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- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _PARTICLE_ASSET_FIELD_COLLECTION_H_
- #define _PARTICLE_ASSET_FIELD_COLLECTION_H_
- #ifndef _PARTICLE_ASSET_FIELD_H_
- #include "2d/assets/ParticleAssetField.h"
- #endif
- #ifndef _HASHTABLE_H_
- #include "collection/hashTable.h"
- #endif
- #ifndef _TAML_CUSTOM_H_
- #include "persistence/taml/tamlCustom.h"
- #endif
- ///-----------------------------------------------------------------------------
- class ParticleAssetFieldCollection
- {
- public:
- typedef HashMap<StringTableEntry, ParticleAssetField*> typeFieldHash;
- private:
- typeFieldHash mFields;
- ParticleAssetField* mpSelectedField;
- public:
- ParticleAssetFieldCollection();
- virtual ~ParticleAssetFieldCollection();
- void copyTo( ParticleAssetFieldCollection& fieldCollection );
- void addField( ParticleAssetField& particleAssetField, const char* pFieldName, F32 maxTime, F32 minValue, F32 maxValue, F32 defaultValue );
- ParticleAssetField* selectField( const char* pFieldName );
- inline void deselectField( void ) { mpSelectedField = NULL; }
- inline const ParticleAssetField* getSelectedField( void ) const { return mpSelectedField; }
- inline const typeFieldHash& getFields( void ) const { return mFields; }
- ParticleAssetField* findField( const char* pFieldName );
- S32 setSingleDataKey( const F32 value );
- S32 addDataKey( F32 time, F32 value );
- bool removeDataKey( S32 index );
- bool clearDataKeys( void );
- bool setDataKey( S32 index, F32 value );
- F32 getDataKeyValue( S32 index ) const;
- F32 getDataKeyTime( S32 index ) const;
- const ParticleAssetField::DataKey& getDataKey( const U32 index ) const;
- U32 getDataKeyCount( void ) const;
- F32 getMinValue( void ) const;
- F32 getMaxValue( void ) const;
- F32 getMinTime( void ) const;
- F32 getMaxTime( void ) const;
- F32 getFieldValue( F32 time ) const;
- bool setRepeatTime( const F32 repeatTime );
- F32 getRepeatTime( void ) const;
- bool setValueScale( const F32 valueScale );
- F32 getValueScale( void ) const;
- void onTamlCustomWrite( TamlCustomNodes& customNodes );
- void onTamlCustomRead( const TamlCustomNodes& customNodes );
- void WriteCustomTamlSchema( const AbstractClassRep* pClassRep, TiXmlElement* pParentElement ) const;
- };
- #endif // ParticleAssetFieldCollection
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