wavStreamSource.h 2.3 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2013 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _WAVSTREAMSOURCE_H_
  23. #define _WAVSTREAMSOURCE_H_
  24. #ifndef _AUDIOSTREAMSOURCE_H_
  25. #include "audio/audioStreamSource.h"
  26. #endif
  27. class WavStreamSource: public AudioStreamSource
  28. {
  29. public:
  30. WavStreamSource(const char *filename);
  31. virtual ~WavStreamSource();
  32. virtual bool initStream();
  33. virtual bool updateBuffers();
  34. virtual void freeStream();
  35. virtual F32 getElapsedTime();
  36. virtual F32 getTotalTime();
  37. private:
  38. ALuint mBufferList[NUMBUFFERS];
  39. S32 mNumBuffers;
  40. S32 mBufferSize;
  41. Stream *stream;
  42. bool bReady;
  43. bool bFinished;
  44. ALenum format;
  45. ALsizei size;
  46. ALsizei freq;
  47. ALuint DataSize;
  48. ALuint DataLeft;
  49. ALuint dataStart;
  50. ALuint buffersinqueue;
  51. bool bBuffersAllocated;
  52. void clear();
  53. void resetStream();
  54. };
  55. #endif // _AUDIOSTREAMSOURCE_H_