MelvMay-GG 2f1af0bb50 - Fixed XCode warnings. 12 years ago
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2d 1168e2f824 - TAML schema (all SceneObject collision-shapes now added). 12 years ago
algorithm 6be76dee59 Update hashFunction.cc 13 years ago
assets 5bf60c911a - Removed redundant "AssetSnapshot" code. 12 years ago
audio 99703ab577 - Added consistent "copyTo()" (cloning) functionality to AssetBase and all existing asset types. The ParticleAsset was already wired-up correctly. 13 years ago
box2d a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
collection 6de480a615 - The "onAdd()" and "onRemove()" callbacks are now processed by SimObject meaning each derived-type doesn't have to do so. 13 years ago
component fd84a941d6 - Removed duplicate fields. 12 years ago
console 1505988ba2 - Removed extra qualificiation as it isn't liked by XCode/AppCode. 12 years ago
debug a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
delegates a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
game 93be0d70ff - Only call the "onExit" method if it exists. 13 years ago
graphics 1d2918d3d6 - Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc. 13 years ago
gui 32f5030473 - Removed duplicate field. 12 years ago
input a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
io a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
math 2cb6333922 Update rectClipper.cpp 13 years ago
memory 01ab6b227c - Exposed the object count for FrameTemp<T>. 13 years ago
messaging 6de480a615 - The "onAdd()" and "onRemove()" callbacks are now processed by SimObject meaning each derived-type doesn't have to do so. 13 years ago
module ce1e7f03d2 - Fixed module manager recursion issue when not scanning at root-path only. 13 years ago
network 2e16ca5d01 - TAML schema (adding in custom TAML). 12 years ago
persistence 2f1af0bb50 - Fixed XCode warnings. 12 years ago
platform 6de480a615 - The "onAdd()" and "onRemove()" callbacks are now processed by SimObject meaning each derived-type doesn't have to do so. 13 years ago
platformOSX 17b5f9fee0 - Added some string-formatting safety on OSX & iOS. This stuff needs a serious clean-up however. 13 years ago
platformWin32 c6056ab203 - Fixed field sub-component evalulation to be safer for string formatting. 13 years ago
platformX86UNIX a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
platformiOS 17b5f9fee0 - Added some string-formatting safety on OSX & iOS. This stuff needs a serious clean-up however. 13 years ago
sim af7925c8a7 - TAML schema WIP. 12 years ago
string c1764fb20f incorporate global string table code from t3d. 13 years ago
testing d19fca7c41 - Added VS2012 support. 13 years ago
torqueConfig.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago