classSceneWindow-members.html 78 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359
  1. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
  2. <html xmlns="http://www.w3.org/1999/xhtml">
  3. <head>
  4. <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
  5. <title>Member List</title>
  6. <link href="torquedoc.css" rel="stylesheet" type="text/css"/>
  7. </head>
  8. <body>
  9. <table width="100%" class="header">
  10. <tr>
  11. </tr>
  12. <tr><td class="headermenu">
  13. <center>
  14. <a class="qindex" href="index.html">Main</a> &nbsp;
  15. <a class="qindex" target="_blank" href="https://github.com/GarageGames/Torque2D">GitHub</a>
  16. </center>
  17. </td></tr>
  18. </table>
  19. <br>
  20. <!-- END HEADER -->
  21. <!-- Generated by Doxygen 1.8.3.1 -->
  22. </div><!-- top -->
  23. <div class="header">
  24. <div class="headertitle">
  25. <div class="title">SceneWindow Member List</div> </div>
  26. </div><!--header-->
  27. <div class="contents">
  28. <p>This is the complete list of members for <a class="el" href="classSceneWindow.html">SceneWindow</a>, including all inherited members.</p>
  29. <table class="directory">
  30. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a7bcf1c4b9a72e973f953741015f5b866">Accelerator</a></td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  31. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a7ba96eca44a5927b62056122afecd573">Active</a></td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  32. <tr class="even"><td class="entry"><a class="el" href="classSimSet.html#a7bfb903e9d1ee2349eb2d0935ac36d6e">add</a>(obj1,...)</td><td class="entry"><a class="el" href="classSimSet.html">SimSet</a></td><td class="entry"></td></tr>
  33. <tr><td class="entry"><a class="el" href="classSimSet.html#a7bfb903e9d1ee2349eb2d0935ac36d6e">add</a>(obj1,...)</td><td class="entry"><a class="el" href="classSimSet.html">SimSet</a></td><td class="entry"></td></tr>
  34. <tr class="even"><td class="entry"><a class="el" href="classSimObject.html#aaf98debd55e712cc1c88cc0c2c44cbb0">addFieldFilter</a>(fieldName)</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  35. <tr><td class="entry"><a class="el" href="classSimObject.html#aaf98debd55e712cc1c88cc0c2c44cbb0">addFieldFilter</a>(fieldName)</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  36. <tr class="even"><td class="entry"><a class="el" href="classGuiControl.html#a6e9c70ce764178aaec02c51b98525cc6">addGuiControl</a>(int controlId)</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  37. <tr><td class="entry"><a class="el" href="classGuiControl.html#a6e9c70ce764178aaec02c51b98525cc6">addGuiControl</a>(int controlId)</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  38. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#abf288854fac566f1663d5ee6343c3991">addInputListener</a>(inputListener)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  39. <tr><td class="entry"><a class="el" href="classSceneWindow.html#abf288854fac566f1663d5ee6343c3991">addInputListener</a>(inputListener)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  40. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a04d721f88e7027761196dd4e97c211e6">AltCommand</a></td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  41. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a9b51293b626a800e5fa5814c84685558">BackgroundColor</a></td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  42. <tr class="even"><td class="entry"><a class="el" href="classSimSet.html#aff4898afe3a3e7911a9c88489a4da676">bringToFront</a>(object)</td><td class="entry"><a class="el" href="classSimSet.html">SimSet</a></td><td class="entry"></td></tr>
  43. <tr><td class="entry"><a class="el" href="classSimSet.html#aff4898afe3a3e7911a9c88489a4da676">bringToFront</a>(object)</td><td class="entry"><a class="el" href="classSimSet.html">SimSet</a></td><td class="entry"></td></tr>
  44. <tr class="even"><td class="entry"><a class="el" href="classSimObject.html#addc7bf0fad1d569c12acf32f73ec87b6">call</a>(%args)</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  45. <tr><td class="entry"><a class="el" href="classSimObject.html#addc7bf0fad1d569c12acf32f73ec87b6">call</a>(%args)</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  46. <tr class="even"><td class="entry"><a class="el" href="classSimSet.html#a61c83dced34e3d4c1f1484dd606f2ff4">callOnChildren</a>(string method, string args...)</td><td class="entry"><a class="el" href="classSimSet.html">SimSet</a></td><td class="entry"></td></tr>
  47. <tr><td class="entry"><a class="el" href="classSimSet.html#a61c83dced34e3d4c1f1484dd606f2ff4">callOnChildren</a>(string method, string args...)</td><td class="entry"><a class="el" href="classSimSet.html">SimSet</a></td><td class="entry"></td></tr>
  48. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#acb155da9bc864b03a5cf9e927f1825b3">canSave</a></td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  49. <tr><td class="entry"><a class="el" href="classSceneWindow.html#ab9c1a0df51106265d0bd86fefa04e86c">canSaveDynamicFields</a></td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  50. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#ab4fb3c78b5e0465c4af9fd46f39fc56c">clampCameraViewLimit</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  51. <tr><td class="entry"><a class="el" href="classSceneWindow.html#ab4fb3c78b5e0465c4af9fd46f39fc56c">clampCameraViewLimit</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  52. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#ab3025612286d90ced24d526a1a1f286a">class</a></td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  53. <tr><td class="entry"><a class="el" href="classSimSet.html#a336804fb3db613e12fa656c044e80265">clear</a>()</td><td class="entry"><a class="el" href="classSimSet.html">SimSet</a></td><td class="entry"></td></tr>
  54. <tr class="even"><td class="entry"><a class="el" href="classSimSet.html#a336804fb3db613e12fa656c044e80265">clear</a>()</td><td class="entry"><a class="el" href="classSimSet.html">SimSet</a></td><td class="entry"></td></tr>
  55. <tr><td class="entry"><a class="el" href="classSimObject.html#a1a2c6a736077321d8b5b37d9dab1f013">clone</a>([bool copyDynamicFields?=false])</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  56. <tr class="even"><td class="entry"><a class="el" href="classSimObject.html#a1a2c6a736077321d8b5b37d9dab1f013">clone</a>([bool copyDynamicFields?=false])</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  57. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a7d76df68f3a6941709c6d04e9e6f1fc1">Command</a></td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  58. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a1cd964cb0bd9c3af2547c9d8eb2cb018">completeCameraMove</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  59. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a1cd964cb0bd9c3af2547c9d8eb2cb018">completeCameraMove</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  60. <tr class="even"><td class="entry"><a class="el" href="classSimObject.html#a8f751ecbaf648b3d4ab801ce387e30c8">delete</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  61. <tr><td class="entry"><a class="el" href="classSimObject.html#a8f751ecbaf648b3d4ab801ce387e30c8">delete</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  62. <tr class="even"><td class="entry"><a class="el" href="classSimSet.html#a4f384e2bf77c081ba946334ae0a9c5ec">deleteObjects</a>()</td><td class="entry"><a class="el" href="classSimSet.html">SimSet</a></td><td class="entry"></td></tr>
  63. <tr><td class="entry"><a class="el" href="classSimSet.html#a4f384e2bf77c081ba946334ae0a9c5ec">deleteObjects</a>()</td><td class="entry"><a class="el" href="classSimSet.html">SimSet</a></td><td class="entry"></td></tr>
  64. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#ad9e65157d9e8a56ebbfd79d6f0da7a13">dismount</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  65. <tr><td class="entry"><a class="el" href="classSceneWindow.html#ad9e65157d9e8a56ebbfd79d6f0da7a13">dismount</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  66. <tr class="even"><td class="entry"><a class="el" href="classSimObject.html#add9fed5c04ea6ffc646b03d4783bb9f1">dump</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  67. <tr><td class="entry"><a class="el" href="classSimObject.html#add9fed5c04ea6ffc646b03d4783bb9f1">dump</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  68. <tr class="even"><td class="entry"><a class="el" href="classSimObject.html#a57f38833d5e219483916e2bff878e89f">dumpClassHierarchy</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  69. <tr><td class="entry"><a class="el" href="classSimObject.html#a57f38833d5e219483916e2bff878e89f">dumpClassHierarchy</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  70. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a98010fcffc3114130fdd7d34c75bbc57">Extent</a></td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  71. <tr><td class="entry"><a class="el" href="classGuiControl.html#a9593557c9298883c0ef239ec1c96b1bb">findHitControl</a>(int x, int y)</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  72. <tr class="even"><td class="entry"><a class="el" href="classGuiControl.html#a9593557c9298883c0ef239ec1c96b1bb">findHitControl</a>(int x, int y)</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  73. <tr><td class="entry"><a class="el" href="classSimSet.html#a8bb648c23a713694600c707adc820840">findObjectByInternalName</a>(string name,[bool searchChildren])</td><td class="entry"><a class="el" href="classSimSet.html">SimSet</a></td><td class="entry"></td></tr>
  74. <tr class="even"><td class="entry"><a class="el" href="classSimSet.html#a8bb648c23a713694600c707adc820840">findObjectByInternalName</a>(string name,[bool searchChildren])</td><td class="entry"><a class="el" href="classSimSet.html">SimSet</a></td><td class="entry"></td></tr>
  75. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a34c56b2ab4bbb9456a1566edb5227240">getBackgroundColor</a>(float red/float green/float blue/float alpha)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  76. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a34c56b2ab4bbb9456a1566edb5227240">getBackgroundColor</a>(float red/float green/float blue/float alpha)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  77. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a0b5bd441c85b0bd0be605a73afd53b10">getCameraAngle</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  78. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a0b5bd441c85b0bd0be605a73afd53b10">getCameraAngle</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  79. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a5ee54dd93f6ef3f679a7f5f67f848c0c">getCameraArea</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  80. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a5ee54dd93f6ef3f679a7f5f67f848c0c">getCameraArea</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  81. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a09737b7fd6a4e623e9109e6ef88065b8">getCameraPosition</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  82. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a09737b7fd6a4e623e9109e6ef88065b8">getCameraPosition</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  83. <tr><td class="entry"><a class="el" href="classSceneWindow.html#aca0361161fe15f2df07e26549a4cc02a">getCameraRenderPosition</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  84. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#aca0361161fe15f2df07e26549a4cc02a">getCameraRenderPosition</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  85. <tr><td class="entry"><a class="el" href="classSceneWindow.html#aba260f6388b6a2f7d08515a50ab58fe6">getCameraRenderScale</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  86. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#aba260f6388b6a2f7d08515a50ab58fe6">getCameraRenderScale</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  87. <tr><td class="entry"><a class="el" href="classSceneWindow.html#ac91f02e7a552bde3e7bbc8d2c63d1f47">getCameraSize</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  88. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#ac91f02e7a552bde3e7bbc8d2c63d1f47">getCameraSize</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  89. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a232e06f47c817da01018016ad6d612e3">getCameraWorldScale</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  90. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a232e06f47c817da01018016ad6d612e3">getCameraWorldScale</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  91. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a9bc841451d834fa767f75686b46197cf">getCameraZoom</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  92. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a9bc841451d834fa767f75686b46197cf">getCameraZoom</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  93. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a86363efbc8b3f98efb9a59d41fe7d9c8">getCanvasPoint</a>(X/Y)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  94. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a86363efbc8b3f98efb9a59d41fe7d9c8">getCanvasPoint</a>(X/Y)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  95. <tr><td class="entry"><a class="el" href="classGuiControl.html#af0807046f1d408883c9ddbf167244449">getCenter</a>()</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  96. <tr class="even"><td class="entry"><a class="el" href="classGuiControl.html#af0807046f1d408883c9ddbf167244449">getCenter</a>()</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  97. <tr><td class="entry"><a class="el" href="classSimObject.html#a40c1a605f34ac3610e3eca60d4a1b2e6">getClassName</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  98. <tr class="even"><td class="entry"><a class="el" href="classSimObject.html#a40c1a605f34ac3610e3eca60d4a1b2e6">getClassName</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  99. <tr><td class="entry"><a class="el" href="classSimObject.html#aca7fbde9231fb7c4d59d4cfe5c405dd2">getClassNamespace</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  100. <tr class="even"><td class="entry"><a class="el" href="classSimObject.html#aca7fbde9231fb7c4d59d4cfe5c405dd2">getClassNamespace</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  101. <tr><td class="entry"><a class="el" href="classSimSet.html#a38a907a4d022b8795167562fb27e138a">getCount</a>()</td><td class="entry"><a class="el" href="classSimSet.html">SimSet</a></td><td class="entry"></td></tr>
  102. <tr class="even"><td class="entry"><a class="el" href="classSimSet.html#a38a907a4d022b8795167562fb27e138a">getCount</a>()</td><td class="entry"><a class="el" href="classSimSet.html">SimSet</a></td><td class="entry"></td></tr>
  103. <tr><td class="entry"><a class="el" href="classSimObject.html#a3b6bdbb01b01655d88ba85183ce59361">getDynamicField</a>(index)</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  104. <tr class="even"><td class="entry"><a class="el" href="classSimObject.html#a3b6bdbb01b01655d88ba85183ce59361">getDynamicField</a>(index)</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  105. <tr><td class="entry"><a class="el" href="classSimObject.html#a881fbd30eb6d97e5caeea81c6e1ebd47">getDynamicFieldCount</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  106. <tr class="even"><td class="entry"><a class="el" href="classSimObject.html#a881fbd30eb6d97e5caeea81c6e1ebd47">getDynamicFieldCount</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  107. <tr><td class="entry"><a class="el" href="classGuiControl.html#a5229ed6403575e8d2ceffb5a40649554">getExtent</a>()</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  108. <tr class="even"><td class="entry"><a class="el" href="classGuiControl.html#a5229ed6403575e8d2ceffb5a40649554">getExtent</a>()</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  109. <tr><td class="entry"><a class="el" href="classSimObject.html#a2662a5fe8bb6e1c3195855c86851204d">getField</a>(int index)</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  110. <tr class="even"><td class="entry"><a class="el" href="classSimObject.html#a2662a5fe8bb6e1c3195855c86851204d">getField</a>(int index)</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  111. <tr><td class="entry"><a class="el" href="classSimObject.html#a339af079db4ae05a9612e8f4660b4ff7">getFieldCount</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  112. <tr class="even"><td class="entry"><a class="el" href="classSimObject.html#a339af079db4ae05a9612e8f4660b4ff7">getFieldCount</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  113. <tr><td class="entry"><a class="el" href="classSimObject.html#a966d75b7e912251712de74208d9648d5">getFieldType</a>(fieldName)</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  114. <tr class="even"><td class="entry"><a class="el" href="classSimObject.html#a966d75b7e912251712de74208d9648d5">getFieldType</a>(fieldName)</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  115. <tr><td class="entry"><a class="el" href="classSimObject.html#a2eb5795a9b28f6a5a732dfc6334cc2a6">getFieldValue</a>(fieldName)</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  116. <tr class="even"><td class="entry"><a class="el" href="classSimObject.html#a2eb5795a9b28f6a5a732dfc6334cc2a6">getFieldValue</a>(fieldName)</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  117. <tr><td class="entry"><a class="el" href="classGuiControl.html#a69c376c7d6c3a80eea8ff6b6a8bfe446">getGlobalCenter</a>()</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  118. <tr class="even"><td class="entry"><a class="el" href="classGuiControl.html#a69c376c7d6c3a80eea8ff6b6a8bfe446">getGlobalCenter</a>()</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  119. <tr><td class="entry"><a class="el" href="classGuiControl.html#aacee40cb738db295c827f8376f6c8cef">getGlobalPosition</a>()</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  120. <tr class="even"><td class="entry"><a class="el" href="classGuiControl.html#aacee40cb738db295c827f8376f6c8cef">getGlobalPosition</a>()</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  121. <tr><td class="entry"><a class="el" href="classSimObject.html#a2d332bea57d5d89e05e1e21a85c237fc">getGroup</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  122. <tr class="even"><td class="entry"><a class="el" href="classSimObject.html#a2d332bea57d5d89e05e1e21a85c237fc">getGroup</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  123. <tr><td class="entry"><a class="el" href="classSimObject.html#a712c68e11a0405d39ae0854a3782cca0">getId</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  124. <tr class="even"><td class="entry"><a class="el" href="classSimObject.html#a712c68e11a0405d39ae0854a3782cca0">getId</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  125. <tr><td class="entry"><a class="el" href="classSimObject.html#a64b27e1c4ac4730f89f565a89816b55d">getInternalName</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  126. <tr class="even"><td class="entry"><a class="el" href="classSimObject.html#a64b27e1c4ac4730f89f565a89816b55d">getInternalName</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  127. <tr><td class="entry"><a class="el" href="classSceneWindow.html#ad4f93d4d4edf68e678c93ad55ed74e07">getIsCameraMounted</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  128. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#ad4f93d4d4edf68e678c93ad55ed74e07">getIsCameraMounted</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  129. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a541be7db82b303903527629f80cb1cc0">getIsCameraMoving</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  130. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a541be7db82b303903527629f80cb1cc0">getIsCameraMoving</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  131. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a28c6f012e3c9c59c32e3e9a2b04a7eb1">getIsWindowPoint</a>(X/Y)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  132. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a28c6f012e3c9c59c32e3e9a2b04a7eb1">getIsWindowPoint</a>(X/Y)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  133. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a50eac70e5f9938ac13fbd6f762d05156">getLockMouse</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  134. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a50eac70e5f9938ac13fbd6f762d05156">getLockMouse</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  135. <tr><td class="entry"><a class="el" href="classGuiControl.html#ada445ef880aaac9946ddb23c03b8a85a">getMinExtent</a>()</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  136. <tr class="even"><td class="entry"><a class="el" href="classGuiControl.html#ada445ef880aaac9946ddb23c03b8a85a">getMinExtent</a>()</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  137. <tr><td class="entry"><a class="el" href="classSceneWindow.html#ac20ea546faa8f18e1c4b972f95e1a622">getMousePosition</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  138. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#ac20ea546faa8f18e1c4b972f95e1a622">getMousePosition</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  139. <tr><td class="entry"><a class="el" href="classSimObject.html#a3f232a5965525540267871d9d6323e70">getName</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  140. <tr class="even"><td class="entry"><a class="el" href="classSimObject.html#a3f232a5965525540267871d9d6323e70">getName</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  141. <tr><td class="entry"><a class="el" href="classSimSet.html#ab6e06b3ce05ff8cf8b23d0781ee6ea09">getObject</a>(objIndex)</td><td class="entry"><a class="el" href="classSimSet.html">SimSet</a></td><td class="entry"></td></tr>
  142. <tr class="even"><td class="entry"><a class="el" href="classSimSet.html#ab6e06b3ce05ff8cf8b23d0781ee6ea09">getObject</a>(objIndex)</td><td class="entry"><a class="el" href="classSimSet.html">SimSet</a></td><td class="entry"></td></tr>
  143. <tr><td class="entry"><a class="el" href="classGuiControl.html#aa4e68e9eafc656b6956c5f108e58c782">getParent</a>()</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  144. <tr class="even"><td class="entry"><a class="el" href="classGuiControl.html#aa4e68e9eafc656b6956c5f108e58c782">getParent</a>()</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  145. <tr><td class="entry"><a class="el" href="classGuiControl.html#a42c22a0845ffb9a238812a8857e4f109">getPosition</a>()</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  146. <tr class="even"><td class="entry"><a class="el" href="classGuiControl.html#a42c22a0845ffb9a238812a8857e4f109">getPosition</a>()</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  147. <tr><td class="entry"><a class="el" href="classSimObject.html#a04fe19465f7fe4319f41ad2640983530">getProgenitorFile</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  148. <tr class="even"><td class="entry"><a class="el" href="classSimObject.html#a04fe19465f7fe4319f41ad2640983530">getProgenitorFile</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  149. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a5078be6d8ebe051a563e4c05e7b57f85">getRenderGroupMask</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  150. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a5078be6d8ebe051a563e4c05e7b57f85">getRenderGroupMask</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  151. <tr><td class="entry"><a class="el" href="classSceneWindow.html#af223323c11724b17e19ea5ee2b904fbc">getRenderLayerMask</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  152. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#af223323c11724b17e19ea5ee2b904fbc">getRenderLayerMask</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  153. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a2fde38fad048840db3f6aa4f50c122d9">getScene</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  154. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a2fde38fad048840db3f6aa4f50c122d9">getScene</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  155. <tr><td class="entry"><a class="el" href="classSimObject.html#aece74d657046d261eb3f6e32905f4288">getSuperClassNamespace</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  156. <tr class="even"><td class="entry"><a class="el" href="classSimObject.html#aece74d657046d261eb3f6e32905f4288">getSuperClassNamespace</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  157. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a9ff08d4ea7791f9453bf9d9bc1042a98">getTargetCameraAngle</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  158. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a9ff08d4ea7791f9453bf9d9bc1042a98">getTargetCameraAngle</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  159. <tr><td class="entry"><a class="el" href="classSceneWindow.html#ab1f4c61cce999f3be2254d3aff6351dc">getTargetCameraArea</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  160. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#ab1f4c61cce999f3be2254d3aff6351dc">getTargetCameraArea</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  161. <tr><td class="entry"><a class="el" href="classSceneWindow.html#af260c73ed0206f13a9e474a3c7b74dc0">getTargetCameraPosition</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  162. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#af260c73ed0206f13a9e474a3c7b74dc0">getTargetCameraPosition</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  163. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a71a6c05e7c1a3790839dfd4f0406587e">getTargetCameraSize</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  164. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a71a6c05e7c1a3790839dfd4f0406587e">getTargetCameraSize</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  165. <tr><td class="entry"><a class="el" href="classSceneWindow.html#aa6b61b0bf6a03ff6f0869dc69c2c10df">getTargetCameraZoom</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  166. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#aa6b61b0bf6a03ff6f0869dc69c2c10df">getTargetCameraZoom</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  167. <tr><td class="entry"><a class="el" href="classSimObject.html#af1b4f17a0fa1aad65936ae2aecb067fe">getType</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  168. <tr class="even"><td class="entry"><a class="el" href="classSimObject.html#af1b4f17a0fa1aad65936ae2aecb067fe">getType</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  169. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a6123a711e10352c07fddbd014a81240a">getUseBackgroundColor</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  170. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a6123a711e10352c07fddbd014a81240a">getUseBackgroundColor</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  171. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a5ce0b97369c9a446634f90a86b107f87">getUseObjectInputEvents</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  172. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a5ce0b97369c9a446634f90a86b107f87">getUseObjectInputEvents</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  173. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a51f500b63bb7cc65d2263f1361e1a4fe">getUseWindowInputEvents</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  174. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a51f500b63bb7cc65d2263f1361e1a4fe">getUseWindowInputEvents</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  175. <tr><td class="entry"><a class="el" href="classGuiControl.html#aed9f42840c7ec9f4e87c7d3c03836b81">getValue</a>()</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  176. <tr class="even"><td class="entry"><a class="el" href="classGuiControl.html#aed9f42840c7ec9f4e87c7d3c03836b81">getValue</a>()</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  177. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a42c1de51659e6bc53712c04828665cf8">getWindowExtents</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  178. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a42c1de51659e6bc53712c04828665cf8">getWindowExtents</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  179. <tr><td class="entry"><a class="el" href="classSceneWindow.html#add83a11bd8ef0e4f61be9671c02d19d7">getWindowPoint</a>(X/Y)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  180. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#add83a11bd8ef0e4f61be9671c02d19d7">getWindowPoint</a>(X/Y)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  181. <tr><td class="entry"><a class="el" href="classSceneWindow.html#ad371542425acc23ad1ced6cc2f146ee1">getWorldPoint</a>(X/Y)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  182. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#ad371542425acc23ad1ced6cc2f146ee1">getWorldPoint</a>(X/Y)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  183. <tr><td class="entry"><a class="el" href="classSceneWindow.html#ae5d378c1e03e1f69ec77dfa480b2f37e">HorizSizing</a></td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  184. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#abf4a41d568bd5583200e70fde9b6a80a">hovertime</a></td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  185. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a2f694de0395fe4e010ce544f7b87fb2a">internalName</a></td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  186. <tr class="even"><td class="entry"><a class="el" href="classGuiControl.html#af9b72e79dc0cca5b8c1c2f3a3050926f">isActive</a>()</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  187. <tr><td class="entry"><a class="el" href="classGuiControl.html#af9b72e79dc0cca5b8c1c2f3a3050926f">isActive</a>()</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  188. <tr class="even"><td class="entry"><a class="el" href="classGuiControl.html#a75cbbdb8b3160e966a752404dd87e69e">isAwake</a>()</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  189. <tr><td class="entry"><a class="el" href="classGuiControl.html#a75cbbdb8b3160e966a752404dd87e69e">isAwake</a>()</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  190. <tr class="even"><td class="entry"><a class="el" href="classSimObject.html#aec6344e773f28243688b6d008bc6e502">isChildOfGroup</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  191. <tr><td class="entry"><a class="el" href="classSimObject.html#aec6344e773f28243688b6d008bc6e502">isChildOfGroup</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  192. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#af0260fdb4e4f39a7e808ebbaeca8b0cc">isContainer</a></td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  193. <tr><td class="entry"><a class="el" href="classSimSet.html#a6e542390e406bf5a4efa7898dacb6a20">isMember</a>(object)</td><td class="entry"><a class="el" href="classSimSet.html">SimSet</a></td><td class="entry"></td></tr>
  194. <tr class="even"><td class="entry"><a class="el" href="classSimSet.html#a6e542390e406bf5a4efa7898dacb6a20">isMember</a>(object)</td><td class="entry"><a class="el" href="classSimSet.html">SimSet</a></td><td class="entry"></td></tr>
  195. <tr><td class="entry"><a class="el" href="classSimObject.html#a7a437f36e1bad8f3ae07af4ac0fe5a76">isMemberOfClass</a>(string classname)</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  196. <tr class="even"><td class="entry"><a class="el" href="classSimObject.html#a7a437f36e1bad8f3ae07af4ac0fe5a76">isMemberOfClass</a>(string classname)</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  197. <tr><td class="entry"><a class="el" href="classSimObject.html#af74efa865dd360c73eea0a2583656e91">isMethod</a>(string method name)</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  198. <tr class="even"><td class="entry"><a class="el" href="classSimObject.html#af74efa865dd360c73eea0a2583656e91">isMethod</a>(string method name)</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  199. <tr><td class="entry"><a class="el" href="classSimObject.html#a4312d7c98878628de6835eb1edd8a8f5">isTimerActive</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  200. <tr class="even"><td class="entry"><a class="el" href="classSimObject.html#a4312d7c98878628de6835eb1edd8a8f5">isTimerActive</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  201. <tr><td class="entry"><a class="el" href="classGuiControl.html#a196be1c4c79a6ceaa3e92139861ee9d3">isVisible</a>()</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  202. <tr class="even"><td class="entry"><a class="el" href="classGuiControl.html#a196be1c4c79a6ceaa3e92139861ee9d3">isVisible</a>()</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  203. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a47672bd33a40ca5b671e5ce635c8a6f0">langTableMod</a></td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  204. <tr class="even"><td class="entry"><a class="el" href="classSimSet.html#a8a05a881dfe0986ada1f6d931d115f4d">listObjects</a>()</td><td class="entry"><a class="el" href="classSimSet.html">SimSet</a></td><td class="entry"></td></tr>
  205. <tr><td class="entry"><a class="el" href="classSimSet.html#a8a05a881dfe0986ada1f6d931d115f4d">listObjects</a>()</td><td class="entry"><a class="el" href="classSimSet.html">SimSet</a></td><td class="entry"></td></tr>
  206. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#abaecde973259c43452a194e554822b3d">lockMouse</a></td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  207. <tr><td class="entry"><a class="el" href="classGuiControl.html#a0f72190b06d6c90b6998a5ee298e86c3">makeFirstResponder</a>(isFirst)</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  208. <tr class="even"><td class="entry"><a class="el" href="classGuiControl.html#a0f72190b06d6c90b6998a5ee298e86c3">makeFirstResponder</a>(isFirst)</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  209. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a7fb6c5a834efc6a3a1af46a7b4b156bf">MinExtent</a></td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  210. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#ac9e1094a45d0b8ed7c99193d64c5b077">Modal</a></td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  211. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a8423efc462ee47ee78f89d0c839da198">mount</a>(sceneObject,[offsetX/offsetY],[mountForce],[sendToMount?],[mountAngle?])</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  212. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a8423efc462ee47ee78f89d0c839da198">mount</a>(sceneObject,[offsetX/offsetY],[mountForce],[sendToMount?],[mountAngle?])</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  213. <tr><td class="entry"><a class="el" href="classSceneWindow.html#adf21f3d37ebf0f51ddae42a085b3fd89">parentGroup</a></td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  214. <tr class="even"><td class="entry"><a class="el" href="classGuiControl.html#a9233388f36a40bd814ad16de2fd2ff03">pointInControl</a>(int x, int y)</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  215. <tr><td class="entry"><a class="el" href="classGuiControl.html#a9233388f36a40bd814ad16de2fd2ff03">pointInControl</a>(int x, int y)</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  216. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#ad0e427eab60ec150dcd2fb52f82176a8">Position</a></td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  217. <tr><td class="entry"><a class="el" href="classSceneWindow.html#aad91eda732a22356b67503fa017146f0">Profile</a></td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  218. <tr class="even"><td class="entry"><a class="el" href="classSimSet.html#a512c9ee220a8980e5f8ea517a4d1b52f">pushToBack</a>(object)</td><td class="entry"><a class="el" href="classSimSet.html">SimSet</a></td><td class="entry"></td></tr>
  219. <tr><td class="entry"><a class="el" href="classSimSet.html#a512c9ee220a8980e5f8ea517a4d1b52f">pushToBack</a>(object)</td><td class="entry"><a class="el" href="classSimSet.html">SimSet</a></td><td class="entry"></td></tr>
  220. <tr class="even"><td class="entry"><a class="el" href="classSimSet.html#a8a0e8e806a6cf08b4c30ef11445aa28b">remove</a>(obj1,...)</td><td class="entry"><a class="el" href="classSimSet.html">SimSet</a></td><td class="entry"></td></tr>
  221. <tr><td class="entry"><a class="el" href="classSimSet.html#a8a0e8e806a6cf08b4c30ef11445aa28b">remove</a>(obj1,...)</td><td class="entry"><a class="el" href="classSimSet.html">SimSet</a></td><td class="entry"></td></tr>
  222. <tr class="even"><td class="entry"><a class="el" href="classSimObject.html#a72b4ea81b22bb0142d42d8e01111b738">removeFieldFilter</a>(fieldName)</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  223. <tr><td class="entry"><a class="el" href="classSimObject.html#a72b4ea81b22bb0142d42d8e01111b738">removeFieldFilter</a>(fieldName)</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  224. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#ad5cca3561f581067a2319acf6d04a0de">removeInputListener</a>(inputListener)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  225. <tr><td class="entry"><a class="el" href="classSceneWindow.html#ad5cca3561f581067a2319acf6d04a0de">removeInputListener</a>(inputListener)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  226. <tr class="even"><td class="entry"><a class="el" href="classGuiControl.html#a80df39fa1d5ec8929acb4b1fe5f310e2">reorderChild</a>(child1, child2)</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  227. <tr><td class="entry"><a class="el" href="classGuiControl.html#a80df39fa1d5ec8929acb4b1fe5f310e2">reorderChild</a>(child1, child2)</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  228. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#aee6d98c3f58eb32e88dabb21722fc66e">resetScene</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  229. <tr><td class="entry"><a class="el" href="classSceneWindow.html#aee6d98c3f58eb32e88dabb21722fc66e">resetScene</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  230. <tr class="even"><td class="entry"><a class="el" href="classGuiControl.html#a044e447dc303f93dc8cb69203cc49187">resize</a>(int x, int y, int w, int h)</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  231. <tr><td class="entry"><a class="el" href="classGuiControl.html#a044e447dc303f93dc8cb69203cc49187">resize</a>(int x, int y, int w, int h)</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  232. <tr class="even"><td class="entry"><a class="el" href="classSimObject.html#a5a9f602e93abc5df7f26559915cfda48">save</a>(fileName,[selectedOnly])</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  233. <tr><td class="entry"><a class="el" href="classSimObject.html#a5a9f602e93abc5df7f26559915cfda48">save</a>(fileName,[selectedOnly])</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  234. <tr class="even"><td class="entry"><a class="el" href="classSimObject.html#ad6452aa56de93ac87bae59e4e7197a5f">schedule</a>(time, command,&lt; arg1...argN &gt;)</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  235. <tr><td class="entry"><a class="el" href="classSimObject.html#ad6452aa56de93ac87bae59e4e7197a5f">schedule</a>(time, command,&lt; arg1...argN &gt;)</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  236. <tr class="even"><td class="entry"><a class="el" href="classGuiControl.html#a736978968ee4b3956dbd76e2e9bbce8c">setActive</a>(isActive)</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  237. <tr><td class="entry"><a class="el" href="classGuiControl.html#a736978968ee4b3956dbd76e2e9bbce8c">setActive</a>(isActive)</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  238. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#ab1eeae0946f7c14e22e0185bbe0bf964">setBackgroundColor</a>(float red, float green, float blue,[float alpha=1.0])</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  239. <tr><td class="entry"><a class="el" href="classSceneWindow.html#ab1eeae0946f7c14e22e0185bbe0bf964">setBackgroundColor</a>(float red, float green, float blue,[float alpha=1.0])</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  240. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#abf3d115498e12222b0cf06eb6dec8f63">setCameraAngle</a>(angle)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  241. <tr><td class="entry"><a class="el" href="classSceneWindow.html#abf3d115498e12222b0cf06eb6dec8f63">setCameraAngle</a>(angle)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  242. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a94bf30597031d186b64c7e413df8690b">setCameraArea</a>(x1/y1/x2/y2)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  243. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a94bf30597031d186b64c7e413df8690b">setCameraArea</a>(x1/y1/x2/y2)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  244. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a88a5517265abb05915256500bb97853d">setCameraInterpolationMode</a>(interpolationMode)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  245. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a88a5517265abb05915256500bb97853d">setCameraInterpolationMode</a>(interpolationMode)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  246. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a06aa3a43f7e88bfe734af83068d1eb14">setCameraInterpolationTime</a>(interpolationTime)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  247. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a06aa3a43f7e88bfe734af83068d1eb14">setCameraInterpolationTime</a>(interpolationTime)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  248. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a2e130c76d7a0a598e55675c0015637f6">setCameraPosition</a>(x, y)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  249. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a2e130c76d7a0a598e55675c0015637f6">setCameraPosition</a>(x, y)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  250. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a0fd2ffd4b9f7d4e9f428e7a4dfe16163">setCameraSize</a>(width, height)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  251. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a0fd2ffd4b9f7d4e9f428e7a4dfe16163">setCameraSize</a>(width, height)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  252. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a165434c887aa3016b958910f24919cd5">setCameraZoom</a>(zoomFactor)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  253. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a165434c887aa3016b958910f24919cd5">setCameraZoom</a>(zoomFactor)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  254. <tr class="even"><td class="entry"><a class="el" href="classGuiControl.html#a04b2fa37e795a29d33eb527d37713902">setCanSave</a>(bool canSave)</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  255. <tr><td class="entry"><a class="el" href="classGuiControl.html#a04b2fa37e795a29d33eb527d37713902">setCanSave</a>(bool canSave)</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  256. <tr class="even"><td class="entry"><a class="el" href="classGuiControl.html#ad93319fbc1eeee69b19582c5aa452508">setCenter</a>(int x, int y)</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  257. <tr><td class="entry"><a class="el" href="classGuiControl.html#ad93319fbc1eeee69b19582c5aa452508">setCenter</a>(int x, int y)</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  258. <tr class="even"><td class="entry"><a class="el" href="classSimObject.html#a843c1fb463087fa89444be3c2522fde0">setClassNamespace</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  259. <tr><td class="entry"><a class="el" href="classSimObject.html#a843c1fb463087fa89444be3c2522fde0">setClassNamespace</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  260. <tr class="even"><td class="entry"><a class="el" href="classGuiControl.html#a8c336599d539e4366a7861e891ab4314">setExtent</a>(int width, int height)</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  261. <tr><td class="entry"><a class="el" href="classGuiControl.html#a8c336599d539e4366a7861e891ab4314">setExtent</a>(int width, int height)</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  262. <tr class="even"><td class="entry"><a class="el" href="classSimObject.html#ae115b2600b0f70f8a5a6cecceeb15fe6">setFieldValue</a>(fieldName, value)</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  263. <tr><td class="entry"><a class="el" href="classSimObject.html#ae115b2600b0f70f8a5a6cecceeb15fe6">setFieldValue</a>(fieldName, value)</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  264. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#abdabc0adb8049b658bca334e3c97fb1d">setFirstResponder</a></td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  265. <tr><td class="entry"><a class="el" href="classGuiControl.html#aecb750a63e87fe1855be3d2a009b8ad1">GuiControl::setFirstResponder</a>()</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  266. <tr class="even"><td class="entry"><a class="el" href="classSimObject.html#aeadb40e06cc8f4c734b1db38fdc4ee07">setInternalName</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  267. <tr><td class="entry"><a class="el" href="classSimObject.html#aeadb40e06cc8f4c734b1db38fdc4ee07">setInternalName</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  268. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a3860e38a47bb186168dcc13bfeb8ee70">setLockMouse</a>(bool lockSet)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  269. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a3860e38a47bb186168dcc13bfeb8ee70">setLockMouse</a>(bool lockSet)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  270. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#af241d3abfc7736cbd95aa90f80a96025">setMousePosition</a>(x/y)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  271. <tr><td class="entry"><a class="el" href="classSceneWindow.html#af241d3abfc7736cbd95aa90f80a96025">setMousePosition</a>(x/y)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  272. <tr class="even"><td class="entry"><a class="el" href="classSimObject.html#ad2560b026587194323406fdfc86a91ea">setName</a>(newName)</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  273. <tr><td class="entry"><a class="el" href="classSimObject.html#ad2560b026587194323406fdfc86a91ea">setName</a>(newName)</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  274. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a50410fc8f41d62895ac914a0abff96cb">setObjectInputEventFilter</a>(groupMask, layerMask,[useInvisibleFilter?])</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  275. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a50410fc8f41d62895ac914a0abff96cb">setObjectInputEventFilter</a>(groupMask, layerMask,[useInvisibleFilter?])</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  276. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a0529d47e6a24cd35012b303bed890b45">setObjectInputEventGroupFilter</a>(groups $)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  277. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a0529d47e6a24cd35012b303bed890b45">setObjectInputEventGroupFilter</a>(groups $)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  278. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#afe288537e2388d8fc46dfcd8e4dcd14c">setObjectInputEventInvisibleFilter</a>(bool useInvisibleFilter)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  279. <tr><td class="entry"><a class="el" href="classSceneWindow.html#afe288537e2388d8fc46dfcd8e4dcd14c">setObjectInputEventInvisibleFilter</a>(bool useInvisibleFilter)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  280. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a4c7611232aec8f57ffb9ee704ee224bb">setObjectInputEventLayerFilter</a>(layers $)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  281. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a4c7611232aec8f57ffb9ee704ee224bb">setObjectInputEventLayerFilter</a>(layers $)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  282. <tr class="even"><td class="entry"><a class="el" href="classGuiControl.html#a28da7aa513a5b0b2537dda5ad1a607e2">setPosition</a>(int x, int y)</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  283. <tr><td class="entry"><a class="el" href="classGuiControl.html#a28da7aa513a5b0b2537dda5ad1a607e2">setPosition</a>(int x, int y)</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  284. <tr class="even"><td class="entry"><a class="el" href="classGuiControl.html#a1d515208aa0ce84f8bd93ba626c6f628">setPositionGlobal</a>(int x, int y)</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  285. <tr><td class="entry"><a class="el" href="classGuiControl.html#a1d515208aa0ce84f8bd93ba626c6f628">setPositionGlobal</a>(int x, int y)</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  286. <tr class="even"><td class="entry"><a class="el" href="classGuiControl.html#af7d98db593b94bf742c96c2dad2990a0">setProfile</a>(GuiControlProfile p)</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  287. <tr><td class="entry"><a class="el" href="classGuiControl.html#af7d98db593b94bf742c96c2dad2990a0">setProfile</a>(GuiControlProfile p)</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  288. <tr class="even"><td class="entry"><a class="el" href="classSimObject.html#ad812dd4ae8d54752eab0ea9c61727649">setProgenitorFile</a>(file)</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  289. <tr><td class="entry"><a class="el" href="classSimObject.html#ad812dd4ae8d54752eab0ea9c61727649">setProgenitorFile</a>(file)</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  290. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a515ad67b92ca86098d62bb7252d69365">setRenderGroups</a>(groups $)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  291. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a515ad67b92ca86098d62bb7252d69365">setRenderGroups</a>(groups $)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  292. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a0a934532fac473c99ddaf3fd7fc09cec">setRenderLayers</a>(layers $)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  293. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a0a934532fac473c99ddaf3fd7fc09cec">setRenderLayers</a>(layers $)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  294. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a1d5b2a3eb103604474ee8ae8c34f8c90">setRenderMasks</a>(layerMask, groupMask)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  295. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a1d5b2a3eb103604474ee8ae8c34f8c90">setRenderMasks</a>(layerMask, groupMask)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  296. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#ab9ec88366fbc235a416f1b94444e957f">setScene</a>(Scene)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  297. <tr><td class="entry"><a class="el" href="classSceneWindow.html#ab9ec88366fbc235a416f1b94444e957f">setScene</a>(Scene)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  298. <tr class="even"><td class="entry"><a class="el" href="classSimObject.html#a69fc9e4b1ca299f2f2f9ed651cbfa7a5">setSuperClassNamespace</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  299. <tr><td class="entry"><a class="el" href="classSimObject.html#a69fc9e4b1ca299f2f2f9ed651cbfa7a5">setSuperClassNamespace</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  300. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#ae31e091d99dc228eec5e72963e27b926">setTargetCameraAngle</a>(angle)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  301. <tr><td class="entry"><a class="el" href="classSceneWindow.html#ae31e091d99dc228eec5e72963e27b926">setTargetCameraAngle</a>(angle)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  302. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a33a8d8d4c2fce29604b1d299332fbf03">setTargetCameraArea</a>(x/y/width/height)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  303. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a33a8d8d4c2fce29604b1d299332fbf03">setTargetCameraArea</a>(x/y/width/height)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  304. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a99f515db12eeb120a194623aec843ce8">setTargetCameraPosition</a>(x, y)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  305. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a99f515db12eeb120a194623aec843ce8">setTargetCameraPosition</a>(x, y)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  306. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a28fae4536d1049939a194897590cb1f5">setTargetCameraSize</a>(width, height)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  307. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a28fae4536d1049939a194897590cb1f5">setTargetCameraSize</a>(width, height)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  308. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#ac339457e06d6758db19e1ac390662f04">setTargetCameraZoom</a>(zoomFactor)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  309. <tr><td class="entry"><a class="el" href="classSceneWindow.html#ac339457e06d6758db19e1ac390662f04">setTargetCameraZoom</a>(zoomFactor)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  310. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a77532e4243bd5ff5fd4257d3c71d0b04">setUseBackgroundColor</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  311. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a77532e4243bd5ff5fd4257d3c71d0b04">setUseBackgroundColor</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  312. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#aeefe7b93a28f01d0f819dcac0a4add66">setUseObjectInputEvents</a>(inputStatus)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  313. <tr><td class="entry"><a class="el" href="classSceneWindow.html#aeefe7b93a28f01d0f819dcac0a4add66">setUseObjectInputEvents</a>(inputStatus)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  314. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a97bb13ccfd23645a4fe5b477931321a5">setUseWindowInputEvents</a>(inputStatus)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  315. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a97bb13ccfd23645a4fe5b477931321a5">setUseWindowInputEvents</a>(inputStatus)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  316. <tr class="even"><td class="entry"><a class="el" href="classGuiControl.html#a81c8ad9ff222a7e8044d5ea06b0dd2e4">setValue</a>(value)</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  317. <tr><td class="entry"><a class="el" href="classGuiControl.html#a81c8ad9ff222a7e8044d5ea06b0dd2e4">setValue</a>(value)</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  318. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#adf1ad9f81aa801acab30d415c0dccf3a">setViewLimitOff</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  319. <tr><td class="entry"><a class="el" href="classSceneWindow.html#adf1ad9f81aa801acab30d415c0dccf3a">setViewLimitOff</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  320. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#af7c81012a2fcc5f129d549ee4de7ae2d">setViewLimitOn</a>([minX/minY/maxX/maxY])</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  321. <tr><td class="entry"><a class="el" href="classSceneWindow.html#af7c81012a2fcc5f129d549ee4de7ae2d">setViewLimitOn</a>([minX/minY/maxX/maxY])</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  322. <tr class="even"><td class="entry"><a class="el" href="classGuiControl.html#a83e317d65e28d594adc34bcc0ad92815">setVisible</a>(isVisible)</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  323. <tr><td class="entry"><a class="el" href="classGuiControl.html#a83e317d65e28d594adc34bcc0ad92815">setVisible</a>(isVisible)</td><td class="entry"><a class="el" href="classGuiControl.html">GuiControl</a></td><td class="entry"></td></tr>
  324. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a1979685f3ac4db1904763f3bd8304ec7">startCameraMove</a>([interpolationTime])</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  325. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a1979685f3ac4db1904763f3bd8304ec7">startCameraMove</a>([interpolationTime])</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  326. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a1e2176f3e72fcb3e30523b65be47be42">startCameraShake</a>(shakeMagnitude, time)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  327. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a1e2176f3e72fcb3e30523b65be47be42">startCameraShake</a>(shakeMagnitude, time)</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  328. <tr class="even"><td class="entry"><a class="el" href="classSimObject.html#a670c72b4664abc72e80379ede6accaa2">startTimer</a>(callbackFunction, float timePeriod,[repeat])</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  329. <tr><td class="entry"><a class="el" href="classSimObject.html#a670c72b4664abc72e80379ede6accaa2">startTimer</a>(callbackFunction, float timePeriod,[repeat])</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  330. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a05ab67f53085ed61601e6574c01a8fbe">stopCameraMove</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  331. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a05ab67f53085ed61601e6574c01a8fbe">stopCameraMove</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  332. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a8560ba2f9c4febb67d59d015d59ee549">stopCameraShake</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  333. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a8560ba2f9c4febb67d59d015d59ee549">stopCameraShake</a>()</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  334. <tr class="even"><td class="entry"><a class="el" href="classSimObject.html#a183f1c5832ff0d0d56d77af19e0a8036">stopTimer</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  335. <tr><td class="entry"><a class="el" href="classSimObject.html#a183f1c5832ff0d0d56d77af19e0a8036">stopTimer</a>()</td><td class="entry"><a class="el" href="classSimObject.html">SimObject</a></td><td class="entry"></td></tr>
  336. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a17f1235d474b3c0c1ab0ebe3dee1389d">superclass</a></td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  337. <tr><td class="entry"><a class="el" href="classSceneWindow.html#ab50bdb530dd1155d1ee0f8d52f759bee">ToolTip</a></td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  338. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a421598dd0ccb995bbc7ad661be7ee55a">tooltipprofile</a></td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  339. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a9fe606b8d7258c8af7724eb80cda6761">tooltipWidth</a></td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  340. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#aa2dc782e58635587870b1ccac534e8d9">undoCameraMove</a>([interpolationTime])</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  341. <tr><td class="entry"><a class="el" href="classSceneWindow.html#aa2dc782e58635587870b1ccac534e8d9">undoCameraMove</a>([interpolationTime])</td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  342. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a0bb768c738a4b27127a646782d3d886e">UseBackgroundColor</a></td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  343. <tr><td class="entry"><a class="el" href="classSceneWindow.html#afc316ecf737c343aae77516cbe6ea1fd">UseObjectInputEvents</a></td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  344. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#a8089f127c9a008ae974c768c027e93a8">UseWindowInputEvents</a></td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  345. <tr><td class="entry"><a class="el" href="classSceneWindow.html#a27aca5f2503692cf3dccc6730ca27f61">Variable</a></td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  346. <tr class="even"><td class="entry"><a class="el" href="classSceneWindow.html#ab5179a8939d79177cd02b4688431467b">VertSizing</a></td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  347. <tr><td class="entry"><a class="el" href="classSceneWindow.html#ac5d76519978998eca403e17496832aa0">Visible</a></td><td class="entry"><a class="el" href="classSceneWindow.html">SceneWindow</a></td><td class="entry"></td></tr>
  348. </table></div><!-- contents -->
  349. <!-- START FOOTER -->
  350. <br>
  351. <br>
  352. <center>
  353. <div style="color: #777777;">
  354. Copyright &copy; 2013 <a style="color: #777777;" target="_blank" href="http://www.garagegames.com">GarageGames, LLC</a>. All Rights Reserved.
  355. </div>
  356. </center>
  357. </body>
  358. </html>