functions_0x73.html 44 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023
  1. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
  2. <html xmlns="http://www.w3.org/1999/xhtml">
  3. <head>
  4. <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
  5. <meta http-equiv="X-UA-Compatible" content="IE=9"/>
  6. <meta name="generator" content="Doxygen 1.8.3.1"/>
  7. <title>TorqueScript Reference: Class Members</title>
  8. <link href="tabs.css" rel="stylesheet" type="text/css"/>
  9. <script type="text/javascript" src="jquery.js"></script>
  10. <script type="text/javascript" src="dynsections.js"></script>
  11. <link href="doxygen.css" rel="stylesheet" type="text/css" />
  12. <link href="t2d-stylesheet-extra.css" rel="stylesheet" type="text/css"/>
  13. </head>
  14. <body>
  15. <div id="top"><!-- do not remove this div, it is closed by doxygen! -->
  16. <div id="titlearea">
  17. <table cellspacing="0" cellpadding="0">
  18. <tbody>
  19. <tr style="height: 56px;">
  20. <td style="padding-left: 0.5em;">
  21. <div id="projectname">TorqueScript Reference
  22. </div>
  23. </td>
  24. </tr>
  25. </tbody>
  26. </table>
  27. </div>
  28. <!-- end header part -->
  29. <!-- Generated by Doxygen 1.8.3.1 -->
  30. <div id="navrow1" class="tabs">
  31. <ul class="tablist">
  32. <li><a href="index.html"><span>Main&#160;Page</span></a></li>
  33. <li><a href="pages.html"><span>Related&#160;Pages</span></a></li>
  34. <li><a href="modules.html"><span>Modules</span></a></li>
  35. <li class="current"><a href="annotated.html"><span>Classes</span></a></li>
  36. </ul>
  37. </div>
  38. <div id="navrow2" class="tabs2">
  39. <ul class="tablist">
  40. <li><a href="annotated.html"><span>Class&#160;List</span></a></li>
  41. <li><a href="classes.html"><span>Class&#160;Index</span></a></li>
  42. <li><a href="hierarchy.html"><span>Class&#160;Hierarchy</span></a></li>
  43. <li class="current"><a href="functions.html"><span>Class&#160;Members</span></a></li>
  44. </ul>
  45. </div>
  46. <div id="navrow3" class="tabs2">
  47. <ul class="tablist">
  48. <li class="current"><a href="functions.html"><span>All</span></a></li>
  49. <li><a href="functions_func.html"><span>Functions</span></a></li>
  50. <li><a href="functions_vars.html"><span>Variables</span></a></li>
  51. </ul>
  52. </div>
  53. <div id="navrow4" class="tabs3">
  54. <ul class="tablist">
  55. <li><a href="functions.html#index_a"><span>a</span></a></li>
  56. <li><a href="functions_0x62.html#index_b"><span>b</span></a></li>
  57. <li><a href="functions_0x63.html#index_c"><span>c</span></a></li>
  58. <li><a href="functions_0x64.html#index_d"><span>d</span></a></li>
  59. <li><a href="functions_0x65.html#index_e"><span>e</span></a></li>
  60. <li><a href="functions_0x66.html#index_f"><span>f</span></a></li>
  61. <li><a href="functions_0x67.html#index_g"><span>g</span></a></li>
  62. <li><a href="functions_0x68.html#index_h"><span>h</span></a></li>
  63. <li><a href="functions_0x69.html#index_i"><span>i</span></a></li>
  64. <li><a href="functions_0x6c.html#index_l"><span>l</span></a></li>
  65. <li><a href="functions_0x6d.html#index_m"><span>m</span></a></li>
  66. <li><a href="functions_0x6e.html#index_n"><span>n</span></a></li>
  67. <li><a href="functions_0x6f.html#index_o"><span>o</span></a></li>
  68. <li><a href="functions_0x70.html#index_p"><span>p</span></a></li>
  69. <li><a href="functions_0x71.html#index_q"><span>q</span></a></li>
  70. <li><a href="functions_0x72.html#index_r"><span>r</span></a></li>
  71. <li class="current"><a href="functions_0x73.html#index_s"><span>s</span></a></li>
  72. <li><a href="functions_0x74.html#index_t"><span>t</span></a></li>
  73. <li><a href="functions_0x75.html#index_u"><span>u</span></a></li>
  74. <li><a href="functions_0x77.html#index_w"><span>w</span></a></li>
  75. </ul>
  76. </div>
  77. </div><!-- top -->
  78. <div class="contents">
  79. <div class="textblock">Here is a list of all class members with links to the classes they belong to:</div>
  80. <h3><a class="anchor" id="index_s"></a>- s -</h3><ul>
  81. <li>safeDelete()
  82. : <a class="el" href="classSceneObject.html#a8d19b8e298391f87ba9da7a928e290a5">SceneObject</a>
  83. </li>
  84. <li>save()
  85. : <a class="el" href="classActionMap.html#aba70d852a967c89a18a2dbf4cb117927">ActionMap</a>
  86. , <a class="el" href="classSimObject.html#ad4944a7132f9ee90f801f4cd57014836">SimObject</a>
  87. , <a class="el" href="classModuleDefinition.html#a8c105901a9f426b3a7594de702f7b39d">ModuleDefinition</a>
  88. </li>
  89. <li>saveAssetTags()
  90. : <a class="el" href="classAssetManager.html#a7866668892f0eea1a340376e3635c8f9">AssetManager</a>
  91. </li>
  92. <li>saveFile()
  93. : <a class="el" href="classSimXMLDocument.html#a037860d940d6efc41aa0f6bc0c6d6b84">SimXMLDocument</a>
  94. </li>
  95. <li>SaveImage()
  96. : <a class="el" href="classPNGImage.html#aeb0ee2a202dfc646be16a4497bb99a07">PNGImage</a>
  97. </li>
  98. <li>scanModules()
  99. : <a class="el" href="classModuleManager.html#a9067dcce73060d6564cd1e211ec9b1f3">ModuleManager</a>
  100. </li>
  101. <li>schedule()
  102. : <a class="el" href="classSimObject.html#a6b70a037ad6cea86b10fd5188f42bf52">SimObject</a>
  103. </li>
  104. <li>scopeToClient()
  105. : <a class="el" href="classNetObject.html#a5685d724c820bad1df850f22d218b3a4">NetObject</a>
  106. </li>
  107. <li>selectField()
  108. : <a class="el" href="classParticleAsset.html#a687d85d8bb36cbb086bc6d7df4b1bee9">ParticleAsset</a>
  109. , <a class="el" href="classParticleAssetEmitter.html#a687d85d8bb36cbb086bc6d7df4b1bee9">ParticleAssetEmitter</a>
  110. </li>
  111. <li>selectSprite()
  112. : <a class="el" href="classCompositeSprite.html#ae5f89f86e9fa217ae5c197dde6a71bd9">CompositeSprite</a>
  113. </li>
  114. <li>selectSpriteId()
  115. : <a class="el" href="classCompositeSprite.html#af4ee7b38c12aef45a775a6184c4a804a">CompositeSprite</a>
  116. </li>
  117. <li>selectSpriteName()
  118. : <a class="el" href="classCompositeSprite.html#a65bd7dcfbd4ca21de537fcdc46d6db21">CompositeSprite</a>
  119. </li>
  120. <li>send()
  121. : <a class="el" href="classTCPObject.html#a364ca7a04073427d87db11e94ce17cf9">TCPObject</a>
  122. </li>
  123. <li>set()
  124. : <a class="el" href="classAssetQuery.html#ad7500ac58bdbb3bf2bb875c3aec090a2">AssetQuery</a>
  125. </li>
  126. <li>setActive()
  127. : <a class="el" href="classSceneObject.html#a632cb7132eb5c4426bd4914034eda8f8">SceneObject</a>
  128. , <a class="el" href="classGuiControl.html#a8f28561f4fe9f2f8ba30ecb8ad586c6d">GuiControl</a>
  129. </li>
  130. <li>setAlignedAngleOffset()
  131. : <a class="el" href="classParticleAssetEmitter.html#a3b4d974735281b42ca921727aa903e0e">ParticleAssetEmitter</a>
  132. </li>
  133. <li>setAlphaTest()
  134. : <a class="el" href="classParticleAssetEmitter.html#a2f4ed5b7cf71ec83cba8e28f09f8e56a">ParticleAssetEmitter</a>
  135. , <a class="el" href="classSceneObject.html#a2f4ed5b7cf71ec83cba8e28f09f8e56a">SceneObject</a>
  136. </li>
  137. <li>setAngle()
  138. : <a class="el" href="classSceneObject.html#a32c6fb4b11e33873f5e32604012209d9">SceneObject</a>
  139. </li>
  140. <li>setAngularDamping()
  141. : <a class="el" href="classSceneObject.html#ab71049af3abbcfce081ab233368d3612">SceneObject</a>
  142. </li>
  143. <li>setAngularDrag()
  144. : <a class="el" href="classPointForceController.html#a98bb5a1ac536ecb5af2cef6b3fca8b28">PointForceController</a>
  145. </li>
  146. <li>setAngularVelocity()
  147. : <a class="el" href="classSceneObject.html#a308ace6fe4d346ffe287106c85992f96">SceneObject</a>
  148. </li>
  149. <li>setAnimation()
  150. : <a class="el" href="classParticleAssetEmitter.html#ae172adfba5e1b8176d014a785fed1bb6">ParticleAssetEmitter</a>
  151. </li>
  152. <li>setAnimationCycle()
  153. : <a class="el" href="classAnimationAsset.html#a8dfd391c972d6d4c0caff2c2f7f76dad">AnimationAsset</a>
  154. </li>
  155. <li>setAnimationFrame()
  156. : <a class="el" href="classRenderProxy.html#aab0b1a423b173bc7f83e19bb4a437d99">RenderProxy</a>
  157. , <a class="el" href="classSpriteBase.html#aab0b1a423b173bc7f83e19bb4a437d99">SpriteBase</a>
  158. </li>
  159. <li>setAnimationFrames()
  160. : <a class="el" href="classAnimationAsset.html#af05f5598f124126af7e0f0d53f409f36">AnimationAsset</a>
  161. </li>
  162. <li>setAnimationTime()
  163. : <a class="el" href="classAnimationAsset.html#ab362a4604a421df3d549b405248d348c">AnimationAsset</a>
  164. </li>
  165. <li>setAnimationTimeScale()
  166. : <a class="el" href="classRenderProxy.html#aea03a067699dfb3e1055c8b59a1a2090">RenderProxy</a>
  167. , <a class="el" href="classSpriteBase.html#aea03a067699dfb3e1055c8b59a1a2090">SpriteBase</a>
  168. </li>
  169. <li>setArea()
  170. : <a class="el" href="classSceneObject.html#acc38a09f0607e88c7334894e1fb82fd4">SceneObject</a>
  171. </li>
  172. <li>setAttachPositionToEmitter()
  173. : <a class="el" href="classParticleAssetEmitter.html#ac9722b503a3b4492b71ca4bdbff188b4">ParticleAssetEmitter</a>
  174. </li>
  175. <li>setAttachRotationToEmitter()
  176. : <a class="el" href="classParticleAssetEmitter.html#a5b7595487faca46ba39b199e1c7c42d9">ParticleAssetEmitter</a>
  177. </li>
  178. <li>setAttribute()
  179. : <a class="el" href="classSimXMLDocument.html#a5a21ea9de7a3577b77f5dbe26e9f50d8">SimXMLDocument</a>
  180. </li>
  181. <li>setAutoFormat()
  182. : <a class="el" href="classTaml.html#a94fe0663c1139e75526dea549b54a1af">Taml</a>
  183. </li>
  184. <li>setAutoFormatBinaryExtension()
  185. : <a class="el" href="classTaml.html#aaec13623de6a1d1ec1e8610184b81fd0">Taml</a>
  186. </li>
  187. <li>setAutoFormatXmlExtension()
  188. : <a class="el" href="classTaml.html#a837b478e51ee798106a18032fbd1637c">Taml</a>
  189. </li>
  190. <li>setAwake()
  191. : <a class="el" href="classSceneObject.html#ac69e9969481ace56deb4ec1d15639729">SceneObject</a>
  192. </li>
  193. <li>setBackgroundColor()
  194. : <a class="el" href="classSceneWindow.html#a5768dc3012f2d8ca162387dd8af738d9">SceneWindow</a>
  195. , <a class="el" href="classGuiCanvas.html#a5768dc3012f2d8ca162387dd8af738d9">GuiCanvas</a>
  196. </li>
  197. <li>setBatchCulling()
  198. : <a class="el" href="classCompositeSprite.html#a63a74fa82540a3f74575adb87ca32214">CompositeSprite</a>
  199. </li>
  200. <li>setBatchingEnabled()
  201. : <a class="el" href="classScene.html#a7d74530a31755ff6a86ea69349a3eacc">Scene</a>
  202. </li>
  203. <li>setBatchIsolated()
  204. : <a class="el" href="classCompositeSprite.html#afcc93d8509d7ca0789ecbfe3004fb735">CompositeSprite</a>
  205. </li>
  206. <li>setBatchLayout()
  207. : <a class="el" href="classCompositeSprite.html#a80b89b32ff5590470cd44990ae3287f5">CompositeSprite</a>
  208. </li>
  209. <li>setBatchSortMode()
  210. : <a class="el" href="classCompositeSprite.html#a82994cd2f851da255349ebc412c3897e">CompositeSprite</a>
  211. </li>
  212. <li>setBinaryCompression()
  213. : <a class="el" href="classTaml.html#a4729343b7637a9e33d691cf77baba11e">Taml</a>
  214. </li>
  215. <li>setBlendAlpha()
  216. : <a class="el" href="classSceneObject.html#a8f815115e654e4f59cf5081753d6a30f">SceneObject</a>
  217. </li>
  218. <li>setBlendColor()
  219. : <a class="el" href="classSceneObject.html#ab7878333ca9f3d7634a14ad77973a427">SceneObject</a>
  220. </li>
  221. <li>setBlendMode()
  222. : <a class="el" href="classParticleAssetEmitter.html#a0462a68abe8d32503cc3c31bfec07154">ParticleAssetEmitter</a>
  223. , <a class="el" href="classSceneObject.html#aaba73d4c541d86ef46c7a00b8e84830e">SceneObject</a>
  224. </li>
  225. <li>setBodyType()
  226. : <a class="el" href="classSceneObject.html#a62397bae841296a4b30b2e5fcdd77c4a">SceneObject</a>
  227. </li>
  228. <li>setBullet()
  229. : <a class="el" href="classSceneObject.html#ad2760a03092fdd073b0a83c867018d1f">SceneObject</a>
  230. </li>
  231. <li>setCameraAngle()
  232. : <a class="el" href="classSceneWindow.html#adfc5ef4f5911d82195d337036aeb7fd7">SceneWindow</a>
  233. </li>
  234. <li>setCameraArea()
  235. : <a class="el" href="classSceneWindow.html#a7809abd1de50159020c33dc5eafd713e">SceneWindow</a>
  236. </li>
  237. <li>setCameraIdleDistance()
  238. : <a class="el" href="classParticlePlayer.html#a121fa1d47c757398acc66152f26b62c4">ParticlePlayer</a>
  239. </li>
  240. <li>setCameraInterpolationMode()
  241. : <a class="el" href="classSceneWindow.html#aa9b2522c0b355cc60c6b59ca3f8f95dd">SceneWindow</a>
  242. </li>
  243. <li>setCameraInterpolationTime()
  244. : <a class="el" href="classSceneWindow.html#ab83a1ba754c6f63a5c9e75c01f2e7b14">SceneWindow</a>
  245. </li>
  246. <li>setCameraPosition()
  247. : <a class="el" href="classSceneWindow.html#a473eb16796c8552535c43f0651389921">SceneWindow</a>
  248. </li>
  249. <li>setCameraSize()
  250. : <a class="el" href="classSceneWindow.html#a02738bc809f0691db83a3159671824b2">SceneWindow</a>
  251. </li>
  252. <li>setCameraZoom()
  253. : <a class="el" href="classSceneWindow.html#ae7ea2dbc221806802a2d77b6d96010c5">SceneWindow</a>
  254. </li>
  255. <li>setCanSave()
  256. : <a class="el" href="classGuiControl.html#ae96a357d63d095bace0284f579edb993">GuiControl</a>
  257. </li>
  258. <li>setCellCountX()
  259. : <a class="el" href="classImageAsset.html#a1b2cf41bc1dcdad3b5f5cfccde762dfa">ImageAsset</a>
  260. </li>
  261. <li>setCellCountY()
  262. : <a class="el" href="classImageAsset.html#a74cc4e3d67657f28e850c40de4fa30e0">ImageAsset</a>
  263. </li>
  264. <li>setCellHeight()
  265. : <a class="el" href="classImageAsset.html#a1fe763c3e58593e398905989d2260098">ImageAsset</a>
  266. </li>
  267. <li>setCellOffsetX()
  268. : <a class="el" href="classImageAsset.html#a0c69218226dd4bf63505c239ab3b261d">ImageAsset</a>
  269. </li>
  270. <li>setCellOffsetY()
  271. : <a class="el" href="classImageAsset.html#a4e660709e2f9e8ec43cf8876085856fb">ImageAsset</a>
  272. </li>
  273. <li>setCellRowOrder()
  274. : <a class="el" href="classImageAsset.html#a385e3aaf527ad86225b7b53223b782f4">ImageAsset</a>
  275. </li>
  276. <li>setCellStrideX()
  277. : <a class="el" href="classImageAsset.html#a79377caef373282289238d3d82b460f9">ImageAsset</a>
  278. </li>
  279. <li>setCellStrideY()
  280. : <a class="el" href="classImageAsset.html#a695a30cd50d00c538dc8f2d225f3a1ea">ImageAsset</a>
  281. </li>
  282. <li>setCellWidth()
  283. : <a class="el" href="classImageAsset.html#adbba11ca7c89cfeac612bf36ea6de895">ImageAsset</a>
  284. </li>
  285. <li>setCenter()
  286. : <a class="el" href="classGuiControl.html#aa964464577a29d704e5fb091ebec0807">GuiControl</a>
  287. </li>
  288. <li>setCircleRadius()
  289. : <a class="el" href="classShapeVector.html#a3e9e6f680fad9e7af13b3ed407b95cdd">ShapeVector</a>
  290. </li>
  291. <li>setClassNamespace()
  292. : <a class="el" href="classSimObject.html#a847e859bcc5b58df83fa7f331c167c32">SimObject</a>
  293. </li>
  294. <li>setCollisionAgainst()
  295. : <a class="el" href="classSceneObject.html#a5d1ba13a7d3856ece9933e075362eb94">SceneObject</a>
  296. </li>
  297. <li>setCollisionCallback()
  298. : <a class="el" href="classSceneObject.html#af908be3f9a216413ba6f129dcd67d593">SceneObject</a>
  299. </li>
  300. <li>setCollisionGroups()
  301. : <a class="el" href="classSceneObject.html#a57f9ec94bd69f283dffe7a07c7f35846">SceneObject</a>
  302. </li>
  303. <li>setCollisionLayers()
  304. : <a class="el" href="classSceneObject.html#a34df57bed566afaf246becb6365e4e29">SceneObject</a>
  305. </li>
  306. <li>setCollisionMasks()
  307. : <a class="el" href="classSceneObject.html#aa23a02612db962844068754bb3e7a006">SceneObject</a>
  308. </li>
  309. <li>setCollisionShapeDensity()
  310. : <a class="el" href="classSceneObject.html#ad007c099a2c7844da7e4241f8bd7314d">SceneObject</a>
  311. </li>
  312. <li>setCollisionShapeFriction()
  313. : <a class="el" href="classSceneObject.html#af8d19ae4ab51526a51650d95a7340650">SceneObject</a>
  314. </li>
  315. <li>setCollisionShapeIsSensor()
  316. : <a class="el" href="classSceneObject.html#aca478cfbda3d8bfd90177177f678031c">SceneObject</a>
  317. </li>
  318. <li>setCollisionShapeRestitution()
  319. : <a class="el" href="classSceneObject.html#ac83dde15d03d2aeddc4e30ba5f09a4f3">SceneObject</a>
  320. </li>
  321. <li>setCollisionSuppress()
  322. : <a class="el" href="classSceneObject.html#a283bef7ceed5265f1d87b63a9ca35c73">SceneObject</a>
  323. </li>
  324. <li>setConnectArgs()
  325. : <a class="el" href="classGameConnection.html#a287585a453aa1fef3823b2987a3e7b29">GameConnection</a>
  326. </li>
  327. <li>setContent()
  328. : <a class="el" href="classGuiCanvas.html#ad44ea8ffb2b28e5e15b62fa109f045cb">GuiCanvas</a>
  329. </li>
  330. <li>setControlGroups()
  331. : <a class="el" href="classPickingSceneController.html#a3f162210eed641e53ac4dff47a9661fe">PickingSceneController</a>
  332. </li>
  333. <li>setControlLayers()
  334. : <a class="el" href="classPickingSceneController.html#ac0faf5eb850dbc9eeec14f21e7bf5658">PickingSceneController</a>
  335. </li>
  336. <li>setCursor()
  337. : <a class="el" href="classGuiCanvas.html#a7e7ac249b0968d3a584cdb6e977019c5">GuiCanvas</a>
  338. </li>
  339. <li>setCursorPos()
  340. : <a class="el" href="classGuiCanvas.html#a0a1c00269a5da1001689a609dd105fa5">GuiCanvas</a>
  341. </li>
  342. <li>setDataKeyValue()
  343. : <a class="el" href="classParticleAsset.html#aaf6e29780456083fd9ec57880063a12a">ParticleAsset</a>
  344. , <a class="el" href="classParticleAssetEmitter.html#aaf6e29780456083fd9ec57880063a12a">ParticleAssetEmitter</a>
  345. </li>
  346. <li>setDebugOff()
  347. : <a class="el" href="classScene.html#a16f05fd89378a5f7149e46dfd9a759d9">Scene</a>
  348. , <a class="el" href="classSceneObject.html#a16f05fd89378a5f7149e46dfd9a759d9">SceneObject</a>
  349. </li>
  350. <li>setDebugOn()
  351. : <a class="el" href="classScene.html#aefa942fdbfda9d4e37139eb36d34789b">Scene</a>
  352. , <a class="el" href="classSceneObject.html#aefa942fdbfda9d4e37139eb36d34789b">SceneObject</a>
  353. </li>
  354. <li>setDebugSceneObject()
  355. : <a class="el" href="classScene.html#a086818fd3866e5eb971fd390c7e7eb0e">Scene</a>
  356. </li>
  357. <li>setDefaultDensity()
  358. : <a class="el" href="classSceneObject.html#a6b992fa0dfceb485ea9f3f05375d0f69">SceneObject</a>
  359. </li>
  360. <li>setDefaultFriction()
  361. : <a class="el" href="classSceneObject.html#a32de4b4246769b1f06ddb6ec36fa2319">SceneObject</a>
  362. </li>
  363. <li>setDefaultRestitution()
  364. : <a class="el" href="classSceneObject.html#a6cdb751241c33da34e1b22c0f39e06f5">SceneObject</a>
  365. </li>
  366. <li>setDefaultSpriteAngle()
  367. : <a class="el" href="classCompositeSprite.html#a81ba1e40302381000023f88b120523f0">CompositeSprite</a>
  368. </li>
  369. <li>setDefaultSpriteSize()
  370. : <a class="el" href="classCompositeSprite.html#a977aa44e12aa1c579bef0bb76c4886d5">CompositeSprite</a>
  371. </li>
  372. <li>setDefaultSpriteStride()
  373. : <a class="el" href="classCompositeSprite.html#a2d169d44ae85f90e3edad07b438871f7">CompositeSprite</a>
  374. </li>
  375. <li>setDistanceJointDampingRatio()
  376. : <a class="el" href="classScene.html#a992c1b3c3dfc46371920db78efc54658">Scene</a>
  377. </li>
  378. <li>setDistanceJointFrequency()
  379. : <a class="el" href="classScene.html#a2d8107cc04edc88ea6bf81c593f25edd">Scene</a>
  380. </li>
  381. <li>setDistanceJointLength()
  382. : <a class="el" href="classScene.html#af5134c22884624a61c6d6834bffcde77">Scene</a>
  383. </li>
  384. <li>setDoubleClickDelay()
  385. : <a class="el" href="classGuiCanvas.html#a9c45cb3718256770fb91160f6190c123">GuiCanvas</a>
  386. </li>
  387. <li>setDoubleClickMoveBuffer()
  388. : <a class="el" href="classGuiCanvas.html#a844ae18610873efc52cfcdc1ef5d43a7">GuiCanvas</a>
  389. </li>
  390. <li>setDstBlendFactor()
  391. : <a class="el" href="classParticleAssetEmitter.html#a34ea8229d2b75304d14be99178806148">ParticleAssetEmitter</a>
  392. , <a class="el" href="classSceneObject.html#a34ea8229d2b75304d14be99178806148">SceneObject</a>
  393. </li>
  394. <li>setEmissionRateScale()
  395. : <a class="el" href="classParticlePlayer.html#a48b624113d29074ece9cc512fcc51f78">ParticlePlayer</a>
  396. </li>
  397. <li>setEmitterName()
  398. : <a class="el" href="classParticleAssetEmitter.html#a53ab69bacbef530dd5568089a54c8770">ParticleAssetEmitter</a>
  399. </li>
  400. <li>setEmitterPaused()
  401. : <a class="el" href="classParticlePlayer.html#a2b5f6cc9a6743eb4a90942d8efbae117">ParticlePlayer</a>
  402. </li>
  403. <li>setEmitterType()
  404. : <a class="el" href="classParticleAssetEmitter.html#a43c036bad7a39bd5c5156a2ea69a0b87">ParticleAssetEmitter</a>
  405. </li>
  406. <li>setEmitterVisible()
  407. : <a class="el" href="classParticlePlayer.html#aa7c43904f5d88bf746845129c57b51fa">ParticlePlayer</a>
  408. </li>
  409. <li>setEnabled()
  410. : <a class="el" href="classSceneObject.html#ad0dfcaf75dde1e5f9c47c4e370aae888">SceneObject</a>
  411. , <a class="el" href="classSimComponent.html#af8a22cb1cf3aa737bdd42a61cf8fde0a">SimComponent</a>
  412. </li>
  413. <li>setEnterCallback()
  414. : <a class="el" href="classTrigger.html#a6603a3ebd4740029fd9b4796aec34ff6">Trigger</a>
  415. </li>
  416. <li>setExplicitCell()
  417. : <a class="el" href="classImageAsset.html#ae269caac5a1e388fc904bf0c52462fc6">ImageAsset</a>
  418. </li>
  419. <li>setExtent()
  420. : <a class="el" href="classGuiControl.html#ae02549eb9fb23ba73889e6f7c545e2c0">GuiControl</a>
  421. </li>
  422. <li>setFieldValue()
  423. : <a class="el" href="classSimObject.html#a1084f1964e446b3d279943cf6e575069">SimObject</a>
  424. </li>
  425. <li>setFillAlpha()
  426. : <a class="el" href="classShapeVector.html#aa97f38760c3e869cd20ac0f3b56b889a">ShapeVector</a>
  427. </li>
  428. <li>setFillColor()
  429. : <a class="el" href="classShapeVector.html#a64c3261afafb536a474743717086de71">ShapeVector</a>
  430. </li>
  431. <li>setFillMode()
  432. : <a class="el" href="classShapeVector.html#afd7b37fa70afa087d9be7da8faf05a4a">ShapeVector</a>
  433. </li>
  434. <li>setFilterMode()
  435. : <a class="el" href="classImageAsset.html#a3ef9ea57ef0585d49d323889549750a3">ImageAsset</a>
  436. </li>
  437. <li>setFirstResponder()
  438. : <a class="el" href="classGuiControl.html#a027d7313dfaca48ac22f8d0fef1d3c73">GuiControl</a>
  439. </li>
  440. <li>setFixedAngle()
  441. : <a class="el" href="classSceneObject.html#a3b874981a84ce286babdf57014ea5291">SceneObject</a>
  442. </li>
  443. <li>setFixedAngleOffset()
  444. : <a class="el" href="classParticleAssetEmitter.html#a852c1cd07c67d29947f80590abefd813">ParticleAssetEmitter</a>
  445. </li>
  446. <li>setFixedAspect()
  447. : <a class="el" href="classParticleAssetEmitter.html#aeb29297a98a1013b2207501dbff195e0">ParticleAssetEmitter</a>
  448. </li>
  449. <li>setFixedForceAngle()
  450. : <a class="el" href="classParticleAssetEmitter.html#ab8a583f6d5f2d50501c28d8e60bbb73d">ParticleAssetEmitter</a>
  451. </li>
  452. <li>setFlip()
  453. : <a class="el" href="classShapeVector.html#ade90c43366bdce91e51c8a5e6ace851f">ShapeVector</a>
  454. , <a class="el" href="classSprite.html#ade90c43366bdce91e51c8a5e6ace851f">Sprite</a>
  455. </li>
  456. <li>setFlipX()
  457. : <a class="el" href="classShapeVector.html#aedd3e4b3396f365ea813b93a62051b7a">ShapeVector</a>
  458. , <a class="el" href="classSprite.html#aedd3e4b3396f365ea813b93a62051b7a">Sprite</a>
  459. </li>
  460. <li>setFlipY()
  461. : <a class="el" href="classShapeVector.html#ab736353bc396f3fa38d6d759d73b2a47">ShapeVector</a>
  462. , <a class="el" href="classSprite.html#ab736353bc396f3fa38d6d759d73b2a47">Sprite</a>
  463. </li>
  464. <li>setFontPadding()
  465. : <a class="el" href="classImageFont.html#a3b8759b6b62c59f4cc76559013946e6a">ImageFont</a>
  466. </li>
  467. <li>setFontSize()
  468. : <a class="el" href="classImageFont.html#ad3d628f62541f37c19a02c05d9cb04f3">ImageFont</a>
  469. </li>
  470. <li>setForce()
  471. : <a class="el" href="classAmbientForceController.html#a3ad349a0c6886e6008b0bf72f87b8184">AmbientForceController</a>
  472. , <a class="el" href="classPointForceController.html#a67e9fd0d52e8392db59247dc659a0b1a">PointForceController</a>
  473. </li>
  474. <li>setForce16Bit()
  475. : <a class="el" href="classImageAsset.html#ac449323fec68260724288c149a12c05d">ImageAsset</a>
  476. </li>
  477. <li>setForceScale()
  478. : <a class="el" href="classParticlePlayer.html#a010d3c1ac82f0fbb29a135b3be923108">ParticlePlayer</a>
  479. </li>
  480. <li>setFormat()
  481. : <a class="el" href="classTaml.html#ab05c70d3c9b31e17cd439e2e70190518">Taml</a>
  482. </li>
  483. <li>setFrictionJointMaxForce()
  484. : <a class="el" href="classScene.html#a877ded105f3cce92354a13c2fc05798e">Scene</a>
  485. </li>
  486. <li>setFrictionJointMaxTorque()
  487. : <a class="el" href="classScene.html#a6d2366746dd1cea71b96055148cf2a31">Scene</a>
  488. </li>
  489. <li>setGatherContacts()
  490. : <a class="el" href="classSceneObject.html#ac23eeffe0de1b2d69f3562fbcedd7351">SceneObject</a>
  491. </li>
  492. <li>setGravity()
  493. : <a class="el" href="classScene.html#a3b48045fe7e6dc73eccd6188dea48746">Scene</a>
  494. </li>
  495. <li>setGravityScale()
  496. : <a class="el" href="classSceneObject.html#a3ce110fee82e70844f1c5ecacf520f9f">SceneObject</a>
  497. </li>
  498. <li>setHeight()
  499. : <a class="el" href="classSceneObject.html#a1cae8173a27f7a029a6610975b5e5cbc">SceneObject</a>
  500. </li>
  501. <li>setImage()
  502. : <a class="el" href="classAnimationAsset.html#aa54343e5fc3a378b83e30eaf61c2eea0">AnimationAsset</a>
  503. , <a class="el" href="classParticleAssetEmitter.html#a9d80087d9611b592afbe94efc4f54148">ParticleAssetEmitter</a>
  504. , <a class="el" href="classRenderProxy.html#a0bf376b4ce1a89c3065b5b6dd74b3cf4">RenderProxy</a>
  505. , <a class="el" href="classSpriteBase.html#a0bf376b4ce1a89c3065b5b6dd74b3cf4">SpriteBase</a>
  506. , <a class="el" href="classImageFont.html#ab656426c09ef4e0ea2c6ba0e38892549">ImageFont</a>
  507. </li>
  508. <li>setImageFile()
  509. : <a class="el" href="classImageAsset.html#af4543314564a8aaf4a5f6ab3d9b16d27">ImageAsset</a>
  510. </li>
  511. <li>setImageFrame()
  512. : <a class="el" href="classParticleAssetEmitter.html#ad60ff24cf53ae364c044dbe39807a82f">ParticleAssetEmitter</a>
  513. , <a class="el" href="classRenderProxy.html#ae7c385fd1ecd8a1b703512fa3f9261fe">RenderProxy</a>
  514. , <a class="el" href="classSpriteBase.html#ad60ff24cf53ae364c044dbe39807a82f">SpriteBase</a>
  515. </li>
  516. <li>setIntenseParticles()
  517. : <a class="el" href="classParticleAssetEmitter.html#ac0c6e836f681bfa7019bf2afa5b8ecd1">ParticleAssetEmitter</a>
  518. </li>
  519. <li>setInternalName()
  520. : <a class="el" href="classSimObject.html#a5aaca360a719feabae0e4e57b921deae">SimObject</a>
  521. </li>
  522. <li>setIsCircle()
  523. : <a class="el" href="classShapeVector.html#a0a84979cafde569604048087926a2dd0">ShapeVector</a>
  524. </li>
  525. <li>setIsEditorScene()
  526. : <a class="el" href="classScene.html#a7237f10a6dc12d1acce4784bb9a08b17">Scene</a>
  527. </li>
  528. <li>setJoinPassword()
  529. : <a class="el" href="classGameConnection.html#aa996b68527ba67974d831a900af0890c">GameConnection</a>
  530. </li>
  531. <li>setJSONStrict()
  532. : <a class="el" href="classTaml.html#afe5d248747ab517a8a8bcf1e29d2d991">Taml</a>
  533. </li>
  534. <li>setKeepAligned()
  535. : <a class="el" href="classParticleAssetEmitter.html#a9c63f7e3f5bd6d8eb46706f7fa8d160a">ParticleAssetEmitter</a>
  536. </li>
  537. <li>setLayerSortMode()
  538. : <a class="el" href="classScene.html#ad6afa52bbea778a6a0f81139af2ebd4b">Scene</a>
  539. </li>
  540. <li>setLeaveCallback()
  541. : <a class="el" href="classTrigger.html#a646e67afcb108dba81c4f06d51d76da9">Trigger</a>
  542. </li>
  543. <li>setLifeMode()
  544. : <a class="el" href="classParticleAsset.html#ae2b8cff4324629987e69f1d4557b9619">ParticleAsset</a>
  545. </li>
  546. <li>setLifetime()
  547. : <a class="el" href="classParticleAsset.html#a986da5eaa0f93b8b350c6398be9b9794">ParticleAsset</a>
  548. , <a class="el" href="classSceneObject.html#ababe79aaab529bbb12984ae229a7988c">SceneObject</a>
  549. </li>
  550. <li>setLineAlpha()
  551. : <a class="el" href="classShapeVector.html#a816a342634e38bf80cd0a85586b06db8">ShapeVector</a>
  552. </li>
  553. <li>setLinearDamping()
  554. : <a class="el" href="classSceneObject.html#a5be82ed7c89df5559745fa63fa069ba1">SceneObject</a>
  555. </li>
  556. <li>setLinearDrag()
  557. : <a class="el" href="classPointForceController.html#a36752b956535171ff78f1199d44bdb15">PointForceController</a>
  558. </li>
  559. <li>setLinearVelocity()
  560. : <a class="el" href="classSceneObject.html#a63a947acb9b8d1d1f4adcc391cf03737">SceneObject</a>
  561. </li>
  562. <li>setLinearVelocityPolar()
  563. : <a class="el" href="classSceneObject.html#aeeacaefc2d33865cd983dc9da4453f21">SceneObject</a>
  564. </li>
  565. <li>setLinearVelocityX()
  566. : <a class="el" href="classSceneObject.html#a1135e3d942e11dc790bc406b99ea3013">SceneObject</a>
  567. </li>
  568. <li>setLinearVelocityY()
  569. : <a class="el" href="classSceneObject.html#affd361b14cb06560bb62638592919eb2">SceneObject</a>
  570. </li>
  571. <li>setLineColor()
  572. : <a class="el" href="classShapeVector.html#a57b8ca9cc744ab783e0f9532eda76afe">ShapeVector</a>
  573. </li>
  574. <li>setLinkEmissionRotation()
  575. : <a class="el" href="classParticleAssetEmitter.html#af56b9412e00cfa969706985ac949f3b7">ParticleAssetEmitter</a>
  576. </li>
  577. <li>setLockMouse()
  578. : <a class="el" href="classSceneWindow.html#acac25b98c1021c5efa61c9410421067b">SceneWindow</a>
  579. </li>
  580. <li>setModuleExtension()
  581. : <a class="el" href="classModuleManager.html#a0300627139a7acc44f13f491dcb8e8e7">ModuleManager</a>
  582. </li>
  583. <li>setMotorJointAngularOffset()
  584. : <a class="el" href="classScene.html#a9d7a5a7d5c4bb22202fde5d577609249">Scene</a>
  585. </li>
  586. <li>setMotorJointLinearOffset()
  587. : <a class="el" href="classScene.html#a09b062dd0d196285f743cdfd69cd2257">Scene</a>
  588. </li>
  589. <li>setMotorJointMaxForce()
  590. : <a class="el" href="classScene.html#a3347d79e622d1a521c0653bf7c446b54">Scene</a>
  591. </li>
  592. <li>setMotorJointMaxTorque()
  593. : <a class="el" href="classScene.html#a1d6e0b81c6dbca9dd54da6c205cfbcf6">Scene</a>
  594. </li>
  595. <li>setMousePosition()
  596. : <a class="el" href="classSceneWindow.html#ad8cd79d7d0654d61cc001ef7a55f1ff8">SceneWindow</a>
  597. </li>
  598. <li>setName()
  599. : <a class="el" href="classSimObject.html#a4f673cd959711ae09927e7c44dae5fdb">SimObject</a>
  600. </li>
  601. <li>setNextStatementBreak()
  602. : <a class="el" href="classRemoteDebugger1.html#aa763e1e7d4fa1ff2c818953734cfdda6">RemoteDebugger1</a>
  603. </li>
  604. <li>setNonLinear()
  605. : <a class="el" href="classPointForceController.html#a5f8cfdc829dafc3022d33354f34fa95c">PointForceController</a>
  606. </li>
  607. <li>setObjectAttributes()
  608. : <a class="el" href="classSimXMLDocument.html#ae6fe2d098e65cc33f45d7a58f6cd83b7">SimXMLDocument</a>
  609. </li>
  610. <li>setObjectInputEventFilter()
  611. : <a class="el" href="classSceneWindow.html#a0cf7f07e2c741b11718468d121cc6aa0">SceneWindow</a>
  612. </li>
  613. <li>setObjectInputEventGroupFilter()
  614. : <a class="el" href="classSceneWindow.html#a679db0f71d6c6bcd908a56f0d2accb02">SceneWindow</a>
  615. </li>
  616. <li>setObjectInputEventInvisibleFilter()
  617. : <a class="el" href="classSceneWindow.html#a712daacd03c7ec0bf838b20490f93735">SceneWindow</a>
  618. </li>
  619. <li>setObjectInputEventLayerFilter()
  620. : <a class="el" href="classSceneWindow.html#a05c2c9343e769d7dc0070aecaeed3634">SceneWindow</a>
  621. </li>
  622. <li>setOldestInFront()
  623. : <a class="el" href="classParticleAssetEmitter.html#a97432cbad0d71e2fd7be51a2fe416a87">ParticleAssetEmitter</a>
  624. </li>
  625. <li>setOrientationType()
  626. : <a class="el" href="classParticleAssetEmitter.html#a0b3a46b995738c0822886d1e751fddf7">ParticleAssetEmitter</a>
  627. </li>
  628. <li>setParticleAsset()
  629. : <a class="el" href="classParticlePlayer.html#a98be8e5b2b307a7fadbf83ec0caae2fd">ParticlePlayer</a>
  630. </li>
  631. <li>setPaused()
  632. : <a class="el" href="classParticlePlayer.html#a2530688afafd45051c572a57ede8655f">ParticlePlayer</a>
  633. </li>
  634. <li>setPickingAllowed()
  635. : <a class="el" href="classSceneObject.html#a10514e4ad6803f4080409b08b1155f7f">SceneObject</a>
  636. </li>
  637. <li>setPivotPoint()
  638. : <a class="el" href="classParticleAssetEmitter.html#a84a67ff7dc7824e082ee406d13fcbadb">ParticleAssetEmitter</a>
  639. </li>
  640. <li>setPolyCustom()
  641. : <a class="el" href="classShapeVector.html#a2496a065424e56336d2e8569db1ed7f0">ShapeVector</a>
  642. </li>
  643. <li>setPolyPrimitive()
  644. : <a class="el" href="classShapeVector.html#aba66708271d8507646c2e5bc049c615b">ShapeVector</a>
  645. </li>
  646. <li>setPolyScale()
  647. : <a class="el" href="classShapeVector.html#a1d980e3e0c39dbbae5bda88102715660">ShapeVector</a>
  648. </li>
  649. <li>setPosition()
  650. : <a class="el" href="classPointForceController.html#ab01fb4092c206e17432172dc4b973dd2">PointForceController</a>
  651. , <a class="el" href="classSceneObject.html#ab01fb4092c206e17432172dc4b973dd2">SceneObject</a>
  652. , <a class="el" href="classGuiControl.html#ad6c107fadf835c74a229f8cac0cc98ab">GuiControl</a>
  653. , <a class="el" href="classStreamObject.html#aafccfed55be9bae35cb3f09862f49023">StreamObject</a>
  654. </li>
  655. <li>setPositionGlobal()
  656. : <a class="el" href="classGuiControl.html#a98098c5cbd63eeb7885723b1266822e2">GuiControl</a>
  657. </li>
  658. <li>setPositionIterations()
  659. : <a class="el" href="classScene.html#aa0db357087ea53514903069dd819e11c">Scene</a>
  660. </li>
  661. <li>setPositionX()
  662. : <a class="el" href="classSceneObject.html#a777a35cfacc1847caf2a49c082c335c2">SceneObject</a>
  663. </li>
  664. <li>setPositionY()
  665. : <a class="el" href="classSceneObject.html#ad795f5d394927bb17d23f97d03d9dc87">SceneObject</a>
  666. </li>
  667. <li>setPrismaticJointLimit()
  668. : <a class="el" href="classScene.html#a94981849e0d732e0d052fea5e62993e2">Scene</a>
  669. </li>
  670. <li>setPrismaticJointMotor()
  671. : <a class="el" href="classScene.html#ae8bf404f377c9b889f0c87f9b9d62308">Scene</a>
  672. </li>
  673. <li>setProfile()
  674. : <a class="el" href="classGuiControl.html#ae285a02aa287b0fc1c6dd25af891ca93">GuiControl</a>
  675. </li>
  676. <li>setProgenitorFile()
  677. : <a class="el" href="classSimObject.html#aa8f68d1e6d8c6601c39b3f676f0e9c70">SimObject</a>
  678. </li>
  679. <li>setProgenitorUpdate()
  680. : <a class="el" href="classTaml.html#ad3f6baef92730b73d8664605553fee24">Taml</a>
  681. </li>
  682. <li>setRadius()
  683. : <a class="el" href="classPointForceController.html#a9b8898d25d9129a9c1bfb7f4db4524d3">PointForceController</a>
  684. </li>
  685. <li>setRandomAngleOffset()
  686. : <a class="el" href="classParticleAssetEmitter.html#aecb7d2d84c0187397969536c67919480">ParticleAssetEmitter</a>
  687. </li>
  688. <li>setRandomArc()
  689. : <a class="el" href="classParticleAssetEmitter.html#a36bde586feaa9823e57b968afc746335">ParticleAssetEmitter</a>
  690. </li>
  691. <li>setRenderGroup()
  692. : <a class="el" href="classSceneObject.html#a89c0b169c0a79f187158ad4bf6577ba7">SceneObject</a>
  693. </li>
  694. <li>setRenderGroups()
  695. : <a class="el" href="classSceneWindow.html#af49c981c471af20072ff8b614d46fbab">SceneWindow</a>
  696. </li>
  697. <li>setRenderLayers()
  698. : <a class="el" href="classSceneWindow.html#a1885caa8662369c3068c6469fcab08e5">SceneWindow</a>
  699. </li>
  700. <li>setRenderMasks()
  701. : <a class="el" href="classSceneWindow.html#a461abf99b4e38969f47dd54f0e4348ab">SceneWindow</a>
  702. </li>
  703. <li>setRepeat()
  704. : <a class="el" href="classScroller.html#ab638c33e8e0f01f519b202b4b4094786">Scroller</a>
  705. </li>
  706. <li>setRepeatTime()
  707. : <a class="el" href="classParticleAsset.html#aa2fc6f92b94e635e603073bfdb564284">ParticleAsset</a>
  708. , <a class="el" href="classParticleAssetEmitter.html#aa2fc6f92b94e635e603073bfdb564284">ParticleAssetEmitter</a>
  709. </li>
  710. <li>setRepeatX()
  711. : <a class="el" href="classScroller.html#aff17ea24a640f0508cb559b8378cbaef">Scroller</a>
  712. </li>
  713. <li>setRepeatY()
  714. : <a class="el" href="classScroller.html#a283e8740aef8ff7ac77a2eec511fe5a2">Scroller</a>
  715. </li>
  716. <li>setRevoluteJointLimit()
  717. : <a class="el" href="classScene.html#a2a1f64b37af64f2dbb0f84d340bc65c9">Scene</a>
  718. </li>
  719. <li>setRevoluteJointMotor()
  720. : <a class="el" href="classScene.html#ac2b09af1c3660bc2cbdb75cd0d9f6ba1">Scene</a>
  721. </li>
  722. <li>setRopeJointMaxLength()
  723. : <a class="el" href="classScene.html#a43653956ac81333290f8433084178eec">Scene</a>
  724. </li>
  725. <li>setScene()
  726. : <a class="el" href="classSceneWindow.html#abc7842a7ef3203452b343343e785bd48">SceneWindow</a>
  727. </li>
  728. <li>setSceneGroup()
  729. : <a class="el" href="classSceneObject.html#a66099aa8d52ae7184599ae25ffd95f03">SceneObject</a>
  730. </li>
  731. <li>setSceneLayer()
  732. : <a class="el" href="classSceneObject.html#aab2c934119cfb5b2fb68547b30de2b60">SceneObject</a>
  733. </li>
  734. <li>setSceneLayerDepth()
  735. : <a class="el" href="classSceneObject.html#aecaab29d99c5033ccb0cb4483df1c241">SceneObject</a>
  736. </li>
  737. <li>setSceneLayerDepthBack()
  738. : <a class="el" href="classSceneObject.html#ab252b1f269832d3e9a94f93bd05fd06c">SceneObject</a>
  739. </li>
  740. <li>setSceneLayerDepthBackward()
  741. : <a class="el" href="classSceneObject.html#a42ef883e0174f60c804a52c18708d055">SceneObject</a>
  742. </li>
  743. <li>setSceneLayerDepthForward()
  744. : <a class="el" href="classSceneObject.html#a8c1d6ef145fd57ea81b62b16038c0b36">SceneObject</a>
  745. </li>
  746. <li>setSceneLayerDepthFront()
  747. : <a class="el" href="classSceneObject.html#a4cacdd0c21c62cb9ad2ec8787a35bcbb">SceneObject</a>
  748. </li>
  749. <li>setScenePause()
  750. : <a class="el" href="classScene.html#ab0c9962ab39eca113ca39ee3ad436e62">Scene</a>
  751. </li>
  752. <li>setScopeAlways()
  753. : <a class="el" href="classNetObject.html#a13e3b261212dbe9d24533def18460f3d">NetObject</a>
  754. </li>
  755. <li>setScroll()
  756. : <a class="el" href="classScroller.html#a398c55dffe7429aac8e0867c8577fdf0">Scroller</a>
  757. </li>
  758. <li>setScrollPolar()
  759. : <a class="el" href="classScroller.html#a1e6678ccb34147c858cc3db750382d4f">Scroller</a>
  760. </li>
  761. <li>setScrollPosition()
  762. : <a class="el" href="classScroller.html#a624f198149ecf01fa57779543b0ba7a8">Scroller</a>
  763. </li>
  764. <li>setScrollPositionX()
  765. : <a class="el" href="classScroller.html#a0ecacbef02f285944138f982857019a5">Scroller</a>
  766. </li>
  767. <li>setScrollPositionY()
  768. : <a class="el" href="classScroller.html#abd8f464b017e860e3cc34288313f23e7">Scroller</a>
  769. </li>
  770. <li>setScrollX()
  771. : <a class="el" href="classScroller.html#ab25711225b80e6dc5623f20fe576e3b0">Scroller</a>
  772. </li>
  773. <li>setScrollY()
  774. : <a class="el" href="classScroller.html#a5ce9de4528af29c771e2b27b5f50cef9">Scroller</a>
  775. </li>
  776. <li>setSimulatedNetParams()
  777. : <a class="el" href="classNetConnection.html#ad796615b5ffc4d20f4e48e3421ff3c47">NetConnection</a>
  778. </li>
  779. <li>setSingleDataKey()
  780. : <a class="el" href="classParticleAsset.html#a000c741e5c68b4571838f58d26ccb667">ParticleAsset</a>
  781. , <a class="el" href="classParticleAssetEmitter.html#a000c741e5c68b4571838f58d26ccb667">ParticleAssetEmitter</a>
  782. </li>
  783. <li>setSingleParticle()
  784. : <a class="el" href="classParticleAssetEmitter.html#a4222edc4593105bad184cf2daf39ae0d">ParticleAssetEmitter</a>
  785. </li>
  786. <li>setSize()
  787. : <a class="el" href="classSceneObject.html#af95eef34f21274bf43d6e62c9616a311">SceneObject</a>
  788. </li>
  789. <li>setSizeScale()
  790. : <a class="el" href="classParticlePlayer.html#a80afba63cf6c95b872f9db85feaa423c">ParticlePlayer</a>
  791. </li>
  792. <li>setSizeX()
  793. : <a class="el" href="classSceneObject.html#a3160ac56583b6325d38ba44c02dc5794">SceneObject</a>
  794. </li>
  795. <li>setSizeY()
  796. : <a class="el" href="classSceneObject.html#a85a5d1b1c377f4f08114e8d8b01027be">SceneObject</a>
  797. </li>
  798. <li>setSleepingAllowed()
  799. : <a class="el" href="classSceneObject.html#aa0b83d479863908d9355eaa879af7eae">SceneObject</a>
  800. </li>
  801. <li>setSleepingCallback()
  802. : <a class="el" href="classSceneObject.html#a6b22c253ab24f424127bb6fad51f4257">SceneObject</a>
  803. </li>
  804. <li>setSortPoint()
  805. : <a class="el" href="classSceneObject.html#a43e990775cb5f414afb6a090bb0303d9">SceneObject</a>
  806. </li>
  807. <li>setSortPointX()
  808. : <a class="el" href="classSceneObject.html#a78c5c9c61d3fa48a8e6e3e93653292e0">SceneObject</a>
  809. </li>
  810. <li>setSortPointY()
  811. : <a class="el" href="classSceneObject.html#a4257d4f881a82c22b1e20e196f0f4607">SceneObject</a>
  812. </li>
  813. <li>setSpriteAlphaTest()
  814. : <a class="el" href="classCompositeSprite.html#a767621b41f67808dfe9af49633dba170">CompositeSprite</a>
  815. </li>
  816. <li>setSpriteAngle()
  817. : <a class="el" href="classCompositeSprite.html#a755de365e8da38ab90237a731ed910a6">CompositeSprite</a>
  818. </li>
  819. <li>setSpriteAnimation()
  820. : <a class="el" href="classCompositeSprite.html#ae71bcec7d9cc507504dc5f75428f46d1">CompositeSprite</a>
  821. </li>
  822. <li>setSpriteBlendAlpha()
  823. : <a class="el" href="classCompositeSprite.html#acb6ca856e7d9fd5c6f01aaab6e5947b0">CompositeSprite</a>
  824. </li>
  825. <li>setSpriteBlendColor()
  826. : <a class="el" href="classCompositeSprite.html#af19be3526a5ab9085308594dbb9b4e8a">CompositeSprite</a>
  827. </li>
  828. <li>setSpriteBlendMode()
  829. : <a class="el" href="classCompositeSprite.html#a9b444099a18a06778bb61df783482877">CompositeSprite</a>
  830. </li>
  831. <li>setSpriteDataObject()
  832. : <a class="el" href="classCompositeSprite.html#a54d2e64d857642735cba5fee9368f961">CompositeSprite</a>
  833. </li>
  834. <li>setSpriteDepth()
  835. : <a class="el" href="classCompositeSprite.html#a56354bb3b1070a670eca6101b97e2213">CompositeSprite</a>
  836. </li>
  837. <li>setSpriteDstBlendFactor()
  838. : <a class="el" href="classCompositeSprite.html#aa4d945b2c25c7fedbb8b6aeb39d81c5a">CompositeSprite</a>
  839. </li>
  840. <li>setSpriteFlipX()
  841. : <a class="el" href="classCompositeSprite.html#a9180a1361efc26dbced971c4bd5c5268">CompositeSprite</a>
  842. </li>
  843. <li>setSpriteFlipY()
  844. : <a class="el" href="classCompositeSprite.html#a0457c9b68b987662f6dd8f95186e26a3">CompositeSprite</a>
  845. </li>
  846. <li>setSpriteImage()
  847. : <a class="el" href="classCompositeSprite.html#ab047e58bcb46f61860d80e9314182ace">CompositeSprite</a>
  848. </li>
  849. <li>setSpriteImageFrame()
  850. : <a class="el" href="classCompositeSprite.html#af19fec1d9c4c435d319b1d22fa2f3d18">CompositeSprite</a>
  851. </li>
  852. <li>setSpriteLocalPosition()
  853. : <a class="el" href="classCompositeSprite.html#a4b48a0d8694f631cbd6f07446f77642f">CompositeSprite</a>
  854. </li>
  855. <li>setSpriteName()
  856. : <a class="el" href="classCompositeSprite.html#a1f9558698fb0f5fd4a929c466b15b936">CompositeSprite</a>
  857. </li>
  858. <li>setSpriteRenderGroup()
  859. : <a class="el" href="classCompositeSprite.html#a176ac3e428b140317fdd267164c048f7">CompositeSprite</a>
  860. </li>
  861. <li>setSpriteSize()
  862. : <a class="el" href="classCompositeSprite.html#a0cca5073bfb7d4f23f7dbd57cef626d6">CompositeSprite</a>
  863. </li>
  864. <li>setSpriteSortPoint()
  865. : <a class="el" href="classCompositeSprite.html#a6f703a93a5d6f2e0994409e3907f7da6">CompositeSprite</a>
  866. </li>
  867. <li>setSpriteSrcBlendFactor()
  868. : <a class="el" href="classCompositeSprite.html#a8b3a5c43a64c677f2a806c8425197ad1">CompositeSprite</a>
  869. </li>
  870. <li>setSpriteVisible()
  871. : <a class="el" href="classCompositeSprite.html#aee7c76c8d70ef2985fa75533f52df152">CompositeSprite</a>
  872. </li>
  873. <li>setSrcBlendFactor()
  874. : <a class="el" href="classSceneObject.html#a77fb85415ad44603ced70260119343d0">SceneObject</a>
  875. , <a class="el" href="classParticleAssetEmitter.html#a77fb85415ad44603ced70260119343d0">ParticleAssetEmitter</a>
  876. </li>
  877. <li>setStayCallback()
  878. : <a class="el" href="classTrigger.html#ad94f073aca087eb8d58dbf13b1306bb0">Trigger</a>
  879. </li>
  880. <li>setSuperClassNamespace()
  881. : <a class="el" href="classSimObject.html#a9cbf471b97387d5bdefb88f92094ad54">SimObject</a>
  882. </li>
  883. <li>setTargetCameraAngle()
  884. : <a class="el" href="classSceneWindow.html#addda490273635fe52215248d0d6bec40">SceneWindow</a>
  885. </li>
  886. <li>setTargetCameraArea()
  887. : <a class="el" href="classSceneWindow.html#ae53e0a293019641920d4b9aea6a28464">SceneWindow</a>
  888. </li>
  889. <li>setTargetCameraPosition()
  890. : <a class="el" href="classSceneWindow.html#ac4f77d3addf5bfe2ea0394d0ee3b1939">SceneWindow</a>
  891. </li>
  892. <li>setTargetCameraSize()
  893. : <a class="el" href="classSceneWindow.html#a2589e02ca2fb94cca77b890d92ceab5f">SceneWindow</a>
  894. </li>
  895. <li>setTargetCameraZoom()
  896. : <a class="el" href="classSceneWindow.html#ab8e19c8f4bfa4ba5f64cd36a20141629">SceneWindow</a>
  897. </li>
  898. <li>setTargetJointDampingRatio()
  899. : <a class="el" href="classScene.html#a372cb58985e2ad0cdb7f6eb02c382d53">Scene</a>
  900. </li>
  901. <li>setTargetJointFrequency()
  902. : <a class="el" href="classScene.html#a721201aba052c42592b7068e73d9c92f">Scene</a>
  903. </li>
  904. <li>setTargetJointTarget()
  905. : <a class="el" href="classScene.html#a4826e4c5fe1a3fcc838d99b65b862f97">Scene</a>
  906. </li>
  907. <li>setText()
  908. : <a class="el" href="classImageFont.html#a322803a0b6092a7f432517e3bbd6e614">ImageFont</a>
  909. </li>
  910. <li>setTextAlignment()
  911. : <a class="el" href="classImageFont.html#a37d8a402ebeccc892798a3621d5bd4ee">ImageFont</a>
  912. </li>
  913. <li>setTrackedObject()
  914. : <a class="el" href="classPointForceController.html#ad24941ebaa845a8f10542c7bad743074">PointForceController</a>
  915. </li>
  916. <li>setUpdateCallback()
  917. : <a class="el" href="classSceneObject.html#a74bf89980cc3e37d604346850afb8773">SceneObject</a>
  918. </li>
  919. <li>setUseBackgroundColor()
  920. : <a class="el" href="classSceneWindow.html#add8f202c1c9216c297ca9303647c832d">SceneWindow</a>
  921. , <a class="el" href="classGuiCanvas.html#add8f202c1c9216c297ca9303647c832d">GuiCanvas</a>
  922. </li>
  923. <li>setUseInputEvents()
  924. : <a class="el" href="classSceneObject.html#a5190e36f8d1e0298f95a67dc965d7f81">SceneObject</a>
  925. </li>
  926. <li>setUseObjectInputEvents()
  927. : <a class="el" href="classSceneWindow.html#a59e98b574196349c3f478c6ff2150482">SceneWindow</a>
  928. </li>
  929. <li>setUseWindowInputEvents()
  930. : <a class="el" href="classSceneWindow.html#a7152d483daa9f538d4295f3c1dc72e28">SceneWindow</a>
  931. </li>
  932. <li>setValue()
  933. : <a class="el" href="classGuiControl.html#a85de7207005ddac355bc228383053fc7">GuiControl</a>
  934. </li>
  935. <li>setValueScale()
  936. : <a class="el" href="classParticleAssetEmitter.html#a0f8cf197492e13fe524358f1e25be836">ParticleAssetEmitter</a>
  937. , <a class="el" href="classParticleAsset.html#a0f8cf197492e13fe524358f1e25be836">ParticleAsset</a>
  938. </li>
  939. <li>setVelocityIterations()
  940. : <a class="el" href="classScene.html#aac7a9c43e5a69de84a17e3ac6b692d2f">Scene</a>
  941. </li>
  942. <li>setViewLimitOff()
  943. : <a class="el" href="classSceneWindow.html#a7f5ae2155ceb70f55f1d69e45a308218">SceneWindow</a>
  944. </li>
  945. <li>setViewLimitOn()
  946. : <a class="el" href="classSceneWindow.html#a69c165fe82316a67f22f0356e3293f54">SceneWindow</a>
  947. </li>
  948. <li>setVisible()
  949. : <a class="el" href="classGuiControl.html#af205cf4b7908a58b75b2bbf0ea41b100">GuiControl</a>
  950. , <a class="el" href="classSceneObject.html#a5ddabb6a8812f1929284beab2fbe52a1">SceneObject</a>
  951. </li>
  952. <li>setWeldJointDampingRatio()
  953. : <a class="el" href="classScene.html#a073a64dc1793fcbf8414b6dd47a137b0">Scene</a>
  954. </li>
  955. <li>setWeldJointFrequency()
  956. : <a class="el" href="classScene.html#a87bfdf31f5b370895f00418d7fdd144e">Scene</a>
  957. </li>
  958. <li>setWheelJointDampingRatio()
  959. : <a class="el" href="classScene.html#a386b7517ea74fc2b1579d1fe06e13f04">Scene</a>
  960. </li>
  961. <li>setWheelJointFrequency()
  962. : <a class="el" href="classScene.html#aafe8a0a747f85fdcc517e187e5f3cea0">Scene</a>
  963. </li>
  964. <li>setWheelJointMotor()
  965. : <a class="el" href="classScene.html#a6de30c3a37273fa2e5826d9863304ec7">Scene</a>
  966. </li>
  967. <li>setWidth()
  968. : <a class="el" href="classSceneObject.html#a21926c99f9ed7ba46fb67cf6f5095312">SceneObject</a>
  969. </li>
  970. <li>setWriteDefaults()
  971. : <a class="el" href="classTaml.html#ae3c8e893048cd7b2078fdd7ca379d505">Taml</a>
  972. </li>
  973. <li>showCursor()
  974. : <a class="el" href="classGuiCanvas.html#ad84ea3ef3bfa8f70f3c8d28a56423a22">GuiCanvas</a>
  975. </li>
  976. <li>showPopup()
  977. : <a class="el" href="classPopupMenu.html#a22a2aaef0c4a76c557b202c76a56ad11">PopupMenu</a>
  978. </li>
  979. <li>startCameraMove()
  980. : <a class="el" href="classSceneWindow.html#a043961b7f8f25b48ad4a9cc14003f881">SceneWindow</a>
  981. </li>
  982. <li>startCameraShake()
  983. : <a class="el" href="classSceneWindow.html#acf94824aca1c14f1770cf9d8bf54c7a3">SceneWindow</a>
  984. </li>
  985. <li>startTimer()
  986. : <a class="el" href="classSimObject.html#a2dd2c7a365c19267d7a26923c7616afd">SimObject</a>
  987. </li>
  988. <li>stop()
  989. : <a class="el" href="classParticlePlayer.html#a1aaaff8f20f7283109a18c3c9179d29a">ParticlePlayer</a>
  990. </li>
  991. <li>stopAnimation()
  992. : <a class="el" href="classSpriteBase.html#a84c1367b486680bcf22987540e217cfb">SpriteBase</a>
  993. , <a class="el" href="classRenderProxy.html#a84c1367b486680bcf22987540e217cfb">RenderProxy</a>
  994. </li>
  995. <li>stopCameraMove()
  996. : <a class="el" href="classSceneWindow.html#afa181a0297bf9809fd8274484edab73e">SceneWindow</a>
  997. </li>
  998. <li>stopCameraShake()
  999. : <a class="el" href="classSceneWindow.html#acf4defd1a7d8c39d792a6ddaef0d0456">SceneWindow</a>
  1000. </li>
  1001. <li>stopTimer()
  1002. : <a class="el" href="classSimObject.html#aa6f6bfef028c7b053444cbd48567d286">SimObject</a>
  1003. </li>
  1004. <li>strMode
  1005. : <a class="el" href="classZipObject.html#ab9eced2c5fab5729cc642106eaf65d9a">ZipObject</a>
  1006. </li>
  1007. <li>subscribe()
  1008. : <a class="el" href="classEventManager.html#a6e61e286325231fee8e2190597f0c0d3">EventManager</a>
  1009. </li>
  1010. <li>synchronizeDependencies()
  1011. : <a class="el" href="classModuleManager.html#ad08793828ac655810981948d83c0afeb">ModuleManager</a>
  1012. </li>
  1013. </ul>
  1014. </div><!-- contents -->
  1015. <!-- start footer part -->
  1016. <hr class="footer"/><address class="footer"><small>
  1017. Generated by &#160;<a href="http://www.doxygen.org/index.html">
  1018. <img class="footer" src="doxygen.png" alt="doxygen"/>
  1019. </a> 1.8.3.1
  1020. </small></address>
  1021. </body>
  1022. </html>