javascript" src="search/search.js"></script>
- <script type="text/javascript">
- $(document).ready(function() { searchBox.OnSelectItem(0); });
- </script>
- <link href="doxygen.css" rel="stylesheet" type="text/css" />
- <link href="t2d-stylesheet-extra.css" rel="stylesheet" type="text/css"/>
- </head>
- <body>
- <div id="top"><!-- do not remove this div, it is closed by doxygen! -->
- <div id="titlearea">
- <table cellspacing="0" cellpadding="0">
- <tbody>
- <tr style="height: 56px;">
- <td style="padding-left: 0.5em;">
- <div id="projectname">Torque2D Reference
- </div>
- </td>
- </tr>
- </tbody>
- </table>
- </div>
- <!-- end header part -->
- <!-- Generated by Doxygen 1.8.3.1 -->
- <script type="text/javascript">
- var searchBox = new SearchBox("searchBox", "search",false,'Search');
- </script>
- <div id="navrow1" class="tabs">
- <ul class="tablist">
- <li><a href="index.html"><span>Main Page</span></a></li>
- <li><a href="pages.html"><span>Related Pages</span></a></li>
- <li><a href="modules.html"><span>Modules</span></a></li>
- <li><a href="namespaces.html"><span>Namespaces</span></a></li>
- <li class="current"><a href="annotated.html"><span>Classes</span></a></li>
- <li>
- <div id="MSearchBox" class="MSearchBoxInactive">
- <span class="left">
- <img id="MSearchSelect" src="search/mag_sel.png"
- onmouseover="return searchBox.OnSearchSelectShow()"
- onmouseout="return searchBox.OnSearchSelectHide()"
- alt=""/>
- <input type="text" id="MSearchField" value="Search" accesskey="S"
- onfocus="searchBox.OnSearchFieldFocus(true)"
- onblur="searchBox.OnSearchFieldFocus(false)"
- onkeyup="searchBox.OnSearchFieldChange(event)"/>
- </span><span class="right">
- <a id="MSearchClose" href="javascript:searchBox.CloseResultsWindow()"><img id="MSearchCloseImg" border="0" src="search/close.png" alt=""/></a>
- </span>
- </div>
- </li>
- </ul>
- </div>
- <div id="navrow2" class="tabs2">
- <ul class="tablist">
- <li><a href="annotated.html"><span>Class List</span></a></li>
- <li><a href="classes.html"><span>Class Index</span></a></li>
- <li><a href="hierarchy.html"><span>Class Hierarchy</span></a></li>
- <li><a href="functions.html"><span>Class Members</span></a></li>
- </ul>
- </div>
- <!-- window showing the filter options -->
- <div id="MSearchSelectWindow"
- onmouseover="return searchBox.OnSearchSelectShow()"
- onmouseout="return searchBox.OnSearchSelectHide()"
- onkeydown="return searchBox.OnSearchSelectKey(event)">
- <a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(0)"><span class="SelectionMark"> </span>All</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(1)"><span class="SelectionMark"> </span>Classes</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(2)"><span class="SelectionMark"> </span>Namespaces</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(3)"><span class="SelectionMark"> </span>Functions</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(4)"><span class="SelectionMark"> </span>Variables</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(5)"><span class="SelectionMark"> </span>Typedefs</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(6)"><span class="SelectionMark"> </span>Enumerations</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(7)"><span class="SelectionMark"> </span>Enumerator</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(8)"><span class="SelectionMark"> </span>Friends</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(9)"><span class="SelectionMark"> </span>Groups</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(10)"><span class="SelectionMark"> </span>Pages</a></div>
- <!-- iframe showing the search results (closed by default) -->
- <div id="MSearchResultsWindow">
- <iframe src="javascript:void(0)" frameborder="0"
- name="MSearchResults" id="MSearchResults">
- </iframe>
- </div>
- </div><!-- top -->
- <div class="header">
- <div class="summary">
- <a href="#nested-classes">Classes</a> |
- <a href="#pub-methods">Public Member Functions</a> |
- <a href="#pub-static-methods">Static Public Member Functions</a> |
- <a href="class_batch_render-members.html">List of all members</a> </div>
- <div class="headertitle">
- <div class="title">BatchRender Class Reference</div> </div>
- </div><!--header-->
- <div class="contents">
- <p><code>#include <BatchRender.h></code></p>
- <table class="memberdecls">
- <tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
- Public Member Functions</h2></td></tr>
- <tr class="memitem:ad320c37df6494f1eb3b4f0df55179b8a"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_batch_render.html#ad320c37df6494f1eb3b4f0df55179b8a">BatchRender</a> ()</td></tr>
- <tr class="separator:ad320c37df6494f1eb3b4f0df55179b8a"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:adf731875a7c1a0c1bb57c2f32e8986f2"><td class="memItemLeft" align="right" valign="top">virtual </td><td class="memItemRight" valign="bottom"><a class="el" href="class_batch_render.html#adf731875a7c1a0c1bb57c2f32e8986f2">~BatchRender</a> ()</td></tr>
- <tr class="separator:adf731875a7c1a0c1bb57c2f32e8986f2"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a20f64da915199f00714791ec84f5d362"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_batch_render.html#a20f64da915199f00714791ec84f5d362">setStrictOrderMode</a> (const bool strictOrder, const bool forceFlush=false)</td></tr>
- <tr class="memdesc:a20f64da915199f00714791ec84f5d362"><td class="mdescLeft"> </td><td class="mdescRight">Set the strict order mode. <a href="#a20f64da915199f00714791ec84f5d362">More...</a><br/></td></tr>
- <tr class="separator:a20f64da915199f00714791ec84f5d362"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:aa922494671b2a7fd422eb628c93244b0"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_batch_render.html#aa922494671b2a7fd422eb628c93244b0">getStrictOrderMode</a> (void) const </td></tr>
- <tr class="memdesc:aa922494671b2a7fd422eb628c93244b0"><td class="mdescLeft"> </td><td class="mdescRight">Gets the strict order mode. <a href="#aa922494671b2a7fd422eb628c93244b0">More...</a><br/></td></tr>
- <tr class="separator:aa922494671b2a7fd422eb628c93244b0"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:ab5cc6143750a1f957651448eeeb63bdd"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_batch_render.html#ab5cc6143750a1f957651448eeeb63bdd">setBlendMode</a> (GLenum srcFactor, GLenum dstFactor, const <a class="el" href="class_color_f.html">ColorF</a> &blendColor=<a class="el" href="class_color_f.html">ColorF</a>(1.0f, 1.0f, 1.0f, 1.0f))</td></tr>
- <tr class="memdesc:ab5cc6143750a1f957651448eeeb63bdd"><td class="mdescLeft"> </td><td class="mdescRight">Turns-on blend mode with the specified blend factors and color. <a href="#ab5cc6143750a1f957651448eeeb63bdd">More...</a><br/></td></tr>
- <tr class="separator:ab5cc6143750a1f957651448eeeb63bdd"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a472fc35a9e6d87ad2bf7a7afd733780e"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_batch_render.html#a472fc35a9e6d87ad2bf7a7afd733780e">setBlendOff</a> (void)</td></tr>
- <tr class="memdesc:a472fc35a9e6d87ad2bf7a7afd733780e"><td class="mdescLeft"> </td><td class="mdescRight">Turns-off blend mode. <a href="#a472fc35a9e6d87ad2bf7a7afd733780e">More...</a><br/></td></tr>
- <tr class="separator:a472fc35a9e6d87ad2bf7a7afd733780e"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a823ada1b0e56b7cae4fe97582ecce7cf"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_batch_render.html#a823ada1b0e56b7cae4fe97582ecce7cf">setBlendMode</a> (const <a class="el" href="class_scene_render_request.html">SceneRenderRequest</a> *pSceneRenderRequest)</td></tr>
- <tr class="separator:a823ada1b0e56b7cae4fe97582ecce7cf"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:ae0957c057c16e6fb9c7840473d52f352"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_batch_render.html#ae0957c057c16e6fb9c7840473d52f352">setAlphaTestMode</a> (const F32 alphaTestMode)</td></tr>
- <tr class="memdesc:ae0957c057c16e6fb9c7840473d52f352"><td class="mdescLeft"> </td><td class="mdescRight">Set alpha-test mode. <a href="#ae0957c057c16e6fb9c7840473d52f352">More...</a><br/></td></tr>
- <tr class="separator:ae0957c057c16e6fb9c7840473d52f352"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:af7fd12f4e23c9eb301923c8d430fbd96"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_batch_render.html#af7fd12f4e23c9eb301923c8d430fbd96">setAlphaTestMode</a> (const <a class="el" href="class_scene_render_request.html">SceneRenderRequest</a> *pSceneRenderRequest)</td></tr>
- <tr class="separator:af7fd12f4e23c9eb301923c8d430fbd96"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:aadc1fa534de1af1dea9b194b5eb01d98"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_batch_render.html#aadc1fa534de1af1dea9b194b5eb01d98">setWireframeMode</a> (const bool enabled)</td></tr>
- <tr class="memdesc:aadc1fa534de1af1dea9b194b5eb01d98"><td class="mdescLeft"> </td><td class="mdescRight">Sets the wireframe mode. <a href="#aadc1fa534de1af1dea9b194b5eb01d98">More...</a><br/></td></tr>
- <tr class="separator:aadc1fa534de1af1dea9b194b5eb01d98"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:ae643003afba7ff92742853f45919d0d8"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_batch_render.html#ae643003afba7ff92742853f45919d0d8">getWireframeMode</a> (void) const </td></tr>
- <tr class="separator:ae643003afba7ff92742853f45919d0d8"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a00ad6873999a51d9293919bf50632333"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_batch_render.html#a00ad6873999a51d9293919bf50632333">setBatchEnabled</a> (const bool enabled)</td></tr>
- <tr class="memdesc:a00ad6873999a51d9293919bf50632333"><td class="mdescLeft"> </td><td class="mdescRight">Sets the batch enabled mode. <a href="#a00ad6873999a51d9293919bf50632333">More...</a><br/></td></tr>
- <tr class="separator:a00ad6873999a51d9293919bf50632333"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a2b1f3124fdf0a934a9103cd4bf696024"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_batch_render.html#a2b1f3124fdf0a934a9103cd4bf696024">getBatchEnabled</a> (void) const </td></tr>
- <tr class="memdesc:a2b1f3124fdf0a934a9103cd4bf696024"><td class="mdescLeft"> </td><td class="mdescRight">Gets the batch enabled mode. <a href="#a2b1f3124fdf0a934a9103cd4bf696024">More...</a><br/></td></tr>
- <tr class="separator:a2b1f3124fdf0a934a9103cd4bf696024"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:ac2465ec681e134b096f3a00013d66821"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_batch_render.html#ac2465ec681e134b096f3a00013d66821">setDebugStats</a> (<a class="el" href="class_debug_stats.html">DebugStats</a> *pDebugStats)</td></tr>
- <tr class="memdesc:ac2465ec681e134b096f3a00013d66821"><td class="mdescLeft"> </td><td class="mdescRight">Sets the debug stats to use. <a href="#ac2465ec681e134b096f3a00013d66821">More...</a><br/></td></tr>
- <tr class="separator:ac2465ec681e134b096f3a00013d66821"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:af0272acd2e8a717ee544007cca48ff83"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_batch_render.html#af0272acd2e8a717ee544007cca48ff83">SubmitTriangles</a> (const U32 vertexCount, const <a class="el" href="struct_vector2.html">Vector2</a> *pVertexArray, const <a class="el" href="struct_vector2.html">Vector2</a> *pTextureArray, <a class="el" href="class_texture_handle.html">TextureHandle</a> &texture, const <a class="el" href="class_color_f.html">ColorF</a> &color=<a class="el" href="class_color_f.html">ColorF</a>(-1.0f,-1.0f,-1.0f))</td></tr>
- <tr class="separator:af0272acd2e8a717ee544007cca48ff83"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:af8ba4c83361eed28d34c2baff6b4fb6a"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_batch_render.html#af8ba4c83361eed28d34c2baff6b4fb6a">SubmitQuad</a> (const <a class="el" href="struct_vector2.html">Vector2</a> &vertexPos0, const <a class="el" href="struct_vector2.html">Vector2</a> &vertexPos1, const <a class="el" href="struct_vector2.html">Vector2</a> &vertexPos2, const <a class="el" href="struct_vector2.html">Vector2</a> &vertexPos3, const <a class="el" href="struct_vector2.html">Vector2</a> &texturePos0, const <a class="el" href="struct_vector2.html">Vector2</a> &texturePos1, const <a class="el" href="struct_vector2.html">Vector2</a> &texturePos2, const <a class="el" href="struct_vector2.html">Vector2</a> &texturePos3, <a class="el" href="class_texture_handle.html">TextureHandle</a> &texture, const <a class="el" href="class_color_f.html">ColorF</a> &color=<a class="el" href="class_color_f.html">ColorF</a>(-1.0f,-1.0f,-1.0f))</td></tr>
- <tr class="separator:af8ba4c83361eed28d34c2baff6b4fb6a"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a6ec6e47a617393ca44be88418bee0a9b"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_batch_render.html#a6ec6e47a617393ca44be88418bee0a9b">flush</a> (U32 &reasonMetric)</td></tr>
- <tr class="memdesc:a6ec6e47a617393ca44be88418bee0a9b"><td class="mdescLeft"> </td><td class="mdescRight">Flush (render) any pending batches with a reason metric. <a href="#a6ec6e47a617393ca44be88418bee0a9b">More...</a><br/></td></tr>
- <tr class="separator:a6ec6e47a617393ca44be88418bee0a9b"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a0a9e9396972b76c5947592479860020d"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_batch_render.html#a0a9e9396972b76c5947592479860020d">flush</a> (void)</td></tr>
- <tr class="memdesc:a0a9e9396972b76c5947592479860020d"><td class="mdescLeft"> </td><td class="mdescRight">Flush (render) any pending batches. <a href="#a0a9e9396972b76c5947592479860020d">More...</a><br/></td></tr>
- <tr class="separator:a0a9e9396972b76c5947592479860020d"><td class="memSeparator" colspan="2"> </td></tr>
- </table><table class="memberdecls">
- <tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-static-methods"></a>
- Static Public Member Functions</h2></td></tr>
- <tr class="memitem:acbcb5cad254199a1b48d19bd91f62206"><td class="memItemLeft" align="right" valign="top">static void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_batch_render.html#acbcb5cad254199a1b48d19bd91f62206">RenderQuad</a> (const <a class="el" href="struct_vector2.html">Vector2</a> &vertexPos0, const <a class="el" href="struct_vector2.html">Vector2</a> &vertexPos1, const <a class="el" href="struct_vector2.html">Vector2</a> &vertexPos2, const <a class="el" href="struct_vector2.html">Vector2</a> &vertexPos3, const <a class="el" href="struct_vector2.html">Vector2</a> &texturePos0, const <a class="el" href="struct_vector2.html">Vector2</a> &texturePos1, const <a class="el" href="struct_vector2.html">Vector2</a> &texturePos2, const <a class="el" href="struct_vector2.html">Vector2</a> &texturePos3)</td></tr>
- <tr class="separator:acbcb5cad254199a1b48d19bd91f62206"><td class="memSeparator" colspan="2"> </td></tr>
- </table>
- <h2 class="groupheader">Constructor & Destructor Documentation</h2>
- <a class="anchor" id="ad320c37df6494f1eb3b4f0df55179b8a"></a>
- <div class="memitem">
- <div class="memproto">
- <table class="memname">
- <tr>
- <td class="memname"><a class="el" href="class_batch_render.html">BatchRender</a> </td>
- <td>(</td>
- <td class="paramname"></td><td>)</td>
- <td></td>
- </tr>
- </table>
- </div><div class="memdoc">
- </div>
- </div>
- <a class="anchor" id="adf731875a7c1a0c1bb57c2f32e8986f2"></a>
- <div class="memitem">
- <div class="memproto">
- <table class="mlabels">
- <tr>
- <td class="mlabels-left">
- <table class="memname">
- <tr>
- <td class="memname">~<a class="el" href="class_batch_render.html">BatchRender</a> </td>
- <td>(</td>
- <td class="paramname"></td><td>)</td>
- <td></td>
- </tr>
- </table>
- </td>
- <td class="mlabels-right">
- <span class="mlabels"><span class="mlabel">virtual</span></span> </td>
- </tr>
- </table>
- </div><div class="memdoc">
- </div>
- </div>
- <h2 class="groupheader">Member Function Documentation</h2>
- <a class="anchor" id="a6ec6e47a617393ca44be88418bee0a9b"></a>
- <div class="memitem">
- <div class="memproto">
- <table class="memname">
- <tr>
- <td class="memname">void flush </td>
- <td>(</td>
- <td class="paramtype">U32 & </td>
- <td class="paramname"><em>reasonMetric</em></td><td>)</td>
- <td></td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>Flush (render) any pending batches with a reason metric. </p>
- </div>
- </div>
- <a class="anchor" id="a0a9e9396972b76c5947592479860020d"></a>
- <div class="memitem">
- <div class="memproto">
- <table class="memname">
- <tr>
- <td class="memname">void flush </td>
- <td>(</td>
- <td class="paramtype">void </td>
- <td class="paramname"></td><td>)</td>
- <td></td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>Flush (render) any pending batches. </p>
- </div>
- </div>
- <a class="anchor" id="a2b1f3124fdf0a934a9103cd4bf696024"></a>
- <div class="memitem">
- <div class="memproto">
- <table class="mlabels">
- <tr>
- <td class="mlabels-left">
- <table class="memname">
- <tr>
- <td class="memname">bool getBatchEnabled </td>
- <td>(</td>
- <td class="paramtype">void </td>
- <td class="paramname"></td><td>)</td>
- <td> const</td>
- </tr>
- </table>
- </td>
- <td class="mlabels-right">
- <span class="mlabels"><span class="mlabel">inline</span></span> </td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>Gets the batch enabled mode. </p>
- </div>
- </div>
- <a class="anchor" id="aa922494671b2a7fd422eb628c93244b0"></a>
- <div class="memitem">
- <div class="memproto">
- <table class="mlabels">
- <tr>
- <td class="mlabels-left">
- <table class="memname">
- <tr>
- <td class="memname">bool getStrictOrderMode </td>
- <td>(</td>
- <td class="paramtype">void </td>
- <td class="paramname"></td><td>)</td>
- <td> const</td>
- </tr>
- </table>
- </td>
- <td class="mlabels-right">
- <span class="mlabels"><span class="mlabel">inline</span></span> </td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>Gets the strict order mode. </p>
- </div>
- </div>
- <a class="anchor" id="ae643003afba7ff92742853f45919d0d8"></a>
- <div class="memitem">
- <div class="memproto">
- <table class="mlabels">
- <tr>
- <td class="mlabels-left">
- <table class="memname">
- <tr>
- <td class="memname">bool getWireframeMode </td>
- <td>(</td>
- <td class="paramtype">void </td>
- <td class="paramname"></td><td>)</td>
- <td> const</td>
- </tr>
- </table>
- </td>
- <td class="mlabels-right">
- <span class="mlabels"><span class="mlabel">inline</span></span> </td>
- </tr>
- </table>
- </div><div class="memdoc">
- </div>
- </div>
- <a class="anchor" id="acbcb5cad254199a1b48d19bd91f62206"></a>
- <div class="memitem">
- <div class="memproto">
- <table class="mlabels">
- <tr>
- <td class="mlabels-left">
- <table class="memname">
- <tr>
- <td class="memname">static void RenderQuad </td>
- <td>(</td>
- <td class="paramtype">const <a class="el" href="struct_vector2.html">Vector2</a> & </td>
- <td class="paramname"><em>vertexPos0</em>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype">const <a class="el" href="struct_vector2.html">Vector2</a> & </td>
- <td class="paramname"><em>vertexPos1</em>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype">const <a class="el" href="struct_vector2.html">Vector2</a> & </td>
- <td class="paramname"><em>vertexPos2</em>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype">const <a class="el" href="struct_vector2.html">Vector2</a> & </td>
- <td class="paramname"><em>vertexPos3</em>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype">const <a class="el" href="struct_vector2.html">Vector2</a> & </td>
- <td class="paramname"><em>texturePos0</em>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype">const <a class="el" href="struct_vector2.html">Vector2</a> & </td>
- <td class="paramname"><em>texturePos1</em>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype">const <a class="el" href="struct_vector2.html">Vector2</a> & </td>
- <td class="paramname"><em>texturePos2</em>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype">const <a class="el" href="struct_vector2.html">Vector2</a> & </td>
- <td class="paramname"><em>texturePos3</em> </td>
- </tr>
- <tr>
- <td></td>
- <td>)</td>
- <td></td><td></td>
- </tr>
- </table>
- </td>
- <td class="mlabels-right">
- <span class="mlabels"><span class="mlabel">inline</span><span class="mlabel">static</span></span> </td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>Render a quad immediately without affecting current batch. All render state should be set beforehand directly. Vertex and textures are indexed as: 3 ___ 2 |\ | | \ | 0| _|1 </p>
- </div>
- </div>
- <a class="anchor" id="ae0957c057c16e6fb9c7840473d52f352"></a>
- <div class="memitem">
- <div class="memproto">
- <table class="mlabels">
- <tr>
- <td class="mlabels-left">
- <table class="memname">
- <tr>
- <td class="memname">void setAlphaTestMode </td>
- <td>(</td>
- <td class="paramtype">const F32 </td>
- <td class="paramname"><em>alphaTestMode</em></td><td>)</td>
- <td></td>
- </tr>
- </table>
- </td>
- <td class="mlabels-right">
- <span class="mlabels"><span class="mlabel">inline</span></span> </td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>Set alpha-test mode. </p>
- </div>
- </div>
- <a class="anchor" id="af7fd12f4e23c9eb301923c8d430fbd96"></a>
- <div class="memitem">
- <div class="memproto">
- <table class="memname">
- <tr>
- <td class="memname">void setAlphaTestMode </td>
- <td>(</td>
- <td class="paramtype">const <a class="el" href="class_scene_render_request.html">SceneRenderRequest</a> * </td>
- <td class="paramname"><em>pSceneRenderRequest</em></td><td>)</td>
- <td></td>
- </tr>
- </table>
- </div><div class="memdoc">
- </div>
- </div>
- <a class="anchor" id="a00ad6873999a51d9293919bf50632333"></a>
- <div class="memitem">
- <div class="memproto">
- <table class="mlabels">
- <tr>
- <td class="mlabels-left">
- <table class="memname">
- <tr>
- <td class="memname">void setBatchEnabled </td>
- <td>(</td>
- <td class="paramtype">const bool </td>
- <td class="paramname"><em>enabled</em></td><td>)</td>
- <td></td>
- </tr>
- </table>
- </td>
- <td class="mlabels-right">
- <span class="mlabels"><span class="mlabel">inline</span></span> </td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>Sets the batch enabled mode. </p>
- </div>
- </div>
- <a class="anchor" id="ab5cc6143750a1f957651448eeeb63bdd"></a>
- <div class="memitem">
- <div class="memproto">
- <table class="mlabels">
- <tr>
- <td class="mlabels-left">
- <table class="memname">
- <tr>
- <td class="memname">void setBlendMode </td>
- <td>(</td>
- <td class="paramtype">GLenum </td>
- <td class="paramname"><em>srcFactor</em>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype">GLenum </td>
- <td class="paramname"><em>dstFactor</em>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype">const <a class="el" href="class_color_f.html">ColorF</a> & </td>
- <td class="paramname"><em>blendColor</em> = <code><a class="el" href="class_color_f.html">ColorF</a>(1.0f, 1.0f, 1.0f, 1.0f)</code> </td>
- </tr>
- <tr>
- <td></td>
- <td>)</td>
- <td></td><td></td>
- </tr>
- </table>
- </td>
- <td class="mlabels-right">
- <span class="mlabels"><span class="mlabel">inline</span></span> </td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>Turns-on blend mode with the specified blend factors and color. </p>
- </div>
- </div>
- <a class="anchor" id="a823ada1b0e56b7cae4fe97582ecce7cf"></a>
- <div class="memitem">
- <div class="memproto">
- <table class="memname">
- <tr>
- <td class="memname">void setBlendMode </td>
- <td>(</td>
- <td class="paramtype">const <a class="el" href="class_scene_render_request.html">SceneRenderRequest</a> * </td>
- <td class="paramname"><em>pSceneRenderRequest</em></td><td>)</td>
- <td></td>
- </tr>
- </table>
- </div><div class="memdoc">
- </div>
- </div>
- <a class="anchor" id="a472fc35a9e6d87ad2bf7a7afd733780e"></a>
- <div class="memitem">
- <div class="memproto">
- <table class="mlabels">
- <tr>
- <td class="mlabels-left">
- <table class="memname">
- <tr>
- <td class="memname">void setBlendOff </td>
- <td>(</td>
- <td class="paramtype">void </td>
- <td class="paramname"></td><td>)</td>
- <td></td>
- </tr>
- </table>
- </td>
- <td class="mlabels-right">
- <span class="mlabels"><span class="mlabel">inline</span></span> </td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>Turns-off blend mode. </p>
- </div>
- </div>
- <a class="anchor" id="ac2465ec681e134b096f3a00013d66821"></a>
- <div class="memitem">
- <div class="memproto">
- <table class="mlabels">
- <tr>
- <td class="mlabels-left">
- <table class="memname">
- <tr>
- <td class="memname">void setDebugStats </td>
- <td>(</td>
- <td class="paramtype"><a class="el" href="class_debug_stats.html">DebugStats</a> * </td>
- <td class="paramname"><em>pDebugStats</em></td><td>)</td>
- <td></td>
- </tr>
- </table>
- </td>
- <td class="mlabels-right">
- <span class="mlabels"><span class="mlabel">inline</span></span> </td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>Sets the debug stats to use. </p>
- </div>
- </div>
- <a class="anchor" id="a20f64da915199f00714791ec84f5d362"></a>
- <div class="memitem">
- <div class="memproto">
- <table class="mlabels">
- <tr>
- <td class="mlabels-left">
- <table class="memname">
- <tr>
- <td class="memname">void setStrictOrderMode </td>
- <td>(</td>
- <td class="paramtype">const bool </td>
- <td class="paramname"><em>strictOrder</em>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype">const bool </td>
- <td class="paramname"><em>forceFlush</em> = <code>false</code> </td>
- </tr>
- <tr>
- <td></td>
- <td>)</td>
- <td></td><td></td>
- </tr>
- </table>
- </td>
- <td class="mlabels-right">
- <span class="mlabels"><span class="mlabel">inline</span></span> </td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>Set the strict order mode. </p>
- </div>
- </div>
- <a class="anchor" id="aadc1fa534de1af1dea9b194b5eb01d98"></a>
- <div class="memitem">
- <div class="memproto">
- <table class="mlabels">
- <tr>
- <td class="mlabels-left">
- <table class="memname">
- <tr>
- <td class="memname">void setWireframeMode </td>
- <td>(</td>
- <td class="paramtype">const bool </td>
- <td class="paramname"><em>enabled</em></td><td>)</td>
- <td></td>
- </tr>
- </table>
- </td>
- <td class="mlabels-right">
- <span class="mlabels"><span class="mlabel">inline</span></span> </td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>Sets the wireframe mode. </p>
- </div>
- </div>
- <a class="anchor" id="af8ba4c83361eed28d34c2baff6b4fb6a"></a>
- <div class="memitem">
- <div class="memproto">
- <table class="memname">
- <tr>
- <td class="memname">void SubmitQuad </td>
- <td>(</td>
- <td class="paramtype">const <a class="el" href="struct_vector2.html">Vector2</a> & </td>
- <td class="paramname"><em>vertexPos0</em>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype">const <a class="el" href="struct_vector2.html">Vector2</a> & </td>
- <td class="paramname"><em>vertexPos1</em>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype">const <a class="el" href="struct_vector2.html">Vector2</a> & </td>
- <td class="paramname"><em>vertexPos2</em>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype">const <a class="el" href="struct_vector2.html">Vector2</a> & </td>
- <td class="paramname"><em>vertexPos3</em>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype">const <a class="el" href="struct_vector2.html">Vector2</a> & </td>
- <td class="paramname"><em>texturePos0</em>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype">const <a class="el" href="struct_vector2.html">Vector2</a> & </td>
- <td class="paramname"><em>texturePos1</em>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype">const <a class="el" href="struct_vector2.html">Vector2</a> & </td>
- <td class="paramname"><em>texturePos2</em>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype">const <a class="el" href="struct_vector2.html">Vector2</a> & </td>
- <td class="paramname"><em>texturePos3</em>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype"><a class="el" href="class_texture_handle.html">TextureHandle</a> & </td>
- <td class="paramname"><em>texture</em>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype">const <a class="el" href="class_color_f.html">ColorF</a> & </td>
- <td class="paramname"><em>color</em> = <code><a class="el" href="class_color_f.html">ColorF</a>(-1.0f, -1.0f, -1.0f)</code> </td>
- </tr>
- <tr>
- <td></td>
- <td>)</td>
- <td></td><td></td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>Submit a quad for batching. Vertex and textures are indexed as: 3 ___ 2 |\ | | \ | 0| _|1 </p>
- </div>
- </div>
- <a class="anchor" id="af0272acd2e8a717ee544007cca48ff83"></a>
- <div class="memitem">
- <div class="memproto">
- <table class="memname">
- <tr>
- <td class="memname">void SubmitTriangles </td>
- <td>(</td>
- <td class="paramtype">const U32 </td>
- <td class="paramname"><em>vertexCount</em>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype">const <a class="el" href="struct_vector2.html">Vector2</a> * </td>
- <td class="paramname"><em>pVertexArray</em>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype">const <a class="el" href="struct_vector2.html">Vector2</a> * </td>
- <td class="paramname"><em>pTextureArray</em>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype"><a class="el" href="class_texture_handle.html">TextureHandle</a> & </td>
- <td class="paramname"><em>texture</em>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype">const <a class="el" href="class_color_f.html">ColorF</a> & </td>
- <td class="paramname"><em>color</em> = <code><a class="el" href="class_color_f.html">ColorF</a>(-1.0f, -1.0f, -1.0f)</code> </td>
- </tr>
- <tr>
- <td></td>
- <td>)</td>
- <td></td><td></td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>Submit triangles for batching. Vertex and textures are indexed as: 2 5 |\ |\ | \ | \ 0| _\1 3| _\4 </p>
- </div>
- </div>
- <hr/>The documentation for this class was generated from the following files:<ul>
- <li>2d/core/BatchRender.h</li>
- <li>2d/core/BatchRender.cc</li>
- </ul>
- </div><!-- contents -->
- <!-- start footer part -->
- <hr class="footer"/><address class="footer"><small>
- Generated by  <a href="http://www.doxygen.org/index.html">
- <img class="footer" src="doxygen.png" alt="doxygen"/>
- </a> 1.8.3.1
- </small></address>
- </body>
- </html>
|