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- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _REMOTE_DEBUGGER1_H_
- #include "debug/remote/RemoteDebugger1.h"
- #endif
- #ifndef _COMPILER_H_
- #include "console/compiler.h"
- #endif
- // Script bindings.
- #include "debug/remote/RemoteDebugger1_ScriptBinding.h"
- //-----------------------------------------------------------------------------
- IMPLEMENT_CONOBJECT(RemoteDebugger1);
- //-----------------------------------------------------------------------------
- RemoteDebugger1::RemoteDebugger1() :
- mBreakPoints( NULL )
- {
- }
- //-----------------------------------------------------------------------------
- RemoteDebugger1::~RemoteDebugger1()
- {
- }
- //-----------------------------------------------------------------------------
- bool RemoteDebugger1::getCodeFiles( char* pBuffer, S32 bufferSize )
- {
- // Iterate all code-blocks.
- for( CodeBlock* pCodeBlock = CodeBlock::getCodeBlockList(); pCodeBlock != NULL; pCodeBlock = pCodeBlock->nextFile )
- {
- // Finish if out of buffer.
- if ( bufferSize <= 0 )
- return false;
- // Format code file.
- S32 offset = dSprintf( pBuffer, bufferSize, pCodeBlock->nextFile == NULL ? "%s" : "%s,", pCodeBlock->fullPath );
- pBuffer += offset;
- bufferSize -= offset;
- }
- // Finish if out of buffer.
- if ( bufferSize < 2 )
- return false;
- // Terminate return buffer.
- dSprintf( pBuffer, bufferSize, "\n" );
- return true;
- }
- //-----------------------------------------------------------------------------
- const char* RemoteDebugger1::getValidBreakpoints( void )
- {
- for( CodeBlock* pCodeBlock = CodeBlock::getCodeBlockList(); pCodeBlock != NULL; pCodeBlock = pCodeBlock->nextFile )
- {
- Con::printf( "%s", pCodeBlock->fullPath );
- Con::printSeparator();
- for( U32 breakEntry = 0, breakIndex = 0; breakEntry < pCodeBlock->lineBreakPairCount; breakEntry++, breakIndex += 2 )
- {
- Con::printf( "Line: %d, IP: %d", pCodeBlock->lineBreakPairs[breakIndex] >> 8, pCodeBlock->lineBreakPairs[breakIndex+1] );
- }
- Con::printSeparator();
- }
- return NULL;
- }
- //-----------------------------------------------------------------------------
- void RemoteDebugger1::setNextStatementBreak( const bool enabled )
- {
- if ( enabled )
- {
- // Apply breaks on all the code blocks.
- for(CodeBlock *walk = CodeBlock::getCodeBlockList(); walk; walk = walk->nextFile)
- walk->setAllBreaks();
- //mBreakOnNextStatement = true;
- }
- else if ( !enabled )
- {
- // Clear all the breaks on the code-blocks
- // then go reapply the breakpoints.
- for(CodeBlock *walk = CodeBlock::getCodeBlockList(); walk; walk = walk->nextFile)
- walk->clearAllBreaks();
- //mBreakOnNextStatement = false;
- }
- }
- //-----------------------------------------------------------------------------
- void RemoteDebugger1::onClientLogin( void )
- {
- // Call parent.
- Parent::onClientLogin();
- }
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