What Is This StarterProject Directory
starterProject is a template project for starting a Torque2D game from scratch. You don't have to start here, but it should be easy to do so.
What Does a Torque2D Game Project Consist Of?
In its simplest form, a project consists of a top-level directory with the following contents:
- the Torque2D game engine
- a
main.cs script file, which the engine runs when it starts
- almost certainly a
modules directory containing one or more modules of game assets and scripts
- almost certainly a bootstrap module, such as
AppCore, to setup common variables and other required bits for the engine.
How To Start With This starterProject
- If you do not have a copy of the Torque2D binary, obtain or compile one.
- Copy this "startProject" directory to wherever you want to create the project. This becomes the main project directory.
- If you are running Windows, copy the following files from your Torque2D original to this directory:
- Torque2D.exe
- OpenAL32.dll
- unicows.dll
- If you are running OSX, copy the following files from your Torque2D original to this directory:
- Go to your Torque2D original and copy the modules/AppCore directory to this projects modules/ directory.