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assetBase.cc
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c913266721
- Fixed a harmless warning from the asset-base.
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il y a 13 ans |
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assetBase.h
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99703ab577
- Added consistent "copyTo()" (cloning) functionality to AssetBase and all existing asset types. The ParticleAsset was already wired-up correctly.
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il y a 13 ans |
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assetBase_ScriptBinding.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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il y a 13 ans |
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assetDefinition.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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il y a 13 ans |
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assetFieldTypes.cc
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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il y a 13 ans |
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assetFieldTypes.h
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f784d57b7f
- Minor renaming of the preprocessor definition for the asset-scope token.
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il y a 13 ans |
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assetManager.cc
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d098ff5e57
- Removed redundant "AssetSnapshot" code.
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il y a 13 ans |
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assetManager.h
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d098ff5e57
- Removed redundant "AssetSnapshot" code.
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il y a 13 ans |
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assetManager_ScriptBinding.h
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d098ff5e57
- Removed redundant "AssetSnapshot" code.
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il y a 13 ans |
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assetPtr.h
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1d2918d3d6
- Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc.
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il y a 13 ans |
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assetQuery.cc
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5c475e8da8
- Taml serialization WIP.
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il y a 13 ans |
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assetQuery.h
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72ec97dca3
- Taml serialization WIP.
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il y a 13 ans |
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assetQuery_ScriptBinding.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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il y a 13 ans |
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assetTagsManifest.cc
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5c475e8da8
- Taml serialization WIP.
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il y a 13 ans |
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assetTagsManifest.h
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a6d900ebba
- Taml serialization WIP.
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il y a 13 ans |
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assetTagsManifest_ScriptBinding.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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il y a 13 ans |
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declaredAssets.cc
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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il y a 13 ans |
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declaredAssets.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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il y a 13 ans |
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referencedAssets.cc
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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il y a 13 ans |
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referencedAssets.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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il y a 13 ans |
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tamlAssetDeclaredUpdateVisitor.h
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f784d57b7f
- Minor renaming of the preprocessor definition for the asset-scope token.
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il y a 13 ans |
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tamlAssetDeclaredVisitor.h
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f784d57b7f
- Minor renaming of the preprocessor definition for the asset-scope token.
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il y a 13 ans |
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tamlAssetReferencedUpdateVisitor.h
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1d007c26a4
- TAML now supports writing and reading JSON. By default it will use a schema that is strictly compatible with JSON RFC4627 (specifically the part about member names must be unique) however TAML does not care about this and it can be turned off with the console variable "$pref::T2D::JSONStrict" (set it to false).
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il y a 12 ans |
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tamlAssetReferencedVisitor.h
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1d007c26a4
- TAML now supports writing and reading JSON. By default it will use a schema that is strictly compatible with JSON RFC4627 (specifically the part about member names must be unique) however TAML does not care about this and it can be turned off with the console variable "$pref::T2D::JSONStrict" (set it to false).
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il y a 12 ans |