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- Public Member Functions</h2></td></tr>
- <tr class="memitem:aec4a905d9883093f38e57035f990bdec"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classTrigger.html#aec4a905d9883093f38e57035f990bdec">getEnterCallback</a> ()</td></tr>
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- <tr class="memitem:a712ed1294211c2d27132d8ac833f8dc5"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classTrigger.html#a712ed1294211c2d27132d8ac833f8dc5">getLeaveCallback</a> ()</td></tr>
- <tr class="separator:a712ed1294211c2d27132d8ac833f8dc5"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:aa208e7bfcc8d705a54df5df41331d200"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classTrigger.html#aa208e7bfcc8d705a54df5df41331d200">getStayCallback</a> ()</td></tr>
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- <tr class="memitem:a6603a3ebd4740029fd9b4796aec34ff6"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classTrigger.html#a6603a3ebd4740029fd9b4796aec34ff6">setEnterCallback</a> ([setting]?)</td></tr>
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- <tr class="memitem:a646e67afcb108dba81c4f06d51d76da9"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classTrigger.html#a646e67afcb108dba81c4f06d51d76da9">setLeaveCallback</a> ([setting]?)</td></tr>
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- <tr class="memitem:ad94f073aca087eb8d58dbf13b1306bb0"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classTrigger.html#ad94f073aca087eb8d58dbf13b1306bb0">setStayCallback</a> ([setting]?)</td></tr>
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- <tr class="inherit_header pub_methods_classSceneObject"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_classSceneObject')"><img src="closed.png" alt="-"/> Public Member Functions inherited from <a class="el" href="classSceneObject.html">SceneObject</a></td></tr>
- <tr class="memitem:a62e06541eee407c094f21b4cb9ae0bd8 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a62e06541eee407c094f21b4cb9ae0bd8">addToScene</a> (<a class="el" href="classScene.html">Scene</a> scene)</td></tr>
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- <tr class="memitem:a8a37490ce2607eea1d15e2420ecfd975 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a8a37490ce2607eea1d15e2420ecfd975">applyAngularImpulse</a> (impulse)</td></tr>
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- <tr class="memitem:a5e874ee5930df8b5122a8bb1f96fa061 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a5e874ee5930df8b5122a8bb1f96fa061">applyForce</a> (worldForce X/Y,[worldPoint X/Y])</td></tr>
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- <tr class="memitem:aa80e7544b2a407fa3da4511eb3e80596 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#aa80e7544b2a407fa3da4511eb3e80596">applyLinearImpulse</a> (worldImpulse X/Y,[worldPoint X/Y])</td></tr>
- <tr class="separator:aa80e7544b2a407fa3da4511eb3e80596 inherit pub_methods_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:afb3bd2450b27449c287137fe1e31584f inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#afb3bd2450b27449c287137fe1e31584f">applyTorque</a> (torque)</td></tr>
- <tr class="separator:afb3bd2450b27449c287137fe1e31584f inherit pub_methods_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a4135083b05aee8ccd71c1f79db7677eb inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a4135083b05aee8ccd71c1f79db7677eb">attachGui</a> (guiControl guiObject, <a class="el" href="classSceneWindow.html">SceneWindow</a> window,[sizeControl?=false])</td></tr>
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- <tr class="memitem:a344e59f0048853a01dbd3540bf3d36f0 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a344e59f0048853a01dbd3540bf3d36f0">cancelMoveTo</a> ([autoStop=true])</td></tr>
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- <tr class="memitem:a942cba40dea2112b384a7d8b9ed6f71f inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a942cba40dea2112b384a7d8b9ed6f71f">cancelRotateTo</a> ([autoStop=true])</td></tr>
- <tr class="separator:a942cba40dea2112b384a7d8b9ed6f71f inherit pub_methods_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:af467f46ddc43a1dfa5c6a6df30a3f068 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#af467f46ddc43a1dfa5c6a6df30a3f068">clearCollisionShapes</a> ()</td></tr>
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- <tr class="memitem:ae077b671b9fd0cd02b819d2a1332ca83 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#ae077b671b9fd0cd02b819d2a1332ca83">copyAllCollisionShapes</a> (targetObject[, clearTargetShapes?])</td></tr>
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- <tr class="memitem:afb4827c664727e481dfa15551cf9eadd inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#afb4827c664727e481dfa15551cf9eadd">copyCollisionShape</a> (int shapeIndex, targetObject)</td></tr>
- <tr class="separator:afb4827c664727e481dfa15551cf9eadd inherit pub_methods_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a79890a79392935ef7796378fe39da36b inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a79890a79392935ef7796378fe39da36b">copyFrom</a> (<a class="el" href="classSceneObject.html">SceneObject</a> object,[copyDynamicFields?=false])</td></tr>
- <tr class="separator:a79890a79392935ef7796378fe39da36b inherit pub_methods_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:ac671c5ae840713d8ad9d11b608fb8fe4 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#ac671c5ae840713d8ad9d11b608fb8fe4">createChainCollisionShape</a> (localPointsX/Y,[adjacentLocalPositionStartX, adjacentLocalPositionStartY],[adjacentLocalPositionEndX, adjacentLocalPositionEndY])</td></tr>
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- <tr class="memitem:aabce0b0ecf1608387cec393c2a1893b2 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#aabce0b0ecf1608387cec393c2a1893b2">createCircleCollisionShape</a> (radius,[localPositionX, localPositionY])</td></tr>
- <tr class="separator:aabce0b0ecf1608387cec393c2a1893b2 inherit pub_methods_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a984f47d35a1c3de431cf2c58b131ff42 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a984f47d35a1c3de431cf2c58b131ff42">createEdgeCollisionShape</a> (localPositionStartX, localPositionStartY, localPositionEndX, localPositionEndY,[adjacentLocalPositionStartX, adjacentLocalPositionStartY],[adjacentLocalPositionEndX, adjacentLocalPositionEndY])</td></tr>
- <tr class="separator:a984f47d35a1c3de431cf2c58b131ff42 inherit pub_methods_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:af98dd9bed25bedc8f47bad7bee1f08ff inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#af98dd9bed25bedc8f47bad7bee1f08ff">createPolygonBoxCollisionShape</a> (width, height,[localCentroidX, localCentroidY],[angle])</td></tr>
- <tr class="separator:af98dd9bed25bedc8f47bad7bee1f08ff inherit pub_methods_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a9029f8f6df93d324a6894e8e0842064e inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a9029f8f6df93d324a6894e8e0842064e">createPolygonCollisionShape</a> (localPointsX/Y)</td></tr>
- <tr class="separator:a9029f8f6df93d324a6894e8e0842064e inherit pub_methods_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a97a44f714d6cc7f46177d43597c3fca4 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a97a44f714d6cc7f46177d43597c3fca4">deleteCollisionShape</a> (int shapeIndex)</td></tr>
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- <tr class="memitem:a0663511d8b43025932834da4ac6f9fa2 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a0663511d8b43025932834da4ac6f9fa2">detachGui</a> ()</td></tr>
- <tr class="separator:a0663511d8b43025932834da4ac6f9fa2 inherit pub_methods_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a11a2e2b895abc92686845c59da970bab inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a11a2e2b895abc92686845c59da970bab">getAABB</a> ()</td></tr>
- <tr class="separator:a11a2e2b895abc92686845c59da970bab inherit pub_methods_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a319bfcc99c03504b9a69c57427b2b858 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a319bfcc99c03504b9a69c57427b2b858">getActive</a> ()</td></tr>
- <tr class="separator:a319bfcc99c03504b9a69c57427b2b858 inherit pub_methods_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a5e2551c77752a00470e746c4b3dd370c inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a5e2551c77752a00470e746c4b3dd370c">getAlphaTest</a> ()</td></tr>
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- <tr class="memitem:a215c8811b0a2838544d4735c18393028 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a215c8811b0a2838544d4735c18393028">getAngle</a> ()</td></tr>
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- <tr class="memitem:ab996f8082b126bc202edd616b449204a inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#ab996f8082b126bc202edd616b449204a">getAngularDamping</a> ()</td></tr>
- <tr class="separator:ab996f8082b126bc202edd616b449204a inherit pub_methods_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:af3fa96cd5fe3fc533757524f232a8efd inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#af3fa96cd5fe3fc533757524f232a8efd">getAngularVelocity</a> ()</td></tr>
- <tr class="separator:af3fa96cd5fe3fc533757524f232a8efd inherit pub_methods_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a3e123682bb8583f1b062c4444ee6916f inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a3e123682bb8583f1b062c4444ee6916f">getArea</a> ()</td></tr>
- <tr class="separator:a3e123682bb8583f1b062c4444ee6916f inherit pub_methods_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a78ae2e51bf86c2061b69f2e01d29fc89 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a78ae2e51bf86c2061b69f2e01d29fc89">getAreaMax</a> (...)</td></tr>
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- <tr class="memitem:a5ebc4e7b8c2e4767ea8246b66608b427 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a5ebc4e7b8c2e4767ea8246b66608b427">getAreaMin</a> ()</td></tr>
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- <tr class="memitem:adc574295f60e2d2999621e1a9e28f08d inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#adc574295f60e2d2999621e1a9e28f08d">getAutoSizing</a> ()</td></tr>
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- <tr class="memitem:a42eaf05061593592222a2c09ae7c1b76 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a42eaf05061593592222a2c09ae7c1b76">getAwake</a> ()</td></tr>
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- <tr class="memitem:a435e62c046ffba20930eb239cd7bdf96 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a435e62c046ffba20930eb239cd7bdf96">getBodyType</a> ()</td></tr>
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- <tr class="memitem:a0cf63e67b7ca7b6d10f1f05744f7afd8 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a0cf63e67b7ca7b6d10f1f05744f7afd8">getCollisionGroups</a> ()</td></tr>
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- <tr class="memitem:af9930bca19ebc1bba86ccaf90a6ccdd1 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#af9930bca19ebc1bba86ccaf90a6ccdd1">getLinearVelocity</a> ()</td></tr>
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- <tr class="memitem:a057a5c0d34f4fad80d92dc9b62c8c19f inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a057a5c0d34f4fad80d92dc9b62c8c19f">getLinearVelocityFromLocalPoint</a> (localPointX/Y)</td></tr>
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- <tr class="memitem:a2cc2bfa9e9ad7babe6636d684eefc55e inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a2cc2bfa9e9ad7babe6636d684eefc55e">getLinearVelocityPolar</a> ()</td></tr>
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- <tr class="memitem:abf88b041186eb65e7379bee656d2861c inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#abf88b041186eb65e7379bee656d2861c">getLinearVelocityX</a> ()</td></tr>
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- <tr class="memitem:adc96668a5469088e3797ddec8c398c70 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#adc96668a5469088e3797ddec8c398c70">getLinearVelocityY</a> ()</td></tr>
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- <tr class="memitem:aad1903485b7a8da08e6bba1037751c04 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#aad1903485b7a8da08e6bba1037751c04">getLocalCenter</a> ()</td></tr>
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- <tr class="memitem:a9f53613d27f68cba1fad20f07f7b7b7d inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a9f53613d27f68cba1fad20f07f7b7b7d">getLocalPoint</a> (float worldPointX/Y)</td></tr>
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- <tr class="memitem:a8541b75039c0e1c46904e0b143669f5d inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a8541b75039c0e1c46904e0b143669f5d">getLocalVector</a> (float worldVectorX/Y)</td></tr>
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- <tr class="memitem:af0de0486587f51b022592f91ede28ea8 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#af0de0486587f51b022592f91ede28ea8">getMass</a> ()</td></tr>
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- <tr class="memitem:ac7e95bd6f711b2b85c484a4cbf2b3c73 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#ac7e95bd6f711b2b85c484a4cbf2b3c73">getPickingAllowed</a> ()</td></tr>
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- <tr class="memitem:a97c53d8aa10a179115bc506b660418fa inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a97c53d8aa10a179115bc506b660418fa">getPolygonCollisionShapeLocalPoint</a> (int shapeIndex, int pointIndex)</td></tr>
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- <tr class="memitem:a06a4ddac036114f1c6688641d9d0a4ea inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a06a4ddac036114f1c6688641d9d0a4ea">getPolygonCollisionShapePointCount</a> (int shapeIndex)</td></tr>
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- <tr class="memitem:a653b33d7b956a7e711751ee88775cd73 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a653b33d7b956a7e711751ee88775cd73">getPosition</a> ()</td></tr>
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- <tr class="memitem:a59b20625c86341f3f3757d2e24752fad inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a59b20625c86341f3f3757d2e24752fad">getRenderAngle</a> ()</td></tr>
- <tr class="separator:a59b20625c86341f3f3757d2e24752fad inherit pub_methods_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:aec99fa0b6dc4d58bf7e4e27b54f67595 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#aec99fa0b6dc4d58bf7e4e27b54f67595">getRenderGroup</a> ()</td></tr>
- <tr class="separator:aec99fa0b6dc4d58bf7e4e27b54f67595 inherit pub_methods_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a5b27d793c481929bcdd9f222f3dd3c0e inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a5b27d793c481929bcdd9f222f3dd3c0e">getRenderPosition</a> ()</td></tr>
- <tr class="separator:a5b27d793c481929bcdd9f222f3dd3c0e inherit pub_methods_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a3320ce269e6eb2b81719a058b461161a inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a3320ce269e6eb2b81719a058b461161a">getScene</a> ()</td></tr>
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- <tr class="memitem:a3e5206e8d86be5d69d412373ee374d3d inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a3e5206e8d86be5d69d412373ee374d3d">getSceneGroup</a> ()</td></tr>
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- <tr class="memitem:ae2a5c6fdd453e25182933739a0b2a3a0 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#ae2a5c6fdd453e25182933739a0b2a3a0">getSceneLayer</a> ()</td></tr>
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- <tr class="memitem:ae6eccfec0f8e3083c11897370e261164 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#ae6eccfec0f8e3083c11897370e261164">getSceneLayerDepth</a> ()</td></tr>
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- <tr class="memitem:a92f69bf2ea0adef0e0627a3292e156fd inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a92f69bf2ea0adef0e0627a3292e156fd">getSize</a> ()</td></tr>
- <tr class="separator:a92f69bf2ea0adef0e0627a3292e156fd inherit pub_methods_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a971ec4265a29d40c66f1c8d9672d76db inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a971ec4265a29d40c66f1c8d9672d76db">getSizeX</a> ()</td></tr>
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- <tr class="memitem:ada466863f64843f2d2ebd8d6dfd32c23 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#ada466863f64843f2d2ebd8d6dfd32c23">getSizeY</a> ()</td></tr>
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- <tr class="memitem:add2b6991fc6e0e46e4a2a44246036a0b inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#add2b6991fc6e0e46e4a2a44246036a0b">getSleepingAllowed</a> ()</td></tr>
- <tr class="separator:add2b6991fc6e0e46e4a2a44246036a0b inherit pub_methods_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:af0c6aa38442de4da13d45dd5c9215227 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#af0c6aa38442de4da13d45dd5c9215227">getSleepingCallback</a> ()</td></tr>
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- <tr class="memitem:a429bd0c7b21126901b22ce3ed6200875 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a429bd0c7b21126901b22ce3ed6200875">getSortPoint</a> ()</td></tr>
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- <tr class="memitem:a3fe81a2b23d0f01f94d6523b49423edf inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a3fe81a2b23d0f01f94d6523b49423edf">getSortPointX</a> ()</td></tr>
- <tr class="separator:a3fe81a2b23d0f01f94d6523b49423edf inherit pub_methods_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a7c8298017da0b3d62355d04632fa1f63 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a7c8298017da0b3d62355d04632fa1f63">getSortPointY</a> ()</td></tr>
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- <tr class="memitem:ae012585639577e932d379e428c808e7c inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#ae012585639577e932d379e428c808e7c">getSrcBlendFactor</a> ()</td></tr>
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- <tr class="memitem:ac8b469615f26a894b062a766e74f7367 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#ac8b469615f26a894b062a766e74f7367">getUpdateCallback</a> ()</td></tr>
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- <tr class="memitem:ab4dc671154ba245b280c9fa8060754d5 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#ab4dc671154ba245b280c9fa8060754d5">getUseInputEvents</a> ()</td></tr>
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- <tr class="memitem:a092ef9a7ffec09cacbcdc6ff7722ea7c inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a092ef9a7ffec09cacbcdc6ff7722ea7c">getVisible</a> ()</td></tr>
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- <tr class="memitem:ad753f592ac139abc58bc8e1a7f0a7474 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#ad753f592ac139abc58bc8e1a7f0a7474">isMoveToComplete</a> ()</td></tr>
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- <tr class="memitem:a277e6bbb64913cfcf01f458471381c47 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a277e6bbb64913cfcf01f458471381c47">isRotateToComplete</a> ()</td></tr>
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- <tr class="memitem:a5446e29413715b242e65087323db8ae2 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a5446e29413715b242e65087323db8ae2">setSceneLayerDepthBack</a> ()</td></tr>
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- <tr class="memitem:aa9ead5fbfdfc8d678fb4f36cb57644e8 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#aa9ead5fbfdfc8d678fb4f36cb57644e8">setSceneLayerDepthBackward</a> ()</td></tr>
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- <tr class="memitem:ad40ff3b004618ef51daa770a336893ff inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#ad40ff3b004618ef51daa770a336893ff">setSceneLayerDepthForward</a> ()</td></tr>
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- <tr class="memitem:a1bd3601a97b62e9a3fba522bd6fad327 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a1bd3601a97b62e9a3fba522bd6fad327">setSceneLayerDepthFront</a> ()</td></tr>
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- <tr class="memitem:af95eef34f21274bf43d6e62c9616a311 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#af95eef34f21274bf43d6e62c9616a311">setSize</a> (float width, float height)</td></tr>
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- <tr class="memitem:a3160ac56583b6325d38ba44c02dc5794 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a3160ac56583b6325d38ba44c02dc5794">setSizeX</a> (float width)</td></tr>
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- <tr class="memitem:a85a5d1b1c377f4f08114e8d8b01027be inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a85a5d1b1c377f4f08114e8d8b01027be">setSizeY</a> (float height)</td></tr>
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- <tr class="memitem:aa0b83d479863908d9355eaa879af7eae inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#aa0b83d479863908d9355eaa879af7eae">setSleepingAllowed</a> ([bool status?])</td></tr>
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- <tr class="memitem:a6b22c253ab24f424127bb6fad51f4257 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a6b22c253ab24f424127bb6fad51f4257">setSleepingCallback</a> ([bool status?])</td></tr>
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- <tr class="memitem:a43e990775cb5f414afb6a090bb0303d9 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a43e990775cb5f414afb6a090bb0303d9">setSortPoint</a> (float x, float y)</td></tr>
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- <tr class="memitem:a78c5c9c61d3fa48a8e6e3e93653292e0 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a78c5c9c61d3fa48a8e6e3e93653292e0">setSortPointX</a> (float x)</td></tr>
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- <tr class="memitem:a4257d4f881a82c22b1e20e196f0f4607 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a4257d4f881a82c22b1e20e196f0f4607">setSortPointY</a> (float y)</td></tr>
- <tr class="separator:a4257d4f881a82c22b1e20e196f0f4607 inherit pub_methods_classSceneObject"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a77fb85415ad44603ced70260119343d0 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a77fb85415ad44603ced70260119343d0">setSrcBlendFactor</a> (srcBlend)</td></tr>
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- <tr class="memitem:a74bf89980cc3e37d604346850afb8773 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a74bf89980cc3e37d604346850afb8773">setUpdateCallback</a> ([bool status?])</td></tr>
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- <tr class="memitem:a5190e36f8d1e0298f95a67dc965d7f81 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a5190e36f8d1e0298f95a67dc965d7f81">setUseInputEvents</a> (bool inputStatus)</td></tr>
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- <tr class="memitem:a5ddabb6a8812f1929284beab2fbe52a1 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a5ddabb6a8812f1929284beab2fbe52a1">setVisible</a> (bool status)</td></tr>
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- <tr class="memitem:a21926c99f9ed7ba46fb67cf6f5095312 inherit pub_methods_classSceneObject"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneObject.html#a21926c99f9ed7ba46fb67cf6f5095312">setWidth</a> (float width)</td></tr>
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- <tr class="inherit_header pub_methods_classBehaviorComponent"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_classBehaviorComponent')"><img src="closed.png" alt="-"/> Public Member Functions inherited from <a class="el" href="classBehaviorComponent.html">BehaviorComponent</a></td></tr>
- <tr class="memitem:a191700f13d3e43312e84217f6b69f9ee inherit pub_methods_classBehaviorComponent"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classBehaviorComponent.html#a191700f13d3e43312e84217f6b69f9ee">addBehavior</a> (<a class="el" href="classBehaviorInstance.html">BehaviorInstance</a> bi)</td></tr>
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- <tr class="memitem:a75cf9aca6491d3442a30255e50929c07 inherit pub_methods_classBehaviorComponent"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classBehaviorComponent.html#a75cf9aca6491d3442a30255e50929c07">clearBehaviors</a> ()</td></tr>
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- <tr class="memitem:a24eff746b90533b916b2b3aa0f27d8f3 inherit pub_methods_classBehaviorComponent"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classBehaviorComponent.html#a24eff746b90533b916b2b3aa0f27d8f3">connect</a> (outputBehavior, inputBehavior, outputName, inputName)</td></tr>
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- <tr class="memitem:a5021752e2f48900d3a7cb3ffdab1f7a9 inherit pub_methods_classBehaviorComponent"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classBehaviorComponent.html#a5021752e2f48900d3a7cb3ffdab1f7a9">disconnect</a> (outputBehavior, inputBehavior, outputName, inputName)</td></tr>
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- <tr class="memitem:a7d996d1d925e53a122b1f3cf57f5abce inherit pub_methods_classBehaviorComponent"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classBehaviorComponent.html#a7d996d1d925e53a122b1f3cf57f5abce">getBehavior</a> (string BehaviorTemplateName)</td></tr>
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- <tr class="memitem:aed9520e4500354682950371b062d974d inherit pub_methods_classBehaviorComponent"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classBehaviorComponent.html#aed9520e4500354682950371b062d974d">getBehaviorByIndex</a> (int index)</td></tr>
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- <tr class="memitem:a88ee692a8690fd9de215f7ece20623b5 inherit pub_methods_classBehaviorComponent"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="classBehaviorComponent.html#a88ee692a8690fd9de215f7ece20623b5">getBehaviorConnection</a> (outputBehavior, outputName, connectionIndex)</td></tr>
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- <tr class="memitem:ad50805919d99adf0f65c6b94bd9e5dfd inherit pub_methods_classBehaviorComponent"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classBehaviorComponent.html#ad50805919d99adf0f65c6b94bd9e5dfd">getBehaviorConnectionCount</a> (outputBehavior, outputName)</td></tr>
- <tr class="separator:ad50805919d99adf0f65c6b94bd9e5dfd inherit pub_methods_classBehaviorComponent"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:ab6dc6b3eb09a1d6f8f4c8ec9a4108d17 inherit pub_methods_classBehaviorComponent"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="classBehaviorComponent.html#ab6dc6b3eb09a1d6f8f4c8ec9a4108d17">getBehaviorCount</a> ()</td></tr>
- <tr class="separator:ab6dc6b3eb09a1d6f8f4c8ec9a4108d17 inherit pub_methods_classBehaviorComponent"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:ae81bec76a6acbc925694c5a050198609 inherit pub_methods_classBehaviorComponent"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classBehaviorComponent.html#ae81bec76a6acbc925694c5a050198609">raise</a> (outputBehavior, outputName,[deltaTime])</td></tr>
- <tr class="separator:ae81bec76a6acbc925694c5a050198609 inherit pub_methods_classBehaviorComponent"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a5f71e751ee5ab7b8ea61e31a77983f4b inherit pub_methods_classBehaviorComponent"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classBehaviorComponent.html#a5f71e751ee5ab7b8ea61e31a77983f4b">removeBehavior</a> (<a class="el" href="classBehaviorInstance.html">BehaviorInstance</a> bi,[bool deleteBehavior=true])</td></tr>
- <tr class="separator:a5f71e751ee5ab7b8ea61e31a77983f4b inherit pub_methods_classBehaviorComponent"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a753fb3072cd4e96d997755452bc13071 inherit pub_methods_classBehaviorComponent"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classBehaviorComponent.html#a753fb3072cd4e96d997755452bc13071">reOrder</a> (<a class="el" href="classBehaviorInstance.html">BehaviorInstance</a> inst,[int desiredIndex=0])</td></tr>
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- </table>
- <h2 class="groupheader">Member Function Documentation</h2>
- <a class="anchor" id="aec4a905d9883093f38e57035f990bdec"></a>
- <div class="memitem">
- <div class="memproto">
- <table class="memname">
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- <td class="memname">bool getEnterCallback </td>
- <td>(</td>
- <td class="paramname"></td><td>)</td>
- <td></td>
- </tr>
- </table>
- </div><div class="memdoc">
- <dl class="section return"><dt>Returns</dt><dd>Returns whether trigger checks onEnter events </dd></dl>
- </div>
- </div>
- <a class="anchor" id="a712ed1294211c2d27132d8ac833f8dc5"></a>
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- <div class="memproto">
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- <td class="memname">bool getLeaveCallback </td>
- <td>(</td>
- <td class="paramname"></td><td>)</td>
- <td></td>
- </tr>
- </table>
- </div><div class="memdoc">
- <dl class="section return"><dt>Returns</dt><dd>Returns whether trigger checks onLeave events </dd></dl>
- </div>
- </div>
- <a class="anchor" id="aa208e7bfcc8d705a54df5df41331d200"></a>
- <div class="memitem">
- <div class="memproto">
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- <td class="memname">bool getStayCallback </td>
- <td>(</td>
- <td class="paramname"></td><td>)</td>
- <td></td>
- </tr>
- </table>
- </div><div class="memdoc">
- <dl class="section return"><dt>Returns</dt><dd>Returns whether trigger checks onStay events </dd></dl>
- </div>
- </div>
- <a class="anchor" id="a6603a3ebd4740029fd9b4796aec34ff6"></a>
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- <td class="memname">void setEnterCallback </td>
- <td>(</td>
- <td class="paramtype">[setting] ? </td>
- <td class="paramname"></td><td>)</td>
- <td></td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>Set whether trigger checks onEnter events </p>
- <dl class="params"><dt>Parameters</dt><dd>
- <table class="params">
- <tr><td class="paramname">setting</td><td>Default is true. </td></tr>
- </table>
- </dd>
- </dl>
- <dl class="section return"><dt>Returns</dt><dd>No return value. </dd></dl>
- </div>
- </div>
- <a class="anchor" id="a646e67afcb108dba81c4f06d51d76da9"></a>
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- <td class="memname">void setLeaveCallback </td>
- <td>(</td>
- <td class="paramtype">[setting] ? </td>
- <td class="paramname"></td><td>)</td>
- <td></td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>Set whether trigger checks onLeave events </p>
- <dl class="params"><dt>Parameters</dt><dd>
- <table class="params">
- <tr><td class="paramname">setting</td><td>Default is true. </td></tr>
- </table>
- </dd>
- </dl>
- <dl class="section return"><dt>Returns</dt><dd>No return value. </dd></dl>
- </div>
- </div>
- <a class="anchor" id="ad94f073aca087eb8d58dbf13b1306bb0"></a>
- <div class="memitem">
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- <td class="memname">void setStayCallback </td>
- <td>(</td>
- <td class="paramtype">[setting] ? </td>
- <td class="paramname"></td><td>)</td>
- <td></td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>Set whether trigger checks onStay events </p>
- <dl class="params"><dt>Parameters</dt><dd>
- <table class="params">
- <tr><td class="paramname">setting</td><td>Default is true. </td></tr>
- </table>
- </dd>
- </dl>
- <dl class="section return"><dt>Returns</dt><dd>No return value. </dd></dl>
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