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- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "audio/audioDataBlock.h"
- #include "console/consoleTypes.h"
- #include "platform/platformAL.h"
- #include "network/netConnection.h"
- //--------------------------------------------------------------------------
- namespace
- {
- void writeRangedF32(BitStream * bstream, F32 val, F32 min, F32 max, U32 numBits)
- {
- val = (mClampF(val, min, max) - min) / (max - min);
- bstream->writeInt((S32)(val * ((1 << numBits) - 1)), numBits);
- }
- F32 readRangedF32(BitStream * bstream, F32 min, F32 max, U32 numBits)
- {
- return(min + (F32(bstream->readInt(numBits)) / F32((1 << numBits) - 1)) * (max - min));
- }
- void writeRangedS32(BitStream * bstream, S32 val, S32 min, S32 max)
- {
- bstream->writeRangedU32((val - min), 0, (max - min));
- }
- S32 readRangedS32(BitStream * bstream, S32 min, S32 max)
- {
- return(bstream->readRangedU32(0, (max - min)) + min);
- }
- }
- //--------------------------------------------------------------------------
- // Class AudioEnvironment:
- //--------------------------------------------------------------------------
- IMPLEMENT_CO_DATABLOCK_V1(AudioEnvironment);
- AudioEnvironment::AudioEnvironment()
- {
- mUseRoom = true;
- #if !defined(TORQUE_OS_IOS) && !defined(TORQUE_OS_ANDROID)
- mRoom = EAX_ENVIRONMENT_GENERIC;
- #endif
- mRoomHF = 0;
- mReflections = 0;
- mReverb = 0;
- mRoomRolloffFactor = 0.1f;
- mDecayTime = 0.1f;
- mDecayHFRatio = 0.1f;
- mReflectionsDelay = 0.f;
- mReverbDelay = 0.f;
- mRoomVolume = 0;
- mEffectVolume = 0.f;
- mDamping = 0.f;
- mEnvironmentSize = 10.f;
- mEnvironmentDiffusion = 1.f;
- mAirAbsorption = 0.f;
- mFlags = 0;
- }
- #if !defined(TORQUE_OS_IOS) && !defined(TORQUE_OS_ANDROID)
- static EnumTable::Enums roomEnums[] =
- {
- { EAX_ENVIRONMENT_GENERIC, "GENERIC" }, // 0
- { EAX_ENVIRONMENT_PADDEDCELL, "PADDEDCELL" },
- { EAX_ENVIRONMENT_ROOM, "ROOM" },
- { EAX_ENVIRONMENT_BATHROOM, "BATHROOM" },
- { EAX_ENVIRONMENT_LIVINGROOM, "LIVINGROOM" },
- { EAX_ENVIRONMENT_STONEROOM, "STONEROOM" }, // 5
- { EAX_ENVIRONMENT_AUDITORIUM, "AUDITORIUM" },
- { EAX_ENVIRONMENT_CONCERTHALL, "CONCERTHALL" },
- { EAX_ENVIRONMENT_CAVE, "CAVE" },
- { EAX_ENVIRONMENT_ARENA, "ARENA" },
- { EAX_ENVIRONMENT_HANGAR, "HANGAR" }, // 10
- { EAX_ENVIRONMENT_CARPETEDHALLWAY, "CARPETEDHALLWAY" },
- { EAX_ENVIRONMENT_HALLWAY, "HALLWAY" },
- { EAX_ENVIRONMENT_STONECORRIDOR, "STONECORRIDOR" },
- { EAX_ENVIRONMENT_ALLEY, "ALLEY" },
- { EAX_ENVIRONMENT_FOREST, "FOREST" }, // 15
- { EAX_ENVIRONMENT_CITY, "CITY" },
- { EAX_ENVIRONMENT_MOUNTAINS, "MOUNTAINS" },
- { EAX_ENVIRONMENT_QUARRY, "QUARRY" },
- { EAX_ENVIRONMENT_PLAIN, "PLAIN" },
- { EAX_ENVIRONMENT_PARKINGLOT, "PARKINGLOT" }, // 20
- { EAX_ENVIRONMENT_SEWERPIPE, "SEWERPIPE" },
- { EAX_ENVIRONMENT_UNDERWATER, "UNDERWATER" },
- { EAX_ENVIRONMENT_DRUGGED, "DRUGGED" },
- { EAX_ENVIRONMENT_DIZZY, "DIZZY" },
- { EAX_ENVIRONMENT_PSYCHOTIC, "PSYCHOTIC" } // 25
- };
- static EnumTable gAudioEnvironmentRoomTypes(sizeof(roomEnums) / sizeof(roomEnums[0]), &roomEnums[0]);
- #endif
- //--------------------------------------------------------------------------
- IMPLEMENT_CONSOLETYPE(AudioEnvironment)
- IMPLEMENT_GETDATATYPE(AudioEnvironment)
- IMPLEMENT_SETDATATYPE(AudioEnvironment)
- void AudioEnvironment::initPersistFields()
- {
- Parent::initPersistFields();
- addField("useRoom", TypeBool, Offset(mUseRoom, AudioEnvironment));
- #if !defined(TORQUE_OS_IOS) && !defined(TORQUE_OS_ANDROID)
- addField("room", TypeEnum, Offset(mRoom, AudioEnvironment), 1, &gAudioEnvironmentRoomTypes);
- #endif
- addField("roomHF", TypeS32, Offset(mRoomHF, AudioEnvironment));
- addField("reflections", TypeS32, Offset(mReflections, AudioEnvironment));
- addField("reverb", TypeS32, Offset(mReverb, AudioEnvironment));
- addField("roomRolloffFactor", TypeF32, Offset(mRoomRolloffFactor, AudioEnvironment));
- addField("decayTime", TypeF32, Offset(mDecayTime, AudioEnvironment));
- addField("decayHFRatio", TypeF32, Offset(mDecayHFRatio, AudioEnvironment));
- addField("reflectionsDelay", TypeF32, Offset(mReflectionsDelay, AudioEnvironment));
- addField("reverbDelay", TypeF32, Offset(mReverbDelay, AudioEnvironment));
- addField("roomVolume", TypeS32, Offset(mRoomVolume, AudioEnvironment));
- addField("effectVolume", TypeF32, Offset(mEffectVolume, AudioEnvironment));
- addField("damping", TypeF32, Offset(mDamping, AudioEnvironment));
- addField("environmentSize", TypeF32, Offset(mEnvironmentSize, AudioEnvironment));
- addField("environmentDiffusion", TypeF32, Offset(mEnvironmentDiffusion, AudioEnvironment));
- addField("airAbsorption", TypeF32, Offset(mAirAbsorption, AudioEnvironment));
- addField("flags", TypeS32, Offset(mFlags, AudioEnvironment));
- }
- void AudioEnvironment::packData(BitStream* stream)
- {
- Parent::packData(stream);
- #if !defined(TORQUE_OS_IOS) && !defined(TORQUE_OS_ANDROID)
- if(stream->writeFlag(mUseRoom))
- stream->writeRangedU32(mRoom, EAX_ENVIRONMENT_GENERIC, EAX_ENVIRONMENT_COUNT);
- else
- #endif
- {
- writeRangedS32(stream, mRoomHF, -10000, 0);
- writeRangedS32(stream, mReflections, -10000, 10000);
- writeRangedS32(stream, mReverb, -10000, 2000);
- writeRangedF32(stream, mRoomRolloffFactor, 0.1f, 10.f, 8);
- writeRangedF32(stream, mDecayTime, 0.1f, 20.f, 8);
- writeRangedF32(stream, mDecayHFRatio, 0.1f, 20.f, 8);
- writeRangedF32(stream, mReflectionsDelay, 0.f, 0.3f, 9);
- writeRangedF32(stream, mReverbDelay, 0.f, 0.1f, 7);
- writeRangedS32(stream, mRoomVolume, -10000, 0);
- writeRangedF32(stream, mEffectVolume, 0.f, 1.f, 8);
- writeRangedF32(stream, mDamping, 0.f, 2.f, 9);
- writeRangedF32(stream, mEnvironmentSize, 1.f, 100.f, 10);
- writeRangedF32(stream, mEnvironmentDiffusion, 0.f, 1.f, 8);
- writeRangedF32(stream, mAirAbsorption, -100.f, 0.f, 10);
- stream->writeInt(mFlags, 6);
- }
- }
- void AudioEnvironment::unpackData(BitStream* stream)
- {
- Parent::unpackData(stream);
- mUseRoom = stream->readFlag();
- #if !defined(TORQUE_OS_IOS) && !defined(TORQUE_OS_ANDROID)
- if(mUseRoom)
- mRoom = stream->readRangedU32(EAX_ENVIRONMENT_GENERIC, EAX_ENVIRONMENT_COUNT);
- else
- #endif
- {
- mRoomHF = readRangedS32(stream, -10000, 0);
- mReflections = readRangedS32(stream, -10000, 10000);
- mReverb = readRangedS32(stream, -10000, 2000);
- mRoomRolloffFactor = readRangedF32(stream, 0.1f, 10.f, 8);
- mDecayTime = readRangedF32(stream, 0.1f, 20.f, 8);
- mDecayHFRatio = readRangedF32(stream, 0.1f, 20.f, 8);
- mReflectionsDelay = readRangedF32(stream, 0.f, 0.3f, 9);
- mReverbDelay = readRangedF32(stream, 0.f, 0.1f, 7);
- mRoomVolume = readRangedS32(stream, -10000, 0);
- mEffectVolume = readRangedF32(stream, 0.f, 1.f, 8);
- mDamping = readRangedF32(stream, 0.f, 2.f, 9);
- mEnvironmentSize = readRangedF32(stream, 1.f, 100.f, 10);
- mEnvironmentDiffusion = readRangedF32(stream, 0.f, 1.f, 8);
- mAirAbsorption = readRangedF32(stream, -100.f, 0.f, 10);
- mFlags = stream->readInt(6);
- }
- }
- //--------------------------------------------------------------------------
- // Class AudioEnvironmentProfile:
- //--------------------------------------------------------------------------
- IMPLEMENT_CO_DATABLOCK_V1(AudioSampleEnvironment);
- AudioSampleEnvironment::AudioSampleEnvironment()
- {
- mDirect = 0;
- mDirectHF = 0;
- mRoom = 0;
- mRoomHF = 0;
- mObstruction = 0.f;
- mObstructionLFRatio = 0.f;
- mOcclusion = 0.f;
- mOcclusionLFRatio = 0.f;
- mOcclusionRoomRatio = 0.f;
- mRoomRolloff = 0.f;
- mAirAbsorption = 0.f;
- mOutsideVolumeHF = 0;
- mFlags = 0;
- }
- //--------------------------------------------------------------------------
- IMPLEMENT_CONSOLETYPE(AudioSampleEnvironment)
- IMPLEMENT_GETDATATYPE(AudioSampleEnvironment)
- IMPLEMENT_SETDATATYPE(AudioSampleEnvironment)
- void AudioSampleEnvironment::initPersistFields()
- {
- Parent::initPersistFields();
- addField("direct", TypeS32, Offset(mDirect, AudioSampleEnvironment));
- addField("directHF", TypeS32, Offset(mDirectHF, AudioSampleEnvironment));
- addField("room", TypeS32, Offset(mRoom, AudioSampleEnvironment));
- addField("obstruction", TypeF32, Offset(mObstruction, AudioSampleEnvironment));
- addField("obstructionLFRatio", TypeF32, Offset(mObstructionLFRatio, AudioSampleEnvironment));
- addField("occlusion", TypeF32, Offset(mOcclusion, AudioSampleEnvironment));
- addField("occlusionLFRatio", TypeF32, Offset(mOcclusionLFRatio, AudioSampleEnvironment));
- addField("occlusionRoomRatio", TypeF32, Offset(mOcclusionRoomRatio, AudioSampleEnvironment));
- addField("roomRolloff", TypeF32, Offset(mRoomRolloff, AudioSampleEnvironment));
- addField("airAbsorption", TypeF32, Offset(mAirAbsorption, AudioSampleEnvironment));
- addField("outsideVolumeHF", TypeS32, Offset(mOutsideVolumeHF, AudioSampleEnvironment));
- addField("flags", TypeS32, Offset(mFlags, AudioSampleEnvironment));
- }
- void AudioSampleEnvironment::packData(BitStream* stream)
- {
- Parent::packData(stream);
- writeRangedS32(stream, mDirect, -10000, 1000);
- writeRangedS32(stream, mDirectHF, -10000, 0);
- writeRangedS32(stream, mRoom, -10000, 1000);
- writeRangedS32(stream, mRoomHF, -10000, 0);
- writeRangedF32(stream, mObstruction, 0.f, 1.f, 9);
- writeRangedF32(stream, mObstructionLFRatio, 0.f, 1.f, 8);
- writeRangedF32(stream, mOcclusion, 0.f, 1.f, 9);
- writeRangedF32(stream, mOcclusionLFRatio, 0.f, 1.f, 8);
- writeRangedF32(stream, mOcclusionRoomRatio, 0.f, 10.f, 9);
- writeRangedF32(stream, mRoomRolloff, 0.f, 10.f, 9);
- writeRangedF32(stream, mAirAbsorption, 0.f, 10.f, 9);
- writeRangedS32(stream, mOutsideVolumeHF, -10000, 0);
- stream->writeInt(mFlags, 3);
- }
- void AudioSampleEnvironment::unpackData(BitStream* stream)
- {
- Parent::unpackData(stream);
- mDirect = readRangedS32(stream, -10000, 1000);
- mDirectHF = readRangedS32(stream, -10000, 0);
- mRoom = readRangedS32(stream, -10000, 1000);
- mRoomHF = readRangedS32(stream, -10000, 0);
- mObstruction = readRangedF32(stream, 0.f, 1.f, 9);
- mObstructionLFRatio = readRangedF32(stream, 0.f, 1.f, 8);
- mOcclusion = readRangedF32(stream, 0.f, 1.f, 9);
- mOcclusionLFRatio = readRangedF32(stream, 0.f, 1.f, 8);
- mOcclusionRoomRatio = readRangedF32(stream, 0.f, 10.f, 9);
- mRoomRolloff = readRangedF32(stream, 0.f, 10.f, 9);
- mAirAbsorption = readRangedF32(stream, 0.f, 10.f, 9);
- mOutsideVolumeHF = readRangedS32(stream, -10000, 0);
- mFlags = stream->readInt(3);
- }
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