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- APPNAME := ../../../Torque2D
- 2D_SOURCES := $(shell find ../../source/2d/ -name "*.cc") + \
- $(shell find ../../source/2d/ -name "*.cpp")
- ALGORITHM_SOURCES := $(shell find ../../source/algorithm/ -name "*.cc") + \
- $(shell find ../../source/algorithm/ -name "*.c")
- ASSETS_SOURCES := $(shell find ../../source/assets/ -name "*.cc")
- AUDIO_SOURCES := $(shell find ../../source/audio/ -name "*.cc")
- BITMAPFONT_SOURCES := $(shell find ../../source/bitmapFont/ -name "*.cc")
- BOX2D_SOURCES := $(shell find ../../source/Box2D/ -name "*.cpp")
- COLLECTION_SOURCES := $(shell find ../../source/collection/ -name "*.cc")
- COMPONENT_SOURCES := $(shell find ../../source/component/ -name "*.cpp")
- CONSOLE_SOURCES := $(shell find ../../source/console/ -name "*.cc")
- DEBUG_SOURCES := $(shell find ../../source/debug/ -name "*.cc")
- DELEGATES_SOURCES := $(shell find ../../source/delegates/ -name "*.cc")
- GAME_SOURCES := $(shell find ../../source/game/ -name "*.cc")
- GRAPHICS_SOURCES := $(shell find ../../source/graphics/ -name "*.cc")
- GUI_SOURCES := $(shell find ../../source/gui/ -name "*.cc")
- INPUT_SOURCES := $(shell find ../../source/input/ -name "*.cc")
- IO_SOURCES := $(shell find ../../source/io/ -name "*.cc")
- MATH_SOURCES := $(shell find ../../source/math/ -name "*.cc") + \
- $(shell find ../../source/math/ -name "*.cpp") + \
- $(shell find ../../source/math/ -name "*.asm")
- MEMORY_SOURCES := $(shell find ../../source/memory/ -name "*.cc")
- MESSAGING_SOURCES := $(shell find ../../source/messaging/ -name "*.cc")
- MODULE_SOURCES := $(shell find ../../source/module/ -name "*.cc")
- NETWORK_SOURCES := $(shell find ../../source/network/ -name "*.cc")
- PERSISTENCE_SOURCES := $(shell find ../../source/persistence/ -name "*.cc") + \
- $(shell find ../../source/persistence/ -name "*.cpp")
- PLATFORM_SOURCES := $(shell find ../../source/platform/ -name "*.cc") + \
- $(shell find ../../source/platform/ -name "*.cpp") + \
- $(shell find ../../source/platform/ -name "*.asm")
- PLATFORM_UNIX_SOURCES := $(shell find ../../source/platformX86UNIX/ -name "*.cc")
- SIM_SOURCES := $(shell find ../../source/sim/ -name "*.cc") + \
- $(shell find ../../source/sim/ -name "*.cpp")
- STRING_SOURCES := $(shell find ../../source/string/ -name "*.cc") + \
- $(shell find ../../source/string/ -name "*.cpp")
- SOURCES := $(2D_SOURCES) + \
- $(ALGORITHM_SOURCES) + \
- $(ASSETS_SOURCES) + \
- $(AUDIO_SOURCES) + \
- $(BITMAPFONT_SOURCES) + \
- $(BOX2D_SOURCES) + \
- $(COLLECTION_SOURCES) + \
- $(COMPONENT_SOURCES) + \
- $(CONSOLE_SOURCES) + \
- $(DEBUG_SOURCES) + \
- $(DELEGATES_SOURCES) + \
- $(GAME_SOURCES) + \
- $(GRAPHICS_SOURCES) + \
- $(GUI_SOURCES) + \
- $(INPUT_SOURCES) + \
- $(IO_SOURCES) + \
- $(MATH_SOURCES) + \
- $(MEMORY_SOURCES) + \
- $(MESSAGING_SOURCES) + \
- $(MODULE_SOURCES) + \
- $(NETWORK_SOURCES) + \
- $(PERSISTENCE_SOURCES) + \
- $(PLATFORM_SOURCES) + \
- $(PLATFORM_UNIX_SOURCES) + \
- $(SIM_SOURCES) + \
- $(STRING_SOURCES)
- LDFLAGS := -g -m32
- LDLIBS := -lstdc++ -lm -ldl -lpthread -lrt -lX11 -lXft -lSDL -lopenal
- CFLAGS := -std=c++14 -MMD -I. -Wfatal-errors -Wunused -m32 -msse -march=i686 -pipe
- CFLAGS += -I/usr/include
- CFLAGS += -I/usr/include/freetype2
- CFLAGS += -I../../source
- CFLAGS += -I../../source/persistence/rapidjson/include
- CFLAGS += -I../../lib/ljpeg
- CFLAGS += -I../../lib/zlib
- CFLAGS += -I../../lib/lpng
- CFLAGS += -I../../lib/freetype
- CFLAGS += -I../../lib/libvorbis/include
- CFLAGS += -I../../lib/libogg/include
- CFLAGS += -I../../lib/openal/LINUX/
- CFLAGS += -DLINUX
- CFLAGS += -Di386
- CFLAGS_DEBUG := $(CFLAGS) -ggdb
- CFLAGS_DEBUG += -DTORQUE_DEBUG
- CFLAGS_DEBUG += -DTORQUE_DEBUG_GUARD
- CFLAGS_DEBUG += -DTORQUE_NET_STATS
- CFLAGS += -Og
- NASMFLAGS := -f elf -D LINUX
- CC := gcc
- LD := gcc
- APP_TARGETS += $(APPNAME)
- APP_TARGETS_DEBUG += $(APPNAME)_DEBUG
- OBJS := $(patsubst ../../source/%,Release/%.o,$(SOURCES))
- OBJS := $(filter %.o, $(OBJS))
- OBJS_DEBUG := $(patsubst ../../source/%,Debug/%.o,$(SOURCES))
- OBJS_DEBUG := $(filter %.o,$(OBJS_DEBUG))
- $(APP_TARGETS): $(OBJS) $(LIB_TARGETS)
- @echo Linking release
- $(LD) $(LDFLAGS) -o $@ $(OBJS) $(LIB_TARGETS) $(LDLIBS)
- $(APP_TARGETS_DEBUG): $(OBJS_DEBUG) $(LIB_TARGETS_DEBUG)
- @echo Linking debug
- $(LD) $(LDFLAGS) -o $@ $(OBJS_DEBUG) $(LIB_TARGETS_DEBUG) $(LDLIBS)
- Release/%.asm.o: ../../source/%.asm
- @echo Building release asm $@
- @mkdir -p $(dir $@)
- nasm $(NASMFLAGS) $< -o $@
- Release/%.o: ../../source/%
- @echo Building release object $@
- @mkdir -p $(dir $@)
- $(CC) -c $(CFLAGS) $< -o $@
- Debug/%.asm.o: ../../source/%.asm
- @echo Building debug asm $@
- @mkdir -p $(dir $@)
- nasm $(NASMFLAGS) $< -o $@
- Debug/%.o: ../../source/%
- @echo Building debug object $@
- @mkdir -p $(dir $@)
- $(CC) -c $(CFLAGS_DEBUG) $< -o $@
- release: $(APP_TARGETS)
- debug: $(APP_TARGETS_DEBUG)
- .PHONY: $(APP_TARGETS) $(APP_TARGETS_DEBUG)
- DEPS += $(patsubst %.o,%.d,$(OBJS))
- DEPS += $(patsubst %.o,%.d,$(OBJS_DEBUG))
- APPNAME :=
- SOURCES :=
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