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AlphaBlendToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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13 年之前 |
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AquariumToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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13 年之前 |
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BridgeToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 年之前 |
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BuoyancyControllerToy
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adb21e8731
- Update the Buoyance and Constant-Force controller toys.
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13 年之前 |
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ChainToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 年之前 |
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CompositeSpriteToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 年之前 |
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ConstantForceControllerToy
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7e9a99eb7d
- Allow magnitide in constant-force toy to go to zero.
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13 年之前 |
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DeathBallToy
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a3dc8b84f5
- MoveTo and Rotate to now both use a "speed" parameter rather than a "time" parameter. This always caused people confusion and is used as speed by many.
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13 年之前 |
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FlipToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 年之前 |
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ImageFontToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 年之前 |
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MoveToToy
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a3dc8b84f5
- MoveTo and Rotate to now both use a "speed" parameter rather than a "time" parameter. This always caused people confusion and is used as speed by many.
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13 年之前 |
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PointForceControllerToy
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4bb237ab0b
- Changed the position of the boundary collision plane to stop the objects from going under the toolbox buttons.
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13 年之前 |
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PyramidToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 年之前 |
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RestitutionToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 年之前 |
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RotateToToy
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a3dc8b84f5
- MoveTo and Rotate to now both use a "speed" parameter rather than a "time" parameter. This always caused people confusion and is used as speed by many.
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13 年之前 |
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Sandbox
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d3ef3375dd
- Fixed typo.
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13 年之前 |
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SceneLayerToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 年之前 |
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ScrollerToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 年之前 |
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ShapeVectorToy
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0acf53b070
- Fixed a comment in the ShapeVectorToy
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13 年之前 |
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SoftbodyToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 年之前 |
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SphereStackToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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13 年之前 |
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SpriteStressToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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13 年之前 |
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SpriteToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 年之前 |
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ToyAssets
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 年之前 |
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TruckToy
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69465cdb42
- Removed redundant call in TruckToy.
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13 年之前 |
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TumblerToy
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a5d5017dbe
- Fixed a bug where when creating a joint and referencing an object using its name then the joint creation failed.
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13 年之前 |