MelvMay-GG 7e9a99eb7d - Allow magnitide in constant-force toy to go to zero. 13 年之前
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AlphaBlendToy 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. 13 年之前
AquariumToy 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. 13 年之前
BridgeToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 年之前
BuoyancyControllerToy adb21e8731 - Update the Buoyance and Constant-Force controller toys. 13 年之前
ChainToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 年之前
CompositeSpriteToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 年之前
ConstantForceControllerToy 7e9a99eb7d - Allow magnitide in constant-force toy to go to zero. 13 年之前
DeathBallToy a3dc8b84f5 - MoveTo and Rotate to now both use a "speed" parameter rather than a "time" parameter. This always caused people confusion and is used as speed by many. 13 年之前
FlipToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 年之前
ImageFontToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 年之前
MoveToToy a3dc8b84f5 - MoveTo and Rotate to now both use a "speed" parameter rather than a "time" parameter. This always caused people confusion and is used as speed by many. 13 年之前
PointForceControllerToy 4bb237ab0b - Changed the position of the boundary collision plane to stop the objects from going under the toolbox buttons. 13 年之前
PyramidToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 年之前
RestitutionToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 年之前
RotateToToy a3dc8b84f5 - MoveTo and Rotate to now both use a "speed" parameter rather than a "time" parameter. This always caused people confusion and is used as speed by many. 13 年之前
Sandbox d3ef3375dd - Fixed typo. 13 年之前
SceneLayerToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 年之前
ScrollerToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 年之前
ShapeVectorToy 0acf53b070 - Fixed a comment in the ShapeVectorToy 13 年之前
SoftbodyToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 年之前
SphereStackToy 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. 13 年之前
SpriteStressToy 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. 13 年之前
SpriteToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 年之前
ToyAssets a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 年之前
TruckToy 69465cdb42 - Removed redundant call in TruckToy. 13 年之前
TumblerToy a5d5017dbe - Fixed a bug where when creating a joint and referencing an object using its name then the joint creation failed. 13 年之前