audioDescriptions.h 2.2 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2013 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _AUDIODESCRIPTION_H_
  23. #define _AUDIODESCRIPTION_H_
  24. #ifndef _PLATFORMAUDIO_H_
  25. #include "platform/platformAudio.h"
  26. #endif
  27. #ifndef _AUDIOBUFFER_H_
  28. #include "audio/audioBuffer.h"
  29. #endif
  30. #ifndef _BITSTREAM_H_
  31. #include "io/bitStream.h"
  32. #endif
  33. #ifndef _SIMBASE_H_
  34. #include "sim/simBase.h"
  35. #endif
  36. //--------------------------------------------------------------------------
  37. class AudioDescription : public SimDataBlock
  38. {
  39. typedef SimDataBlock Parent;
  40. public:
  41. F32 mVolume; // 0-1 1=loudest volume
  42. S32 mVolumeChannel;
  43. bool mIsLooping;
  44. bool mIsStreaming;
  45. bool mIs3D;
  46. F32 mReferenceDistance;
  47. F32 mRollOffFactor;
  48. F32 mMaxDistance;
  49. S32 mConeInsideAngle;
  50. S32 mConeOutsideAngle;
  51. F32 mConeOutsideVolume;
  52. Point3F mConeVector;
  53. // environment info
  54. F32 mEnvironmentLevel;
  55. AudioDescription();
  56. static void initPersistFields();
  57. DECLARE_CONOBJECT(AudioDescription);
  58. };
  59. DECLARE_CONSOLETYPE(AudioDescription)
  60. #endif // _H_AUDIODATABLOCK_