| .. |
|
AnimationAsset.cc
|
99703ab577
- Added consistent "copyTo()" (cloning) functionality to AssetBase and all existing asset types. The ParticleAsset was already wired-up correctly.
|
13 years ago |
|
AnimationAsset.h
|
1d2918d3d6
- Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc.
|
12 years ago |
|
AnimationAsset_ScriptBinding.h
|
d63a3db4bf
- Scene controllers WIP.
|
13 years ago |
|
ImageAsset.cc
|
280903fb09
ImageWidth and ImageHeight were inverted in calculateImage function
|
12 years ago |
|
ImageAsset.h
|
1d2918d3d6
- Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc.
|
12 years ago |
|
ImageAsset_ScriptBinding.h
|
a20f2864a1
- First push of Torque 2D 2.0 (MIT)
|
13 years ago |
|
ParticleAsset.cc
|
4cc2398c30
ParticleAsset/Emitter/Player TorqueScript additions
|
12 years ago |
|
ParticleAsset.h
|
fa14655c1e
- Added Schema for ParticleAsset & ParticleAssetEmitter.
|
12 years ago |
|
ParticleAssetEmitter.cc
|
fa14655c1e
- Added Schema for ParticleAsset & ParticleAssetEmitter.
|
12 years ago |
|
ParticleAssetEmitter.h
|
211cd4d4b0
More changes for first pass on android platform
|
12 years ago |
|
ParticleAssetEmitter_ScriptBinding.h
|
cf166128ff
ParticleAsset & ParticleAssetEmitter.getSelectedField now returns a string representing the name of the selected field, as per original design.
|
12 years ago |
|
ParticleAssetField.cc
|
6fe560a921
Changed TamlWrite so that Data Keys are written out as children of the ParticleAssetEmitter's Fields, as originally designed.
|
12 years ago |
|
ParticleAssetField.h
|
fa14655c1e
- Added Schema for ParticleAsset & ParticleAssetEmitter.
|
12 years ago |
|
ParticleAssetFieldCollection.cc
|
fa14655c1e
- Added Schema for ParticleAsset & ParticleAssetEmitter.
|
12 years ago |
|
ParticleAssetFieldCollection.h
|
fa14655c1e
- Added Schema for ParticleAsset & ParticleAssetEmitter.
|
12 years ago |
|
ParticleAsset_ScriptBinding.h
|
cf166128ff
ParticleAsset & ParticleAssetEmitter.getSelectedField now returns a string representing the name of the selected field, as per original design.
|
12 years ago |