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- function GuiEditorExplorerTree::onAdd(%this)
- {
- %this.endRadioSilence();
- }
- function GuiEditorExplorerTree::startRadioSilence(%this)
- {
- %this.removeAllListeners();
- }
- function GuiEditorExplorerTree::endRadioSilence(%this)
- {
- %this.addListener(GuiEditor.brain);
- %this.addListener(GuiEditor.inspectorWindow);
- }
- function GuiEditorExplorerTree::onSelect(%this, %index, %text, %item)
- {
- if(%this.getSelCount() == 1)
- {
- %this.postEvent("ClearInspectAll");
- %this.postEvent("AlsoInspect", %item);
- }
- else
- {
- %this.postEvent("AlsoInspect", %item);
- }
- }
- function GuiEditorExplorerTree::onUnselect(%this, %index, %text, %item)
- {
- %this.postEvent("ClearInspect", %item);
- }
- function GuiEditorExplorerTree::onUnselectAll(%this)
- {
- %this.postEvent("ClearInspectAll");
- }
- function GuiEditorExplorerTree::onDeleteKey(%this, %index, %text, %item)
- {
- %this.postEvent("ObjectRemoved", %item);
- }
- function GuiEditorExplorerTree::onPostApply(%this, %obj)
- {
- %index = %this.findItemID(%obj.getId());
- if(%index > -1)
- {
- %this.refreshItemText(%index);
- }
- }
- function GuiEditorExplorerTree::onGetObjectText(%this, %obj)
- {
- if(%obj == GuiEditor.rootGui)
- {
- return "Canvas Simulation";
- }
- return "";
- }
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