MelvMay-GG c2473576ce - Added the ability to add/remove any SimObject as a listener of input events. %!s(int64=12) %!d(string=hai) anos
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assets fa14655c1e - Added Schema for ParticleAsset & ParticleAssetEmitter. %!s(int64=13) %!d(string=hai) anos
controllers aa5da471df - Fixed up some formatting issues only. %!s(int64=13) %!d(string=hai) anos
core db8dd840bb - Added Schema for CompositeSprite and all sub-sprites. %!s(int64=13) %!d(string=hai) anos
experimental 1d2918d3d6 - Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc. %!s(int64=13) %!d(string=hai) anos
gui c2473576ce - Added the ability to add/remove any SimObject as a listener of input events. %!s(int64=12) %!d(string=hai) anos
scene 5ac312811a - Added behavior component schema (there are no engine types involved so it's an unrestricted schema). %!s(int64=13) %!d(string=hai) anos
sceneobject db8dd840bb - Added Schema for CompositeSprite and all sub-sprites. %!s(int64=13) %!d(string=hai) anos