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AlphaBlendToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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13 jaren geleden |
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AmbientForceControllerToy
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7ed1f79dd3
- Reorganized controllers into a picking/grouped hierarchy.
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13 jaren geleden |
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AppCore
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50d9c9cc4d
- Taml now writes a relative schema location if "$pref::T2D::TAMLSchema" is set. Simply specifying the filename is relative to the executable. Using "blah/foo.xsd" is a sub-folder relative to the executable.
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12 jaren geleden |
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AquariumToy
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7cf1fcd832
fish in the AquariumToy need to collide with group 15 to hit the aquarium boundaries.
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12 jaren geleden |
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BridgeToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 jaren geleden |
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BuoyancyControllerToy
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8995a9f6a2
- Update BuoyancyControllerToy to better show off the features of the controller.
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13 jaren geleden |
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ChainToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 jaren geleden |
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CollisionToy
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2b3337e5ad
- Removed commented-out code from CollisionToy.
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13 jaren geleden |
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CompositeSpriteToy
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bf09573e45
- Now when touching the composite sprite in the CompositeSpriteToy it deletes the sprites under the touch point.
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13 jaren geleden |
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DeathBallToy
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a99d2bc6ac
- Toys now correctly call the parent package for touch events so manipulation continues to work.
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13 jaren geleden |
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Experiments
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28beb53b39
- Added composite experiment.
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13 jaren geleden |
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FlipToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 jaren geleden |
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ImageFontToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 jaren geleden |
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MoveToToy
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a99d2bc6ac
- Toys now correctly call the parent package for touch events so manipulation continues to work.
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13 jaren geleden |
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MultiWindowToy
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e37efaeccf
- Updated the MultiWindowToy to show optionally rendering specific Scene Layers as well as mounting to an object using rotation.
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13 jaren geleden |
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PointForceControllerToy
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85e5723e10
- Updated the PointForceController to set the controller to track the planetoid (even the planetoid doesn't currently move).
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13 jaren geleden |
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PyramidToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 jaren geleden |
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RestitutionToy
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6db2661b0e
- Changed the contact filter so that the contact rules is now such that a contact occurs if either A is configured to contact B OR B is configured to contact A. Previously both conditions (AND) were required which caused undue configuration.
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13 jaren geleden |
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RotateToToy
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a99d2bc6ac
- Toys now correctly call the parent package for touch events so manipulation continues to work.
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13 jaren geleden |
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Sandbox
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42ad3aa9e9
- Added a toy category to the Sandbox of "Experiments".
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13 jaren geleden |
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SceneLayerToy
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7ed1f79dd3
- Reorganized controllers into a picking/grouped hierarchy.
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13 jaren geleden |
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ScrollerToy
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a99d2bc6ac
- Toys now correctly call the parent package for touch events so manipulation continues to work.
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13 jaren geleden |
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ShapeVectorToy
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0acf53b070
- Fixed a comment in the ShapeVectorToy
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13 jaren geleden |
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SoftbodyToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 jaren geleden |
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SphereStackToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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13 jaren geleden |
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SpriteStressToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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13 jaren geleden |
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SpriteToy
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7ed1f79dd3
- Reorganized controllers into a picking/grouped hierarchy.
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13 jaren geleden |
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ToyAssets
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7e37d414d9
fixed typo in asset file
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13 jaren geleden |
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TropicalAssets
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3abb46bb0f
moved fish assets from AquariumToy to a new module TropicalAssets. This is so I can use the tropical Assets in other projects without the "sandbox" mechanizations coming along. It has been tested to make sure the sandbox still works. Specifically, AquariumToy now has a dependency of TropicalAssets.
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12 jaren geleden |
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TruckToy
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36b7b3947c
- Fixed-up the collision-groups in the TruckToy.
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13 jaren geleden |
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TumblerToy
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a5d5017dbe
- Fixed a bug where when creating a joint and referencing an object using its name then the joint creation failed.
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13 jaren geleden |