audioDataBlock.h 3.3 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2013 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _AUDIODATABLOCK_H_
  23. #define _AUDIODATABLOCK_H_
  24. #ifndef _PLATFORMAUDIO_H_
  25. #include "platform/platformAudio.h"
  26. #endif
  27. #ifndef _AUDIOBUFFER_H_
  28. #include "audio/audioBuffer.h"
  29. #endif
  30. #ifndef _BITSTREAM_H_
  31. #include "io/bitStream.h"
  32. #endif
  33. #ifndef _SIMBASE_H_
  34. #include "sim/simBase.h"
  35. #endif
  36. //--------------------------------------------------------------------------
  37. class AudioEnvironment : public SimDataBlock
  38. {
  39. typedef SimDataBlock Parent;
  40. public:
  41. bool mUseRoom;
  42. S32 mRoom;
  43. S32 mRoomHF;
  44. S32 mReflections;
  45. S32 mReverb;
  46. F32 mRoomRolloffFactor;
  47. F32 mDecayTime;
  48. F32 mDecayHFRatio;
  49. F32 mReflectionsDelay;
  50. F32 mReverbDelay;
  51. S32 mRoomVolume;
  52. F32 mEffectVolume;
  53. F32 mDamping;
  54. F32 mEnvironmentSize;
  55. F32 mEnvironmentDiffusion;
  56. F32 mAirAbsorption;
  57. S32 mFlags;
  58. AudioEnvironment();
  59. static void initPersistFields();
  60. void packData(BitStream* stream);
  61. void unpackData(BitStream* stream);
  62. DECLARE_CONOBJECT(AudioEnvironment);
  63. };
  64. DECLARE_CONSOLETYPE(AudioEnvironment)
  65. //--------------------------------------------------------------------------
  66. class AudioSampleEnvironment : public SimDataBlock
  67. {
  68. typedef SimDataBlock Parent;
  69. public:
  70. S32 mDirect;
  71. S32 mDirectHF;
  72. S32 mRoom;
  73. S32 mRoomHF;
  74. F32 mObstruction;
  75. F32 mObstructionLFRatio;
  76. F32 mOcclusion;
  77. F32 mOcclusionLFRatio;
  78. F32 mOcclusionRoomRatio;
  79. F32 mRoomRolloff;
  80. F32 mAirAbsorption;
  81. S32 mOutsideVolumeHF;
  82. S32 mFlags;
  83. AudioSampleEnvironment();
  84. static void initPersistFields();
  85. void packData(BitStream* stream);
  86. void unpackData(BitStream* stream);
  87. DECLARE_CONOBJECT(AudioSampleEnvironment);
  88. };
  89. DECLARE_CONSOLETYPE(AudioSampleEnvironment)
  90. #endif // _H_AUDIODATABLOCK_