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DynamicTexture.cc
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 yıl önce |
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DynamicTexture.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 yıl önce |
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PNGImage.cpp
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934b309843
moved all console bindings not related to guis and only updated in vs2012 project!
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12 yıl önce |
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PNGImage.h
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6de480a615
- The "onAdd()" and "onRemove()" callbacks are now processed by SimObject meaning each derived-type doesn't have to do so.
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13 yıl önce |
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PNGImage_ScriptBinding.h
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9c2b026d3a
updated xcode OSX project.
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12 yıl önce |
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TextureDictionary.cc
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e1d86262e8
- Added ability to force the texture manager to upload the bitmap to a texture again.
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13 yıl önce |
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TextureDictionary.h
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e1d86262e8
- Added ability to force the texture manager to upload the bitmap to a texture again.
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13 yıl önce |
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TextureHandle.cc
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1d2918d3d6
- Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc.
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13 yıl önce |
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TextureHandle.h
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1d2918d3d6
- Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc.
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13 yıl önce |
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TextureManager.cc
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a3b5f9619b
Merge branches 'doxygen' and 'downstream' of https://github.com/lilligreen/Torque2D into doxygen
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12 yıl önce |
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TextureManager.h
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e1d86262e8
- Added ability to force the texture manager to upload the bitmap to a texture again.
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13 yıl önce |
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TextureManager_ScriptBinding.h
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9c2b026d3a
updated xcode OSX project.
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12 yıl önce |
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TextureObject.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 yıl önce |
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bitmapBmp.cc
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 yıl önce |
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bitmapJpeg.cc
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 yıl önce |
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bitmapPng.cc
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 yıl önce |
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bitmapPvr.cc
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 yıl önce |
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color.cc
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9308e1e3ed
converting a ton of ConsoleFunction's to ConsoleFunctionWithDocs. This often involves separating console functions into their own *_ScriptBinding.h file. This is probably half of them moved and 75% tested.
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12 yıl önce |
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color.h
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559048f25f
- When retrieving the blend color from either a SceneObject or a CompositeSprite the raw color values are now returned by default however both methods have an optional flag to restore the previous functionality allow either a stock color or the raw-values as appropriate.
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13 yıl önce |
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color_ScriptBinding.h
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9c2b026d3a
updated xcode OSX project.
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12 yıl önce |
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dgl.cc
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934b309843
moved all console bindings not related to guis and only updated in vs2012 project!
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12 yıl önce |
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dgl.h
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ecc07608cb
Using doxygen "groups" or "modules" as a major factor in keeping the documentation (reference material and all) with the source.
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12 yıl önce |
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dglMac_ScriptBinding.h
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9c2b026d3a
updated xcode OSX project.
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12 yıl önce |
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dglMatrix.cc
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 yıl önce |
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dgl_ScriptBinding.h
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9c2b026d3a
updated xcode OSX project.
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12 yıl önce |
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gBitmap.cc
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 yıl önce |
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gBitmap.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 yıl önce |
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gFont.cc
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157403de35
15 more script bind files. heh.
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12 yıl önce |
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gFont.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 yıl önce |
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gFont_ScriptBinding.h
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9c2b026d3a
updated xcode OSX project.
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12 yıl önce |
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gPalette.cc
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 yıl önce |
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gPalette.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 yıl önce |
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splineUtil.cc
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 yıl önce |
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splineUtil.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 yıl önce |