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- <p>Inherits <a class="el" href="classSceneObject.html">SceneObject</a>, and <a class="el" href="classSceneObject.html">SceneObject</a>.</p>
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- Fields</h2></td></tr>
- <tr class="memitem:a668a3ccabb3762674c3a029eaf51cd8e"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classWaveComposite.html#a668a3ccabb3762674c3a029eaf51cd8e">Active</a></td></tr>
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- <tr class="memitem:ab8f93ec1216f9e503e7ac6404bd6fdac"><td class="memItemLeft" align="right" valign="top">Vector2 </td><td class="memItemRight" valign="bottom"><a class="el" href="classWaveComposite.html#ab8f93ec1216f9e503e7ac6404bd6fdac">LinearVelocity</a></td></tr>
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- <tr class="memitem:af82381952f39b35ac093283f996eabb7"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="classWaveComposite.html#af82381952f39b35ac093283f996eabb7">SceneLayerDepth</a></td></tr>
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- <tr class="memitem:a408d2b00d62f319709a1a434d49fbe3d"><td class="memItemLeft" align="right" valign="top">Vector2 </td><td class="memItemRight" valign="bottom"><a class="el" href="classWaveComposite.html#a408d2b00d62f319709a1a434d49fbe3d">Size</a></td></tr>
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- <tr><td colspan="2"><div class="groupHeader">SimBase</div></td></tr>
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- <tr><td colspan="2"><div class="groupHeader">Namespace Linking</div></td></tr>
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- <tr class="inherit_header pub_attribs_classSceneObject"><td colspan="2" onclick="javascript:toggleInherit('pub_attribs_classSceneObject')"><img src="closed.png" alt="-"/> Fields inherited from <a class="el" href="classSceneObject.html">SceneObject</a></td></tr>
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- <tr class="memitem:a22c1b0502d3692cceeb6bf414988a574 inherit pub_attribs_classSceneObject"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a22c1b0502d3692cceeb6bf414988a574">SceneLayer</a></td></tr>
- <tr class="separator:a22c1b0502d3692cceeb6bf414988a574 inherit pub_attribs_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a70e87c020b12540234bb881ab6764271 inherit pub_attribs_classSceneObject"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a70e87c020b12540234bb881ab6764271">SceneLayerDepth</a></td></tr>
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- <tr class="memitem:a5a7d226751ae3fabeec1cb1133bb3725 inherit pub_attribs_classSceneObject"><td class="memItemLeft" align="right" valign="top">Vector2 </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a5a7d226751ae3fabeec1cb1133bb3725">Size</a></td></tr>
- <tr class="separator:a5a7d226751ae3fabeec1cb1133bb3725 inherit pub_attribs_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:ab2467eb59410047560fc2fd1bfd7b8a3 inherit pub_attribs_classSceneObject"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#ab2467eb59410047560fc2fd1bfd7b8a3">SleepingAllowed</a></td></tr>
- <tr class="separator:ab2467eb59410047560fc2fd1bfd7b8a3 inherit pub_attribs_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:accd0e75a036752f25f103f034694c4d9 inherit pub_attribs_classSceneObject"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#accd0e75a036752f25f103f034694c4d9">SleepingCallback</a></td></tr>
- <tr class="separator:accd0e75a036752f25f103f034694c4d9 inherit pub_attribs_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a4a9f99074523a790516b850fb55ea983 inherit pub_attribs_classSceneObject"><td class="memItemLeft" align="right" valign="top">Vector2 </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a4a9f99074523a790516b850fb55ea983">SortPoint</a></td></tr>
- <tr class="separator:a4a9f99074523a790516b850fb55ea983 inherit pub_attribs_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a24f542d0e8bbd07e7de3af095e320176 inherit pub_attribs_classSceneObject"><td class="memItemLeft" align="right" valign="top">enumval </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a24f542d0e8bbd07e7de3af095e320176">SrcBlendFactor</a></td></tr>
- <tr class="separator:a24f542d0e8bbd07e7de3af095e320176 inherit pub_attribs_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:ab760ce6ec82b6ac4d2cad0d4e5b30817 inherit pub_attribs_classSceneObject"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#ab760ce6ec82b6ac4d2cad0d4e5b30817">UpdateCallback</a></td></tr>
- <tr class="separator:ab760ce6ec82b6ac4d2cad0d4e5b30817 inherit pub_attribs_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a4a11db5effdfce5b18b0d25348c891c5 inherit pub_attribs_classSceneObject"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a4a11db5effdfce5b18b0d25348c891c5">UseInputEvents</a></td></tr>
- <tr class="separator:a4a11db5effdfce5b18b0d25348c891c5 inherit pub_attribs_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a10e68c4fad4f2bcf6b3cd1be8d48afb9 inherit pub_attribs_classSceneObject"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a10e68c4fad4f2bcf6b3cd1be8d48afb9">Visible</a></td></tr>
- <tr class="separator:a10e68c4fad4f2bcf6b3cd1be8d48afb9 inherit pub_attribs_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:ab533a50652b94f929bbe11df1e8cc52a inherit pub_attribs_classSceneObject"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#ab533a50652b94f929bbe11df1e8cc52a">canSaveDynamicFields</a></td></tr>
- <tr class="separator:ab533a50652b94f929bbe11df1e8cc52a inherit pub_attribs_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a0b9fab8be4614d859f916f77ee0ab7a1 inherit pub_attribs_classSceneObject"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a0b9fab8be4614d859f916f77ee0ab7a1">internalName</a></td></tr>
- <tr class="separator:a0b9fab8be4614d859f916f77ee0ab7a1 inherit pub_attribs_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a370f308f7a91a7ae8e3e2f3ad0eb8dc9 inherit pub_attribs_classSceneObject"><td class="memItemLeft" align="right" valign="top">SimObjectPtr </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a370f308f7a91a7ae8e3e2f3ad0eb8dc9">parentGroup</a></td></tr>
- <tr class="separator:a370f308f7a91a7ae8e3e2f3ad0eb8dc9 inherit pub_attribs_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:afa1481e9a002598d8f2de15f65664f8b inherit pub_attribs_classSceneObject"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#afa1481e9a002598d8f2de15f65664f8b">superclass</a></td></tr>
- <tr class="separator:afa1481e9a002598d8f2de15f65664f8b inherit pub_attribs_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a8dc157ee332e95c7615825030c4dc3e4 inherit pub_attribs_classSceneObject"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a8dc157ee332e95c7615825030c4dc3e4">class</a></td></tr>
- <tr class="separator:a8dc157ee332e95c7615825030c4dc3e4 inherit pub_attribs_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="inherit_header pub_attribs_classBehaviorComponent"><td colspan="2" onclick="javascript:toggleInherit('pub_attribs_classBehaviorComponent')"><img src="closed.png" alt="-"/> Fields inherited from <a class="el" href="classBehaviorComponent.html">BehaviorComponent</a></td></tr>
- <tr class="memitem:a768fcb006e8118fea010d8ca68e6bbf7 inherit pub_attribs_classBehaviorComponent"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classBehaviorComponent.html#a768fcb006e8118fea010d8ca68e6bbf7">Enabled</a></td></tr>
- <tr class="separator:a768fcb006e8118fea010d8ca68e6bbf7 inherit pub_attribs_classBehaviorComponent"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a07e63aecfbf94276c9a57c943d318e75 inherit pub_attribs_classBehaviorComponent"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classBehaviorComponent.html#a07e63aecfbf94276c9a57c943d318e75">canSaveDynamicFields</a></td></tr>
- <tr class="separator:a07e63aecfbf94276c9a57c943d318e75 inherit pub_attribs_classBehaviorComponent"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a26622109705d657d8bdebaa7a1467324 inherit pub_attribs_classBehaviorComponent"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classBehaviorComponent.html#a26622109705d657d8bdebaa7a1467324">internalName</a></td></tr>
- <tr class="separator:a26622109705d657d8bdebaa7a1467324 inherit pub_attribs_classBehaviorComponent"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a11cf90fc0afcc0695f486920c0b58c99 inherit pub_attribs_classBehaviorComponent"><td class="memItemLeft" align="right" valign="top">SimObjectPtr </td><td class="memItemRight" valign="bottom"><a class="el" href="classBehaviorComponent.html#a11cf90fc0afcc0695f486920c0b58c99">parentGroup</a></td></tr>
- <tr class="separator:a11cf90fc0afcc0695f486920c0b58c99 inherit pub_attribs_classBehaviorComponent"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:af4fee37197224e3521dd7e9a2970e009 inherit pub_attribs_classBehaviorComponent"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classBehaviorComponent.html#af4fee37197224e3521dd7e9a2970e009">superclass</a></td></tr>
- <tr class="separator:af4fee37197224e3521dd7e9a2970e009 inherit pub_attribs_classBehaviorComponent"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a181ff94aa1679c4af5d6438318ec4a64 inherit pub_attribs_classBehaviorComponent"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classBehaviorComponent.html#a181ff94aa1679c4af5d6438318ec4a64">class</a></td></tr>
- <tr class="separator:a181ff94aa1679c4af5d6438318ec4a64 inherit pub_attribs_classBehaviorComponent"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="inherit_header pub_attribs_classDynamicConsoleMethodComponent"><td colspan="2" onclick="javascript:toggleInherit('pub_attribs_classDynamicConsoleMethodComponent')"><img src="closed.png" alt="-"/> Fields inherited from <a class="el" href="classDynamicConsoleMethodComponent.html">DynamicConsoleMethodComponent</a></td></tr>
- <tr class="memitem:a1e43f1aa009f365be93b4ac4b57ea69d inherit pub_attribs_classDynamicConsoleMethodComponent"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classDynamicConsoleMethodComponent.html#a1e43f1aa009f365be93b4ac4b57ea69d">Enabled</a></td></tr>
- <tr class="separator:a1e43f1aa009f365be93b4ac4b57ea69d inherit pub_attribs_classDynamicConsoleMethodComponent"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a92993dd7499d6fd6c723e03bba86d825 inherit pub_attribs_classDynamicConsoleMethodComponent"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classDynamicConsoleMethodComponent.html#a92993dd7499d6fd6c723e03bba86d825">canSaveDynamicFields</a></td></tr>
- <tr class="separator:a92993dd7499d6fd6c723e03bba86d825 inherit pub_attribs_classDynamicConsoleMethodComponent"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a82143c4f2198b810f8ec443d5cf2e5d1 inherit pub_attribs_classDynamicConsoleMethodComponent"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classDynamicConsoleMethodComponent.html#a82143c4f2198b810f8ec443d5cf2e5d1">internalName</a></td></tr>
- <tr class="separator:a82143c4f2198b810f8ec443d5cf2e5d1 inherit pub_attribs_classDynamicConsoleMethodComponent"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a62048e5a87e68fa6c7708760c457cfa0 inherit pub_attribs_classDynamicConsoleMethodComponent"><td class="memItemLeft" align="right" valign="top">SimObjectPtr </td><td class="memItemRight" valign="bottom"><a class="el" href="classDynamicConsoleMethodComponent.html#a62048e5a87e68fa6c7708760c457cfa0">parentGroup</a></td></tr>
- <tr class="separator:a62048e5a87e68fa6c7708760c457cfa0 inherit pub_attribs_classDynamicConsoleMethodComponent"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a393ce3344ac8b7561f227a21573490f1 inherit pub_attribs_classDynamicConsoleMethodComponent"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classDynamicConsoleMethodComponent.html#a393ce3344ac8b7561f227a21573490f1">superclass</a></td></tr>
- <tr class="separator:a393ce3344ac8b7561f227a21573490f1 inherit pub_attribs_classDynamicConsoleMethodComponent"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:aee6476e1cdf75efeed887a3570f7dbb8 inherit pub_attribs_classDynamicConsoleMethodComponent"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classDynamicConsoleMethodComponent.html#aee6476e1cdf75efeed887a3570f7dbb8">class</a></td></tr>
- <tr class="separator:aee6476e1cdf75efeed887a3570f7dbb8 inherit pub_attribs_classDynamicConsoleMethodComponent"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="inherit_header pub_attribs_classSimComponent"><td colspan="2" onclick="javascript:toggleInherit('pub_attribs_classSimComponent')"><img src="closed.png" alt="-"/> Fields inherited from <a class="el" href="classSimComponent.html">SimComponent</a></td></tr>
- <tr class="memitem:a0dcae1b6e9ba2e2ca11b8ece73475d9d inherit pub_attribs_classSimComponent"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classSimComponent.html#a0dcae1b6e9ba2e2ca11b8ece73475d9d">Enabled</a></td></tr>
- <tr class="separator:a0dcae1b6e9ba2e2ca11b8ece73475d9d inherit pub_attribs_classSimComponent"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a15a44e1a3107287df29bdbeeeb993af0 inherit pub_attribs_classSimComponent"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classSimComponent.html#a15a44e1a3107287df29bdbeeeb993af0">canSaveDynamicFields</a></td></tr>
- <tr class="separator:a15a44e1a3107287df29bdbeeeb993af0 inherit pub_attribs_classSimComponent"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a553dd83a9310369781f0fb0007c62c59 inherit pub_attribs_classSimComponent"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classSimComponent.html#a553dd83a9310369781f0fb0007c62c59">internalName</a></td></tr>
- <tr class="separator:a553dd83a9310369781f0fb0007c62c59 inherit pub_attribs_classSimComponent"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a9d40758d728f61aa08ce06f6fdefd5fd inherit pub_attribs_classSimComponent"><td class="memItemLeft" align="right" valign="top">SimObjectPtr </td><td class="memItemRight" valign="bottom"><a class="el" href="classSimComponent.html#a9d40758d728f61aa08ce06f6fdefd5fd">parentGroup</a></td></tr>
- <tr class="separator:a9d40758d728f61aa08ce06f6fdefd5fd inherit pub_attribs_classSimComponent"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:ad3bd330487645abaf4d85027fc79d2cd inherit pub_attribs_classSimComponent"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classSimComponent.html#ad3bd330487645abaf4d85027fc79d2cd">superclass</a></td></tr>
- <tr class="separator:ad3bd330487645abaf4d85027fc79d2cd inherit pub_attribs_classSimComponent"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a97046b58728fd562b0e2e6390e955966 inherit pub_attribs_classSimComponent"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classSimComponent.html#a97046b58728fd562b0e2e6390e955966">class</a></td></tr>
- <tr class="separator:a97046b58728fd562b0e2e6390e955966 inherit pub_attribs_classSimComponent"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="inherit_header pub_attribs_classSimObject"><td colspan="2" onclick="javascript:toggleInherit('pub_attribs_classSimObject')"><img src="closed.png" alt="-"/> Fields inherited from <a class="el" href="classSimObject.html">SimObject</a></td></tr>
- <tr class="memitem:ab49fae316a2d0c12834f50c3d77202e6 inherit pub_attribs_classSimObject"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classSimObject.html#ab49fae316a2d0c12834f50c3d77202e6">canSaveDynamicFields</a></td></tr>
- <tr class="separator:ab49fae316a2d0c12834f50c3d77202e6 inherit pub_attribs_classSimObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:ad03202387165717f164f996a5b22c9bb inherit pub_attribs_classSimObject"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classSimObject.html#ad03202387165717f164f996a5b22c9bb">internalName</a></td></tr>
- <tr class="separator:ad03202387165717f164f996a5b22c9bb inherit pub_attribs_classSimObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a0f783d7e37cad2b0a9d6f7b0d1672a28 inherit pub_attribs_classSimObject"><td class="memItemLeft" align="right" valign="top">SimObjectPtr </td><td class="memItemRight" valign="bottom"><a class="el" href="classSimObject.html#a0f783d7e37cad2b0a9d6f7b0d1672a28">parentGroup</a></td></tr>
- <tr class="separator:a0f783d7e37cad2b0a9d6f7b0d1672a28 inherit pub_attribs_classSimObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:aa0d134072878053537fefb1768b63d3f inherit pub_attribs_classSimObject"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classSimObject.html#aa0d134072878053537fefb1768b63d3f">superclass</a></td></tr>
- <tr class="separator:aa0d134072878053537fefb1768b63d3f inherit pub_attribs_classSimObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:ab83c7a59a66018d9b5eec3c8dcd3397d inherit pub_attribs_classSimObject"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classSimObject.html#ab83c7a59a66018d9b5eec3c8dcd3397d">class</a></td></tr>
- <tr class="separator:ab83c7a59a66018d9b5eec3c8dcd3397d inherit pub_attribs_classSimObject"><td class="memSeparator" colspan="2"> </td></tr>
- </table><table class="memberdecls">
- <tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="inherited"></a>
- Additional Inherited Members</h2></td></tr>
- <tr class="inherit_header pub_methods_classSceneObject"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_classSceneObject')"><img src="closed.png" alt="-"/> Methods inherited from <a class="el" href="classSceneObject.html">SceneObject</a></td></tr>
- <tr class="memitem:aa5b8f22816ab293f19634c510d62fb16 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#aa5b8f22816ab293f19634c510d62fb16">addToScene</a> (<a class="el" href="classScene.html">Scene</a> scene)</td></tr>
- <tr class="separator:aa5b8f22816ab293f19634c510d62fb16 inherit pub_methods_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:aa5b8f22816ab293f19634c510d62fb16 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#aa5b8f22816ab293f19634c510d62fb16">addToScene</a> (<a class="el" href="classScene.html">Scene</a> scene)</td></tr>
- <tr class="separator:aa5b8f22816ab293f19634c510d62fb16 inherit pub_methods_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a7687e118091de60a597f441f8feeac86 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a7687e118091de60a597f441f8feeac86">applyAngularImpulse</a> (impulse)</td></tr>
- <tr class="separator:a7687e118091de60a597f441f8feeac86 inherit pub_methods_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a7687e118091de60a597f441f8feeac86 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a7687e118091de60a597f441f8feeac86">applyAngularImpulse</a> (impulse)</td></tr>
- <tr class="separator:a7687e118091de60a597f441f8feeac86 inherit pub_methods_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a3eae86f2132e49893f246f0cf5f45189 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a3eae86f2132e49893f246f0cf5f45189">applyForce</a> (worldForce X/Y,[worldPoint X/Y])</td></tr>
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- <tr class="memitem:a3eae86f2132e49893f246f0cf5f45189 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a3eae86f2132e49893f246f0cf5f45189">applyForce</a> (worldForce X/Y,[worldPoint X/Y])</td></tr>
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- <tr class="memitem:adf9804a2ae78f5fb6b9b4dc60ea5969e inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#adf9804a2ae78f5fb6b9b4dc60ea5969e">applyLinearImpulse</a> (worldImpulse X/Y,[worldPoint X/Y])</td></tr>
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- <tr class="memitem:adf9804a2ae78f5fb6b9b4dc60ea5969e inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#adf9804a2ae78f5fb6b9b4dc60ea5969e">applyLinearImpulse</a> (worldImpulse X/Y,[worldPoint X/Y])</td></tr>
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- <tr class="memitem:a049de17f53a4e64b9a626ef7014f7f40 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a049de17f53a4e64b9a626ef7014f7f40">applyTorque</a> (torque)</td></tr>
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- <tr class="memitem:a049de17f53a4e64b9a626ef7014f7f40 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a049de17f53a4e64b9a626ef7014f7f40">applyTorque</a> (torque)</td></tr>
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- <tr class="memitem:adeda8ff9bc8b34de358de0f13ba5f3be inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#adeda8ff9bc8b34de358de0f13ba5f3be">attachGui</a> (guiControl guiObject, <a class="el" href="classSceneWindow.html">SceneWindow</a> window,[sizeControl?=false])</td></tr>
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- <tr class="memitem:adeda8ff9bc8b34de358de0f13ba5f3be inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#adeda8ff9bc8b34de358de0f13ba5f3be">attachGui</a> (guiControl guiObject, <a class="el" href="classSceneWindow.html">SceneWindow</a> window,[sizeControl?=false])</td></tr>
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- <tr class="memitem:aa1f440e6ec5556207913e56423b303b2 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#aa1f440e6ec5556207913e56423b303b2">cancelMoveTo</a> ([autoStop=true])</td></tr>
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- <tr class="memitem:aa1f440e6ec5556207913e56423b303b2 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#aa1f440e6ec5556207913e56423b303b2">cancelMoveTo</a> ([autoStop=true])</td></tr>
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- <tr class="memitem:ae8879f56214fc580877f29c26a152f30 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#ae8879f56214fc580877f29c26a152f30">cancelRotateTo</a> ([autoStop=true])</td></tr>
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- <tr class="memitem:ae8879f56214fc580877f29c26a152f30 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#ae8879f56214fc580877f29c26a152f30">cancelRotateTo</a> ([autoStop=true])</td></tr>
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- <tr class="memitem:a81a2b4581b8dd37ab94d38cb020bfd48 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a81a2b4581b8dd37ab94d38cb020bfd48">clearCollisionShapes</a> ()</td></tr>
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- <tr class="memitem:a81a2b4581b8dd37ab94d38cb020bfd48 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a81a2b4581b8dd37ab94d38cb020bfd48">clearCollisionShapes</a> ()</td></tr>
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- <tr class="memitem:a2cbe6765ecaa31b6602d5e59d50d7ff4 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a2cbe6765ecaa31b6602d5e59d50d7ff4">copyAllCollisionShapes</a> (targetObject[, clearTargetShapes?])</td></tr>
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- <tr class="memitem:a2cbe6765ecaa31b6602d5e59d50d7ff4 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a2cbe6765ecaa31b6602d5e59d50d7ff4">copyAllCollisionShapes</a> (targetObject[, clearTargetShapes?])</td></tr>
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- <tr class="memitem:a97e04045bdac03cf62507fe2bafd7d9b inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a97e04045bdac03cf62507fe2bafd7d9b">copyCollisionShape</a> (int shapeIndex, targetObject)</td></tr>
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- <tr class="memitem:a97e04045bdac03cf62507fe2bafd7d9b inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a97e04045bdac03cf62507fe2bafd7d9b">copyCollisionShape</a> (int shapeIndex, targetObject)</td></tr>
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- <tr class="memitem:a802857f3b98353cd4c51dd11f3e00335 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a802857f3b98353cd4c51dd11f3e00335">copyFrom</a> (<a class="el" href="classSceneObject.html">SceneObject</a> object,[copyDynamicFields?=false])</td></tr>
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- <tr class="memitem:a802857f3b98353cd4c51dd11f3e00335 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a802857f3b98353cd4c51dd11f3e00335">copyFrom</a> (<a class="el" href="classSceneObject.html">SceneObject</a> object,[copyDynamicFields?=false])</td></tr>
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- <tr class="memitem:a8f5d52be0de573a865dc53dcb202da86 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a8f5d52be0de573a865dc53dcb202da86">createChainCollisionShape</a> (localPointsX/Y,[adjacentLocalPositionStartX, adjacentLocalPositionStartY],[adjacentLocalPositionEndX, adjacentLocalPositionEndY])</td></tr>
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- <tr class="memitem:a8f5d52be0de573a865dc53dcb202da86 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a8f5d52be0de573a865dc53dcb202da86">createChainCollisionShape</a> (localPointsX/Y,[adjacentLocalPositionStartX, adjacentLocalPositionStartY],[adjacentLocalPositionEndX, adjacentLocalPositionEndY])</td></tr>
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- <tr class="memitem:a65e5ea09f4162d7565934f4688367ab6 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a65e5ea09f4162d7565934f4688367ab6">createCircleCollisionShape</a> (radius,[localPositionX, localPositionY])</td></tr>
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- <tr class="memitem:a65e5ea09f4162d7565934f4688367ab6 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a65e5ea09f4162d7565934f4688367ab6">createCircleCollisionShape</a> (radius,[localPositionX, localPositionY])</td></tr>
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- <tr class="memitem:a9dec55077c46942febd01e6dc7967408 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a9dec55077c46942febd01e6dc7967408">createEdgeCollisionShape</a> (localPositionStartX, localPositionStartY, localPositionEndX, localPositionEndY,[adjacentLocalPositionStartX, adjacentLocalPositionStartY],[adjacentLocalPositionEndX, adjacentLocalPositionEndY])</td></tr>
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- <tr class="memitem:a9dec55077c46942febd01e6dc7967408 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a9dec55077c46942febd01e6dc7967408">createEdgeCollisionShape</a> (localPositionStartX, localPositionStartY, localPositionEndX, localPositionEndY,[adjacentLocalPositionStartX, adjacentLocalPositionStartY],[adjacentLocalPositionEndX, adjacentLocalPositionEndY])</td></tr>
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- <tr class="memitem:abfc0944f49d52b3f6698c854ec4cf76a inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#abfc0944f49d52b3f6698c854ec4cf76a">createPolygonBoxCollisionShape</a> (width, height,[localCentroidX, localCentroidY],[angle])</td></tr>
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- <tr class="memitem:abfc0944f49d52b3f6698c854ec4cf76a inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#abfc0944f49d52b3f6698c854ec4cf76a">createPolygonBoxCollisionShape</a> (width, height,[localCentroidX, localCentroidY],[angle])</td></tr>
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- <tr class="memitem:a49e6d41d8fd3dd39e084794a9b89f6aa inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a49e6d41d8fd3dd39e084794a9b89f6aa">createPolygonCollisionShape</a> (localPointsX/Y)</td></tr>
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- <tr class="memitem:a49e6d41d8fd3dd39e084794a9b89f6aa inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a49e6d41d8fd3dd39e084794a9b89f6aa">createPolygonCollisionShape</a> (localPointsX/Y)</td></tr>
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- <tr class="memitem:a19dcfe8b128a19283af83e42bc93feb0 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a19dcfe8b128a19283af83e42bc93feb0">deleteCollisionShape</a> (int shapeIndex)</td></tr>
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- <tr class="memitem:a19dcfe8b128a19283af83e42bc93feb0 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a19dcfe8b128a19283af83e42bc93feb0">deleteCollisionShape</a> (int shapeIndex)</td></tr>
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- <tr class="memitem:a55d577b143c0a1ed13209b86d95f3928 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a55d577b143c0a1ed13209b86d95f3928">detachGui</a> ()</td></tr>
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- <tr class="memitem:a55d577b143c0a1ed13209b86d95f3928 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a55d577b143c0a1ed13209b86d95f3928">detachGui</a> ()</td></tr>
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- <tr class="memitem:afbd8eecc386420e1d54cb2508fc9b87a inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#afbd8eecc386420e1d54cb2508fc9b87a">getAABB</a> ()</td></tr>
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- <tr class="memitem:aaa4886ae50b7464d4f557895cca55262 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#aaa4886ae50b7464d4f557895cca55262">getActive</a> ()</td></tr>
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- <tr class="memitem:aaa4886ae50b7464d4f557895cca55262 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#aaa4886ae50b7464d4f557895cca55262">getActive</a> ()</td></tr>
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- <tr class="memitem:a8a2b867aa6e82c7b84d7d79b674d393f inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a8a2b867aa6e82c7b84d7d79b674d393f">getAlphaTest</a> ()</td></tr>
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- <tr class="memitem:a8a2b867aa6e82c7b84d7d79b674d393f inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a8a2b867aa6e82c7b84d7d79b674d393f">getAlphaTest</a> ()</td></tr>
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- <tr class="memitem:a7bdb7e4ac7e9634320795be8504cd63e inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a7bdb7e4ac7e9634320795be8504cd63e">getAngle</a> ()</td></tr>
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- <tr class="memitem:a7bdb7e4ac7e9634320795be8504cd63e inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a7bdb7e4ac7e9634320795be8504cd63e">getAngle</a> ()</td></tr>
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- <tr class="memitem:aef23975cb7f1b8fbca51df53c642f631 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#aef23975cb7f1b8fbca51df53c642f631">getAngularDamping</a> ()</td></tr>
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- <tr class="memitem:ab6aa5ae4139add692857db978effbe35 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#ab6aa5ae4139add692857db978effbe35">getBlendAlpha</a> ()</td></tr>
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- <tr class="memitem:a0f538ab56a322a3104377a046b721524 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a0f538ab56a322a3104377a046b721524">getLinearVelocityX</a> ()</td></tr>
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- <tr class="memitem:a523bdb928ce99b4673c8f8cefbf9445a inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a523bdb928ce99b4673c8f8cefbf9445a">getRenderPosition</a> ()</td></tr>
- <tr class="separator:a523bdb928ce99b4673c8f8cefbf9445a inherit pub_methods_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a64cfe2691858715f1c8af84503e6b3b8 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a64cfe2691858715f1c8af84503e6b3b8">getScene</a> ()</td></tr>
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- <tr class="memitem:a64cfe2691858715f1c8af84503e6b3b8 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a64cfe2691858715f1c8af84503e6b3b8">getScene</a> ()</td></tr>
- <tr class="separator:a64cfe2691858715f1c8af84503e6b3b8 inherit pub_methods_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:ade99a108bdd75a367fe29696251b50f2 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#ade99a108bdd75a367fe29696251b50f2">getSceneGroup</a> ()</td></tr>
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- <tr class="memitem:ade99a108bdd75a367fe29696251b50f2 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#ade99a108bdd75a367fe29696251b50f2">getSceneGroup</a> ()</td></tr>
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- <tr class="memitem:a53f74dccaa6c2086d53feba6ff2d8fe7 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a53f74dccaa6c2086d53feba6ff2d8fe7">getSceneLayer</a> ()</td></tr>
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- <tr class="memitem:a53f74dccaa6c2086d53feba6ff2d8fe7 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a53f74dccaa6c2086d53feba6ff2d8fe7">getSceneLayer</a> ()</td></tr>
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- <tr class="memitem:aec439f6834db65582e1954e39be010d8 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#aec439f6834db65582e1954e39be010d8">getSceneLayerDepth</a> ()</td></tr>
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- <tr class="memitem:aec439f6834db65582e1954e39be010d8 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#aec439f6834db65582e1954e39be010d8">getSceneLayerDepth</a> ()</td></tr>
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- <tr class="memitem:a94624f72ed655552283496b0f9f189cf inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a94624f72ed655552283496b0f9f189cf">getSize</a> ()</td></tr>
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- <tr class="memitem:a94624f72ed655552283496b0f9f189cf inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a94624f72ed655552283496b0f9f189cf">getSize</a> ()</td></tr>
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- <tr class="memitem:a8e212c9865ff37327a2026871e303c2c inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a8e212c9865ff37327a2026871e303c2c">getSizeX</a> ()</td></tr>
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- <tr class="memitem:a8e212c9865ff37327a2026871e303c2c inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a8e212c9865ff37327a2026871e303c2c">getSizeX</a> ()</td></tr>
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- <tr class="memitem:aa61c7cdf7efb6e2dfad25543a43eb15e inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#aa61c7cdf7efb6e2dfad25543a43eb15e">getSortPoint</a> ()</td></tr>
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- <tr class="memitem:afcd6d04d53738cd6e80212f85c4de333 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#afcd6d04d53738cd6e80212f85c4de333">getSortPointX</a> ()</td></tr>
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- <tr class="memitem:afcd6d04d53738cd6e80212f85c4de333 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#afcd6d04d53738cd6e80212f85c4de333">getSortPointX</a> ()</td></tr>
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- <tr class="memitem:a718af01c5ea02b726e366bb72ed5d7e5 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a718af01c5ea02b726e366bb72ed5d7e5">getSortPointY</a> ()</td></tr>
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- <tr class="memitem:a718af01c5ea02b726e366bb72ed5d7e5 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a718af01c5ea02b726e366bb72ed5d7e5">getSortPointY</a> ()</td></tr>
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- <tr class="memitem:afb7534add83c2ea46b1d55812353eda4 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#afb7534add83c2ea46b1d55812353eda4">getSrcBlendFactor</a> ()</td></tr>
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- <tr class="memitem:afb7534add83c2ea46b1d55812353eda4 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#afb7534add83c2ea46b1d55812353eda4">getSrcBlendFactor</a> ()</td></tr>
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- <tr class="memitem:a1097923557c00d3cd872344bacde8b3d inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a1097923557c00d3cd872344bacde8b3d">rotateTo</a> (angle, speed,[autoStop=true],[warpToTarget=true])</td></tr>
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- <tr class="memitem:a1097923557c00d3cd872344bacde8b3d inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a1097923557c00d3cd872344bacde8b3d">rotateTo</a> (angle, speed,[autoStop=true],[warpToTarget=true])</td></tr>
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- <tr class="memitem:afce5af9d0369c9315110e96ef35cf284 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#afce5af9d0369c9315110e96ef35cf284">safeDelete</a> ()</td></tr>
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- <tr class="memitem:afce5af9d0369c9315110e96ef35cf284 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#afce5af9d0369c9315110e96ef35cf284">safeDelete</a> ()</td></tr>
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- <tr class="memitem:ac3838a331d08c11eb15aa0926106e4b3 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#ac3838a331d08c11eb15aa0926106e4b3">setAlphaTest</a> (float alpha)</td></tr>
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- <tr class="memitem:a6bf585bae246aa079a457eb98a724011 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a6bf585bae246aa079a457eb98a724011">setBullet</a> ([bool status?])</td></tr>
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- <tr class="memitem:a6bf585bae246aa079a457eb98a724011 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a6bf585bae246aa079a457eb98a724011">setBullet</a> ([bool status?])</td></tr>
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- <tr class="memitem:a7394c2c8786e8b0f4114e5032ff93a44 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a7394c2c8786e8b0f4114e5032ff93a44">setCollisionShapeFriction</a> (int shapeIndex, float friction)</td></tr>
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- <tr class="memitem:ad78212a928df41d3bd60e2b5f61ea4b3 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#ad78212a928df41d3bd60e2b5f61ea4b3">setCollisionShapeIsSensor</a> (int shapeIndex, bool status)</td></tr>
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- <tr class="memitem:a0096c193dfdb7c237eeb27bf68b7eeb5 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a0096c193dfdb7c237eeb27bf68b7eeb5">setCollisionSuppress</a> ([bool status?])</td></tr>
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- <tr class="memitem:af755444ad09aa9a3dcb07eec30a67da2 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#af755444ad09aa9a3dcb07eec30a67da2">setDebugOff</a> (debugOptions)</td></tr>
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- <tr class="memitem:a71d7f197a912b8bac45f675a2ab81886 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a71d7f197a912b8bac45f675a2ab81886">setDebugOn</a> (debugOptions)</td></tr>
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- <tr class="memitem:a71d7f197a912b8bac45f675a2ab81886 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a71d7f197a912b8bac45f675a2ab81886">setDebugOn</a> (debugOptions)</td></tr>
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- <tr class="memitem:a127fcbd0a30bda4f1dc5b062f726a3b3 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a127fcbd0a30bda4f1dc5b062f726a3b3">setDefaultDensity</a> (float density,[bool updateShapes])</td></tr>
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- <tr class="memitem:a127fcbd0a30bda4f1dc5b062f726a3b3 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a127fcbd0a30bda4f1dc5b062f726a3b3">setDefaultDensity</a> (float density,[bool updateShapes])</td></tr>
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- <tr class="memitem:af003792b5e4c36d1f1c1bc8aacc1c37f inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#af003792b5e4c36d1f1c1bc8aacc1c37f">setDefaultFriction</a> (float friction,[bool updateShapes])</td></tr>
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- <tr class="memitem:af003792b5e4c36d1f1c1bc8aacc1c37f inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#af003792b5e4c36d1f1c1bc8aacc1c37f">setDefaultFriction</a> (float friction,[bool updateShapes])</td></tr>
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- <tr class="memitem:a84be1b1684b69de037bb7ac4468c807e inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a84be1b1684b69de037bb7ac4468c807e">setDefaultRestitution</a> (float restitution,[bool updateShapes])</td></tr>
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- <tr class="memitem:a84be1b1684b69de037bb7ac4468c807e inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a84be1b1684b69de037bb7ac4468c807e">setDefaultRestitution</a> (float restitution,[bool updateShapes])</td></tr>
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- <tr class="memitem:a0e2e4a0fcb651f65c74dfa1e79d32e63 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a0e2e4a0fcb651f65c74dfa1e79d32e63">setDstBlendFactor</a> (dstBlend)</td></tr>
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- <tr class="memitem:a8d9743c81e38088d4937ad33d436d858 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a8d9743c81e38088d4937ad33d436d858">setEnabled</a> (bool status)</td></tr>
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- <tr class="memitem:a8d9743c81e38088d4937ad33d436d858 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a8d9743c81e38088d4937ad33d436d858">setEnabled</a> (bool status)</td></tr>
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- <tr class="memitem:ad15a2e35db880ddf9266c83e7d070c3f inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#ad15a2e35db880ddf9266c83e7d070c3f">setFixedAngle</a> (bool status?)</td></tr>
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- <tr class="memitem:ad15a2e35db880ddf9266c83e7d070c3f inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#ad15a2e35db880ddf9266c83e7d070c3f">setFixedAngle</a> (bool status?)</td></tr>
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- <tr class="memitem:a339846e0b642bd3f4d1c92bab58f67c8 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a339846e0b642bd3f4d1c92bab58f67c8">setGatherContacts</a> (bool gatherContacts)</td></tr>
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- <tr class="memitem:a503e06075411df67f400294b0198f899 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a503e06075411df67f400294b0198f899">setGravityScale</a> (float scale)</td></tr>
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- <tr class="memitem:aa9c0e7a623ac9d56a3e05c7255cae94d inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#aa9c0e7a623ac9d56a3e05c7255cae94d">setHeight</a> (float height)</td></tr>
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- <tr class="memitem:a159ffe0334833eac591027b5c3d388bf inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a159ffe0334833eac591027b5c3d388bf">setLifetime</a> (float lifetime)</td></tr>
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- <tr class="memitem:a159ffe0334833eac591027b5c3d388bf inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a159ffe0334833eac591027b5c3d388bf">setLifetime</a> (float lifetime)</td></tr>
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- <tr class="memitem:ae57632ad75e9e44ab1da22fd4233f0d3 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#ae57632ad75e9e44ab1da22fd4233f0d3">setLinearDamping</a> (float damping)</td></tr>
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- <tr class="memitem:a683d4ee211c7a2e3e1f865791dcb8c8b inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a683d4ee211c7a2e3e1f865791dcb8c8b">setLinearVelocity</a> (float velocityX, float velocityY)</td></tr>
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- <tr class="memitem:a683d4ee211c7a2e3e1f865791dcb8c8b inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a683d4ee211c7a2e3e1f865791dcb8c8b">setLinearVelocity</a> (float velocityX, float velocityY)</td></tr>
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- <tr class="memitem:af78aa1392242e300a85048d109ffbb71 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#af78aa1392242e300a85048d109ffbb71">setLinearVelocityPolar</a> (float angle, float speed)</td></tr>
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- <tr class="memitem:af78aa1392242e300a85048d109ffbb71 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#af78aa1392242e300a85048d109ffbb71">setLinearVelocityPolar</a> (float angle, float speed)</td></tr>
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- <tr class="memitem:a91f718750a2a7f8c5f37eb02260d0684 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a91f718750a2a7f8c5f37eb02260d0684">setLinearVelocityX</a> (float velocityX)</td></tr>
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- <tr class="memitem:af82882be43cc32e42db4030cb7bfe519 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#af82882be43cc32e42db4030cb7bfe519">setSleepingAllowed</a> ([bool status?])</td></tr>
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- <tr class="memitem:a24374c0e5c9d9d9d2febbc94283ce118 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a24374c0e5c9d9d9d2febbc94283ce118">setWidth</a> (float width)</td></tr>
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- <tr class="memitem:a24374c0e5c9d9d9d2febbc94283ce118 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a24374c0e5c9d9d9d2febbc94283ce118">setWidth</a> (float width)</td></tr>
- <tr class="separator:a24374c0e5c9d9d9d2febbc94283ce118 inherit pub_methods_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- </table>
- <h2 class="groupheader">Member Data Documentation</h2>
- <a class="anchor" id="a668a3ccabb3762674c3a029eaf51cd8e"></a>
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- <td class="memname">bool WaveComposite::Active</td>
- </tr>
- </table>
- </div><div class="memdoc">
- </div>
- </div>
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- <td class="memname">float WaveComposite::AlphaTest</td>
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- </table>
- </div><div class="memdoc">
- </div>
- </div>
- <a class="anchor" id="a33acc1592a393b72b8e60a5efb74edb5"></a>
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- <td class="memname">float WaveComposite::Amplitude</td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>The amplitude of the sprite movement. </p>
- </div>
- </div>
- <a class="anchor" id="aab07c08033887b2047b411e949f0c9dd"></a>
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- <td class="memname">float WaveComposite::Angle</td>
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- </table>
- </div><div class="memdoc">
- </div>
- </div>
- <a class="anchor" id="af9d5855b82c265e1d9cab70ac22d9884"></a>
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- <td class="memname">float WaveComposite::AngularDamping</td>
- </tr>
- </table>
- </div><div class="memdoc">
- </div>
- </div>
- <a class="anchor" id="a0d96d8c47acb4177b4c2ed3c8b7e5779"></a>
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- <td class="memname">float WaveComposite::AngularVelocity</td>
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- </table>
- </div><div class="memdoc">
- </div>
- </div>
- <a class="anchor" id="a452948c70c69eafaab80f180c5b2acfa"></a>
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- <td class="memname">bool WaveComposite::Awake</td>
- </tr>
- </table>
- </div><div class="memdoc">
- </div>
- </div>
- <a class="anchor" id="aaa9b9cf90dc616a3593749800da2cdfe"></a>
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- <td class="memname">ColorF WaveComposite::BlendColor</td>
- </tr>
- </table>
- </div><div class="memdoc">
- </div>
- </div>
- <a class="anchor" id="a3ea450e7dfb68a80328ae1b7ff4d8bff"></a>
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- <td class="memname">bool WaveComposite::BlendMode</td>
- </tr>
- </table>
- </div><div class="memdoc">
- </div>
- </div>
- <a class="anchor" id="af089d51e4105a6f9367bdbaa5c92f812"></a>
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- <tr>
- <td class="memname">enumval WaveComposite::BodyType</td>
- </tr>
- </table>
- </div><div class="memdoc">
- </div>
- </div>
- <a class="anchor" id="a16e3b596af399a28f37913ad0e43e339"></a>
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- <td class="memname">bool WaveComposite::Bullet</td>
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- </table>
- </div><div class="memdoc">
- </div>
- </div>
- <a class="anchor" id="a2a47c34cb23e230fd11b7f4845939bc0"></a>
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- <td class="memname">bool WaveComposite::canSaveDynamicFields</td>
- </tr>
- </table>
- </div><div class="memdoc">
- </div>
- </div>
- <a class="anchor" id="ae51cddaff66d3910504b63248c6bd141"></a>
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- <table class="memname">
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- <td class="memname">string WaveComposite::class</td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>Script SuperClass of object. </p>
- </div>
- </div>
- <a class="anchor" id="af5f93acdb579be5aa0466addca1bab23"></a>
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- <td class="memname">bool WaveComposite::CollisionCallback</td>
- </tr>
- </table>
- </div><div class="memdoc">
- </div>
- </div>
- <a class="anchor" id="a2f4153deefc0d2fc342db8bdf269cf98"></a>
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- <td class="memname">int WaveComposite::CollisionGroups</td>
- </tr>
- </table>
- </div><div class="memdoc">
- </div>
- </div>
- <a class="anchor" id="a335d758fb8693bb5467ed443df6b2bf6"></a>
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- <td class="memname">int WaveComposite::CollisionLayers</td>
- </tr>
- </table>
- </div><div class="memdoc">
- </div>
- </div>
- <a class="anchor" id="adc32615a08ab9c7a051a16adaac4efb0"></a>
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- <td class="memname">bool WaveComposite::CollisionSuppress</td>
- </tr>
- </table>
- </div><div class="memdoc">
- </div>
- </div>
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- <td class="memname">float WaveComposite::DefaultDensity</td>
- </tr>
- </table>
- </div><div class="memdoc">
- </div>
- </div>
- <a class="anchor" id="aaa7d04a524b419c4b011826e7ef3fc6d"></a>
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- <tr>
- <td class="memname">float WaveComposite::DefaultFriction</td>
- </tr>
- </table>
- </div><div class="memdoc">
- </div>
- </div>
- <a class="anchor" id="a7ea0db291e95790fd06efe462840c27a"></a>
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- <td class="memname">float WaveComposite::DefaultRestitution</td>
- </tr>
- </table>
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- </div>
- </div>
- <a class="anchor" id="a930bad28c1dfe38bc246b5d74d0e1063"></a>
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- <td class="memname">enumval WaveComposite::DstBlendFactor</td>
- </tr>
- </table>
- </div><div class="memdoc">
- </div>
- </div>
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- <td class="memname">bool WaveComposite::Enabled</td>
- </tr>
- </table>
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- </div>
- <a class="anchor" id="a208fcca0b540074086bf5432ea09ed95"></a>
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- <td class="memname">bool WaveComposite::FixedAngle</td>
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- </table>
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- </div>
- </div>
- <a class="anchor" id="add4c3f1ef2491f0d0b42571c6ebd0713"></a>
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- <td class="memname">int WaveComposite::Frame</td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>The image frame used for the image. </p>
- </div>
- </div>
- <a class="anchor" id="af2c7881cd45341fe5850564d39c9ae10"></a>
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- <td class="memname">float WaveComposite::Frequency</td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>The frequency of the sprite movement. </p>
- </div>
- </div>
- <a class="anchor" id="a5d35f856916cb606af5dbfa52331cf11"></a>
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- <td class="memname">bool WaveComposite::GatherContacts</td>
- </tr>
- </table>
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- </div>
- </div>
- <a class="anchor" id="a3b47c98d2b3a8d678130ba13e6f92a71"></a>
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- <tr>
- <td class="memname">float WaveComposite::GravityScale</td>
- </tr>
- </table>
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- </div>
- </div>
- <a class="anchor" id="aab744e5da7ecdc2599d783c46ec87523"></a>
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- <tr>
- <td class="memname">imageAssetPtr WaveComposite::Image</td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>The image asset Id used for the image. </p>
- </div>
- </div>
- <a class="anchor" id="a98ba320c402ec78d15399794f5e272c7"></a>
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- <tr>
- <td class="memname">string WaveComposite::internalName</td>
- </tr>
- </table>
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- </div>
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- <td class="memname">float WaveComposite::Lifetime</td>
- </tr>
- </table>
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- </div>
- </div>
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- <td class="memname">float WaveComposite::LinearDamping</td>
- </tr>
- </table>
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- </div>
- </div>
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- <td class="memname">Vector2 WaveComposite::LinearVelocity</td>
- </tr>
- </table>
- </div><div class="memdoc">
- </div>
- </div>
- <a class="anchor" id="a3806cbed6ecd57fd69bffc1bae947786"></a>
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- <tr>
- <td class="memname">SimObjectPtr WaveComposite::parentGroup</td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>Group hierarchy parent of the object. </p>
- </div>
- </div>
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- <td class="memname">bool WaveComposite::PickingAllowed</td>
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- </table>
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- </div>
- </div>
- <a class="anchor" id="a09c2447ae8c95ed015d974da3d270fd5"></a>
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- <td class="memname">Vector2 WaveComposite::Position</td>
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- </table>
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- <td class="memname">string WaveComposite::RenderGroup</td>
- </tr>
- </table>
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- </div>
- </div>
- <a class="anchor" id="ab8bf09ced1f6216ee67bee5e5e8d9cbe"></a>
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- <td class="memname">SimObjectPtr WaveComposite::Scene</td>
- </tr>
- </table>
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- </div>
- </div>
- <a class="anchor" id="a719fffbe6305907cf6f0b460e613c8d1"></a>
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- <td class="memname">int WaveComposite::SceneGroup</td>
- </tr>
- </table>
- </div><div class="memdoc">
- </div>
- </div>
- <a class="anchor" id="a761631a410f7d7541168e6795f382755"></a>
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- <tr>
- <td class="memname">int WaveComposite::SceneLayer</td>
- </tr>
- </table>
- </div><div class="memdoc">
- </div>
- </div>
- <a class="anchor" id="af82381952f39b35ac093283f996eabb7"></a>
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- <table class="memname">
- <tr>
- <td class="memname">float WaveComposite::SceneLayerDepth</td>
- </tr>
- </table>
- </div><div class="memdoc">
- </div>
- </div>
- <a class="anchor" id="a408d2b00d62f319709a1a434d49fbe3d"></a>
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- <div class="memproto">
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- <tr>
- <td class="memname">Vector2 WaveComposite::Size</td>
- </tr>
- </table>
- </div><div class="memdoc">
- </div>
- </div>
- <a class="anchor" id="a708dd75f64b446ccffc1f81dc7b0f556"></a>
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- <div class="memproto">
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- <td class="memname">bool WaveComposite::SleepingAllowed</td>
- </tr>
- </table>
- </div><div class="memdoc">
- </div>
- </div>
- <a class="anchor" id="abefbb86dccd6efc1168f1042982d3c53"></a>
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- <tr>
- <td class="memname">bool WaveComposite::SleepingCallback</td>
- </tr>
- </table>
- </div><div class="memdoc">
- </div>
- </div>
- <a class="anchor" id="ad6b50d8d05dcd58d19d364becc992643"></a>
- <div class="memitem">
- <div class="memproto">
- <table class="memname">
- <tr>
- <td class="memname">Vector2 WaveComposite::SortPoint</td>
- </tr>
- </table>
- </div><div class="memdoc">
- </div>
- </div>
- <a class="anchor" id="a6f97e8bd695c5e1e9693aaba9488bd96"></a>
- <div class="memitem">
- <div class="memproto">
- <table class="memname">
- <tr>
- <td class="memname">int WaveComposite::SpriteCount</td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>The number of sprites to generate </p>
- </div>
- </div>
- <a class="anchor" id="a642584b882bf24e6cef02352dbfaf3a7"></a>
- <div class="memitem">
- <div class="memproto">
- <table class="memname">
- <tr>
- <td class="memname">Vector2 WaveComposite::SpriteSize</td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>The size of each sprite. </p>
- </div>
- </div>
- <a class="anchor" id="a671aa4e18c6b6f06c4ec9ca1be3c4a37"></a>
- <div class="memitem">
- <div class="memproto">
- <table class="memname">
- <tr>
- <td class="memname">enumval WaveComposite::SrcBlendFactor</td>
- </tr>
- </table>
- </div><div class="memdoc">
- </div>
- </div>
- <a class="anchor" id="af9412f527eed78cada42d51ab815a76c"></a>
- <div class="memitem">
- <div class="memproto">
- <table class="memname">
- <tr>
- <td class="memname">string WaveComposite::superclass</td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>Script Class of object. </p>
- </div>
- </div>
- <a class="anchor" id="afcbd349e37ea1f210f9220953f6403e1"></a>
- <div class="memitem">
- <div class="memproto">
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- <tr>
- <td class="memname">bool WaveComposite::UpdateCallback</td>
- </tr>
- </table>
- </div><div class="memdoc">
- </div>
- </div>
- <a class="anchor" id="a116055149b5bc880a3ae919c56e23067"></a>
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- <td class="memname">bool WaveComposite::UseInputEvents</td>
- </tr>
- </table>
- </div><div class="memdoc">
- </div>
- </div>
- <a class="anchor" id="a7b9f62b70e3118bc3272a6a29d7b2813"></a>
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- <tr>
- <td class="memname">bool WaveComposite::Visible</td>
- </tr>
- </table>
- </div><div class="memdoc">
- </div>
- </div>
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